
Blackwind is a top-down sci-fi action game that puts you in the shoes of a teenager trapped inside a prototype battle armor suit during an alien invasion. Face off against enemies, cut through their ranks, and fight back to stop a planetary invasion.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 74reviews | 59% | — | $26.8K |
| $24.99 | 146ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good game to turn your brain off and shoot stuff.
Cool looking garbage
Not great, not terrible. I got up to the first boss about 3-4 levels in an unlocked a handful of abilities. Picked it up on release because giant mech suits are awesome. But this game is trying to be DOOM without being DOOM. It feels like the devs pulled a lot of inspiration from the newer DOOMs. A mix of platforming, keyfinding, a few somewhat hidden secrets, and their take on glory kills. That is, executing enemies for health special ability boosts. But they failed to take what made that awesome. DOOM got away with it because it's first person so you can't see what other enemies are doing. In Blackwind, it just looks weird, because all the enemies stand still while you rip the arm off of the 4th enemy you see. There's also no punch to them. In DOOM you're getting a rock sting, a facefull of gore, and visceral feel. Blackwind especially fails on the sound design, because nothing feels impactful. Everything feels like wet noodles hitting one another. When I flip over the enemy crabs and stomp on them, the screen should shake and you should feel the boom. But it's nothing. The actual gameplay is fine, no more repetitive than any other hack and slash. I don't *hate* the protaganist, but I feel he handles ripping and tearing aliens and seeing 100 dead soldiers without a hint of trauma. They really could've looked at a game like Iji to watch someones descent into trauma, but they opted for the saturday morning cartoon style, and it doesn't fit with all the blood and gore.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 96ratings |
| 62% |
| — |
| not modelled |
| $6.49−74% | 30ratings | 64% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
첫 느낌은 낵2와 비슷한 느낌이었는데 전투를 하면 할수록 이 게임이 더 재미있다는 생각이 듭니다. 굉장히 속도감이 있고 타격감도 좋은데다 너무 무겁지 않은 물리 엔진 덕분에 경쾌한 느낌이 들어요. 특히 '둠'처럼 글로리 킬이 있어 전투가 박진감 넘치네요. 쭉쭉 치고 나가는 전투의 느낌이 좋습니다. 적당한 퍼즐과 점프 액션 요소도 재미있어요. 그래픽도 깔끔한 편이고 최적화가 잘 되어 있어 높은 프레임을 유지하며 플레이가 가능합니다. 다만!!! 버그가 너무 심각합니다(이 망할 버그들 때문에 '추천'을 누르기가 굉장히 망설여졌지만, 어쨌거나 게임은 재미있으니...). 제가 겪은 심각한 버그 세 가지 중 첫번째는 필드의 물체에 끼이는 버그입니다. 예를 들어, 격납고의 미사일들 사이에 끼여서 오도 가도 못 하는 상태가 발생하는 버그인데 끼인 상태에서 자동 세이브가 되어 버리는 경우가 있어서 세이브 파일을 불러오기 해도 끼인 상태로 로드되는(!!!) 불상사를 초래합니다. 이럴 땐 드론을 분리시킨 후 드론으로 멀리 떨어져서 한참 비행을 하다 보면 본체가 끼인 상태에서 벗어나 드론을 따라와서 해결이 되긴 하는데... 이런 경우가 꽤 잦아서 참 짜증납니다. 두번째는 좀 드물게 발생하는 경우로, 필드에서 그냥 땅 아래로 떨어져버리는 버그입니다. 그냥 지하로 추락하듯이 계~~~~~속 떨어져요. 이럴 때도 드론을 분리시키면 해결될까 해서 드론 분리를 시켜보니 폭발해서 죽네요, WTF!!!!!! 세번째는 별 것 아니긴 한데... 그래픽 옵션에서 해상도를 맞춰 놓고 게임 종료 후 다시 실행시켰을 때 해상도가 항상 초기화되는 현상입니다. 레터박스 없이 온전한 전체 화면으로 게임을 즐기려면 실행할 때마다 그래픽 옵션을 변경해주어야 합니다. 일단 겪어본 버그는 위 세 가지 현상인데 이것 말고는 버그가 더 없었으면 좋겠지만... 불안하네요. 개발자님, 이 글을 보신다면 버그 좀 고쳐 주세요. 속터지게 하는 버그만 없다면 신나게 즐길 만한 액션 게임입니다. *P.S - 이 게임에 대한 첫 평가를 남겼던 며칠 전에는 추천으로 남겼었는데... 게임을 더 진행했던 며칠 동안 지속적인 버그 때문에 너무 스트레스를 받아서 비추천으로 바꿨습니다. 첫번째로 언급했던 끼이는 버그가 너무 자주 발생해요, 매일 이 게임을 할 때마다 겪었습니다. 최악의 경우엔 끼인 상태로 제자리 걸음을 계속 하는 바람에 옵션 버튼도 작동하질 않아서 세이브 파일 불러오기도 할 수 없습니다. 많이 진행된 상황에 자동 저장이 제대로 되었는지도 알 수 없는 상태에서 강제 종료를 해야 했고, 불쾌감이 급상승하였습니다. 진행이 어려울 정도로 잦게 발생하는 끼임 버그를 반드시 수정하시길 바랍니다.
