
Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven melee, ranged and magic combat. Become a powerful warrior, ranger or sorcerer and devastate your enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Sep 14 → 7.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1201 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нормасик чиста, жестки дуэли прям мечи ♥♥♥
fun
yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.8M | 136.6K | 98% | $24.99 | |
| $71.6M | 221.7K | 96% | $19.99 | |
| $71.2M | 65.1K | 80% | $33.32 | |
| $73M | 117.4K | 62% | $39.99 | |
| $70.7M | 63.2K | 91% | $59.99 | |
| $70.2M | 147.7K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7K | 36 | 75% | $19.99 | |
| $3.9K | 31 | 65% | $4.99 | |
| $30.6M | 29.8K | 72% | $24.99 | |
| $903.6K | 1.3K | 78% | $12.99 | |
| $186.6K | 334 | 73% | $29.99 | |
| $101.8K | 301 | 75% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
funny
On par with Bonelab as the best VR game I have ever played
This is probably the most fun I've had in vr, just the base game was amazing and the inclusion of the new factions made it better. For example the newest one (at the time of this review being written) came out last night and I didn't even notice until I was able to play it, the weapons were fun and it was a change that makes it so good. Physics are good and game in general is just fun. There are some good mods too. Warning: it can be very difficult to avoid motion sickness if you're not used to these types of games, not recommended as your first vr title unless you have good balance.
yes
just a great game
ik vind dit een leuk spel de story is ook goed en dan heb je de geheimen rond de map is een leuke opdracht om ze allemaal te vinden
l;;;;;
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.