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Master your Blade in frantic combat against an onslaught of enemies!
Blade Rush is a frantic top-down shooter where you pilot your Blade, shooting and boosting through waves of alien creatures. Pave your way through the endless swarm, and be careful not to overheat!

6 game modes, including Fury, Surge, and Blaze!
30 intense levels, featuring 3 boss battles and multiple ranks to aim for!
Tons of unlocks including, palettes, backgrounds, maps, game modes, and more!
Online Leaderboards to compete against the world!
A cat

With Blade Rush I wanted to make a classic arcade-style game with quick runs and tons of replayability, with the classic pick-up and play, easy to learn hard to master gameplay loop, and a ton of extra unlockable content to keep things fresh. I wanted anyone to be able to pick it up and have a good time, without needing to be good at these kinds of games. I hope you enjoy it!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Full disclaimer : I play-tested this game on and off over the course of a few months before release and my actual play-time is not accurately reflected for some reason. That being said, onto the review!! Blade Rush is a challenging take on the twin-stick shooter genre that will test your reflexes and awareness as you blast and boost into enemies all while trying to stay alive (and avoid overheating your ship!) There’s tons of levels and boss levels. If you’re competitive, there’s also an online leader-board, so chase for that high score like the good old days at the arcade! To go along with the action of course the soundtrack is just as frantic, helping to keep you on your toes in the chaos. Bonus points as Blade Rush also runs amazingly on Steam Deck!
The visuals are acid, the gameplay is basically drunk driving, the music slaps and it's addictive like crack cocaine don't buy drugs, buy this instead. No need for a proper review. The first 2 hours are free. Try it - and if you don't end up liking it - refund it (you won't).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
The game looks really polished. I love ramming into enemies. Music and SFX fit the arcade style perfectly!
bangin ass soundtrack and addicting ass gameplay highly recommend
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
i like the pretty colours
Game good! Has the chaotic energy of devil dagger's which is tough to match. Combo system that encourages aggressive play creates a lot of fun tension that can only pay off with that one deep run. Tons of modes, customization, and leaderboards for replay value. Super recommend.
Pretty colours and kick ass music. Perfect game for one's who like bullet hell shooters.
It do be fun. Need to play it more for a more in depth review, but for an asteroids type game it’s snappy and kinetic in the right way
I like
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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