
For over 300 years, the five planets of the Kotiro galaxy have struggled under the heavy hand of maniacal, mechanical bots called Spiral. As the metallic army's relentless pursuit of the resource Black Sand begins ramping up exponentially, a few brave heroes decide to fight back.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Black Sand Drift (2016, разработчик — Echo Hall Studios, издатель — Sometimes You) — вертикальный скролл‑шутер (shoot ’em up) с элементами bullet hell. Суть: управлять космическим кораблём, сражаться с армией роботов Spiral и освободить галактику Kotiro от тирании. Проходить 25 уровней, собирать усиления, набирать очки для завершения этапов. Ключевые особенности: 25 уникальных уровней — у каждого свой трек в стиле инди‑рока; автострельба (не нужно нажимать кнопку огня); усиления: специальное оружие, восстановление здоровья, заморозка врагов, множитель очков; минималистичная визуальная стилистика («бумажные» вырезки, яркие цвета); коллекционные карточки Steam; поддержка геймпада; платформа: PC. Минусы: очень высокая сложность даже на ранних уровнях; перегруженный экран — сложно ориентироваться; запутанная сюжетная предыстория; отсутствие русского языка. Итог: хардкорный шутер с запоминающимся саундтреком для фанатов жанра. Подойдёт любителям челленджей и ретро‑стрелялок.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Müzik eşliğinde düşmanları öldürüyoruz, idare eder.
Con un diseño visual único y una historia medianamente interesante pareciese tener argumentos para recomendarlo, pero termina sufriendo de inconsistencias El diseño de personajes aporta una personalidad marcada al juego con su estilo diferente, pero en contraparte, el resto del apartado gráfico es mediocre La música es buena, pero no deja de sentirse completamente fuera de lugar ya que no cuadra con la dinámica de juego. Cada mundo (5 con 5 niveles cada uno) con su propio sistema de power ups dándole un aire de frescura al genero, pero duran muy poco tiempo Opciones para cambio de colores que permite personalizar el contraste del juego, pero termina sufriendo lo que otros juegos del estilo, dificultad por amontonamiento al punto que no alcanzas a ver ni los power-ups ni las vidas. Jugabilidad fluida pero la dificultad es inconsistente entre nivel y nivel e incluso dentro del nivel Tiene algunos puntos interesantes como que los power ups pueden durar mas tiempo pesando energia extra (si la alcanzas a ver) o que las oleadas no tienen numero fijo de enemigos o tiempo especifico, sino que vas llenando una barra de puntos al matar enemigos para terminar el nivel. Sinceramente, el arte, la historia y la música hubieran funcionado mejor como una novela visual o aventura point-and-click, pero su jugabilidad como shotm-up, aun con mecanicas interesantes, le termina jugando en contra ante su falta de pulido. Solo lo recomendaria por su bajo costo a quien quiera un reto, y solo si ya no tiene mas juegos, aun con sus buenas ideas, hay mejores opciones en el genero
looks like I played a better version of it a couple years ago then I redrew it from memory
A very trippy upscolling shooting game where you shoot at millions of enemies and avoid certain shapes. The whole look is like an fever dream on LSD. Basically if you ever wanted to know hoe hallucinations on drugs look like. This is your chance on a legal way. Graphics are very limited but well... The combinations are trippy somehow. While the gameplay aside that is so limited it is on game programming lesson level it´s feature is it´s omo punk ponk sound track. Each level has one track. So you basically buying a music album. I like the music and respect the project for that. The game is sold for a dollar and since you get a free indie music album that way it´s definetely worth your cash. You can light hearted support it. If you buy the special edition for 2,50 you get the 2-CD Soundtrack as extra. Otherwise you have to be good in the game to listen the album. ;-)
The music is surprisingly more enjoyable than the gameplay itself. Not a personal fan of the random enemy spawns but the overall experience is just alright.
I like men
Don't let my playtime fool you it took 8 minutes for me to realize I just need to let this game run to collect cards then delete.
Is this an EP?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $1.6M | 4.5K | 91% | $9.99 |
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