
The near present. Step into the event horizon of a failed state, as Private Military Contractor - Cold Harbor, hunting jihadist terrorists in war-torn sprawls as a lethal surrogate for the host nation.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty thugnificent
Short and sweet. Game can be a little bit unstable when you try to stream it for the boys.
oyunun arka planından arabesk müzik sesi geliyor
I wish there would be more depth to this than just a repetitive milsim tactics on a same map.
Me esta encantando este juego, realmente no era muy fan de los juegos de estrategias por turnos, pero la temática y a su vez que el arte que manejan es hermoso, aunque no he exprimido por completo todo su gameplay, me esta divirtiendo muchísimo, si eres fanático del tema bélico: Este juego es una excelente opción.
Constantly keeps you thinking about what the best move is to keep all your guys from dying and how to not escalate the atmoshperics, and I could appreciate that from a game. Don't like that you can't cancel an airstrike after selecting the option but it's something you could look past.
Small and heavily RNG based. No incentive to care for your fighters, doesn`t matter 1 or 4 made it to the exit, result is the same. Random events/map/objective generation will make or break your mission. For example, i were able to finish a mission to save an asset in 3 turns, while killing a single guy. In other mission i had to check every building for 5 turns out of 10, being unable to find location of target and on 6 turn enemies spawned literally on back of two of my guys and killed them. Now i had 2 guys and 4 rounds to complete mission, while still being unaware of VIP`s location. What chances do you have to hit the guy? You don`t know. What are the chances for your guys to get shot? You don`t know. Game looks more barren then some of the flash games i played more then 10 years ago. Buy on sale, or not at all, you will not lose much and it is from the person from likes turn-based games.
Get this while it's on sale, which will only save you 5 dollars. The game has great atmosphere and an interesting setting, but there is very minimal story. This game seems to be identical to the one solid for Iphones and it plays like it too. All your guys are the same, all their guys are the same. There is literally only three kinds of missions. There is barely any decisions to make whatsoever. You see almost all there is to see in the first 70 minutes of play, and that's including having to restart a lot. - - Otherwise, it's a fun and interesting experiance, it just feels very empty and simple at times. The wargame it's based on, with the rulebook describing the setting, is quite pricy but runs laps around this in terms of gameplay options and setting information. I do find the atheivements to be quirky.
what a terrible game. i bought this a super long time ago and have come back a couple of times to check it out. the first time, i was not impressed but i chalked it up to early access. this last time, i can't believe the devs left it in this state. the campaign is just the 3x mission types strung together between motion comic cutscenes with very vague descriptions of what is going on. it is masquerading as a mission briefing, but it's just fluff to make the campaign look like it's something other than a bunch of random scenario missions strung together. the actual missions are totally devoid of any compelling gameplay, or the entertainment of having solved a puzzle or some tactical scenario. the NPCs dumped out into the mission area are either 1) jihadists who can shoot back at you, or 2) unarmed "military-aged males" (nice 0pr8r lingo) who might tattle on your unit to the guys with guns. you are not penalized whatsoever for smoking unarmed civilians, so the optimal strategy is just to go in with your units and smoke everyone on the map, whether it's someone with a bomb strapped to their chest, or an unarmed guy taking a walk outside and looking at his phone. (btw - i did not ever see this explained anywhere, so i did not realize you could canoe unarmed non-combatants until i found/used the "overwatch from XCOM" ripoff, and one of my units split an unarmed guy's head open as he walked into their field of view. no downside.) i know the game is set in a comic book/tabletop wargame universe, but this game - specifically the campaign, which appears as if it is making references to the comic book lore - is so boring and dissatisfying that i will go out of my way never to support another product from this brand again.
Good times.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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