Decent game. Not sure what the mixed reviews are about. Twin stick shooter has it all. Twin stick aiming? Check Dash move? Check Fast melee and heavy melee with combos? Check Jump with double jump? Check. Upgrades for everything? Check. Challenging combat? Check. Decent Graphics and lighting? Check. Runs good on modest machine? Check. NO STAMINA SYSTEM TO MANAGE AND BOG YOU DOWN JUST TO KILL THE FUN? Check. Now I am not that far yet, but I do have a couple of complaints. One, the special kill moves should be more interactive with other enemies, like grab one enemy to auto-attack the nearest enemies (either melee if close enough or throw if out of melee range) instead of just pausing all enemies so they just stand around while you tear the limbs off their friend....THAT alone would be a HUGE improvement in combat game play. The fetch quests, keys and unlocking doors and such, is a bit tedious and there is not a lot go search for while exploring, but you can smash lots of stuff and get exp and sometimes health...so that is fun. Full price the game is a bit hard to enthusiastically recommend, because it is fairly basic and stripped down. But that can be a selling point to some people who just want all the gameplay mechanics I listed... But like I said, unfortunately those combat mechanics are undermined a bit with the tedious exploration elements. If there were more things to find and more lore to uncover, the exploring would be less tedious. I have no regrets buy it on sale, but I might not be super excited if I paid full price, but that is because I almost never pay full price or buy games at release because these days it just means you are paying THEM a premium to be a beta tester...when you could wait 3-6 months for the bugs to get patched, rebalancing to get settled and then the game discounted by 30% or more...
两个字 苟史 第一坨:在野外时镜头会根据你所在位置转到提前设置的机位,其中一部分乱七八糟的运镜让你没法瞄准/判断距离方向。 第二坨:武器平衡系统稀烂,前期打虫子可以远程轰烂,后期打人它也会远程必须近战打硬直,变异人血厚远程也刮不动,导致我前期花大价钱升满的远程只能用来刮刮大机甲和炮塔(然而效率还不如我上去砍几刀,特殊技能略显鸡肋,解锁英雄登场时就能无限控场根本不需要技能,近战最后一个技能地震更好使。 第三坨:处决不如不做,见红就可以处决,但打到人型怪就算是简单难度红血了不处决也得砍好几下,不处决容易被其他杂兵蹭血,处决又得看他慢悠悠杀,尤其是后面混血人,原本平推5分钟为了防止被混血人一套带走能处决就处决愣是处决10分钟过关。 第四坨:引导稀烂,约等于没有,但是他很贴心的给你做了双向路基本上没有不能回去的地方导致你要是没搞懂怎么解密你得逛一年,逛了十几分钟发现谜底就在你一开始的地方能让你吐血。 剩下几只苍蝇如剧情一般,动作僵硬的就不提了,毕竟现在就打折10块钱你还想要多少东西?
还可以,就是手感有点拉胯,特别是处决时,一点力量感都没有,声效也差劲。
Graphics are very good. Both models and landscapes are well done. Your mech can be upgraded with various skills and customized with different skins. The story is well written and involves the player in the plot of the game.
tiny game with high discount is ok... battle is ok...anything you want i think should be found in gameplay but the execution on enemy is really like drinking a plain water.... so far this is my only command.... just don't ask for more you should play with fun...
A quick little adventure, but not worth the full price.
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Players by region
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