
Welcome to the darkness of the town; here, you walk a fine line between reality and dreams, questioning your sanity. Black Light Kills takes you deep into Aiden’s mind, where nightmares begin as reality fades.
Modeled estimate, not a reported figure. How we estimate →
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About
In a town shaken by mysterious disappearances, Aiden finds himself on a nightmarish journey. Losing his grip on reality, he must face terrifying creatures and unravel mysterious events. The answers lie buried within horrifying secrets.
Two Different Endings Await You: The story can lead to two different endings based on the events you experience throughout the gameplay.
Blurred Storyline: Aiden's mental turmoil will draw you into a deep narrative.
Chilling Atmosphere: The quiet yet disturbing town will push you closer to the edge of madness with every step.
Clues: Carefully examine every detail to uncover the town's dark secrets.
Sensitivity to Mental Breakdown: Aiden's mental deterioration deepens with environmental changes, causing you to continuously question the nature of reality.
Impactful Sound and Visual Design: Atmospheric sound effects and dark visuals will ensure that tension and fear are at their peak with each step.
Psychological Tension: Hidden dangers and mind games will lead Aiden to question his sanity.
Mind-Bending Experiences: Expect to encounter disorienting events and hallucinatory visions that challenge your perception of reality.
Immersive Soundscapes: The game features meticulously crafted sound design that enhances the psychological horror experience, keeping you on edge.
Loneliness and Isolation: The desolate corridors and abandoned rooms intensify feelings of solitude and isolation.FEAR IS ONLY OUTSIDE BUT ALSO LURKING WITHIN AIDEN'S MIND. ARE YOU READY FOR THIS JOURNEY?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Bulgarian, Danish, Dutch, Finnish, Japanese +13 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not really worth your time for three reasons. The first is that the choice at the end for a "good" or "bad" ending provides zero context to know which hole to enter. You just randomly pick one and hope you get the good ending which I did. If you didn't get the good ending it will cost you another hour to come back to make the other choice since there are no save points. The other big problem is the ending makes sense for the "bad" ending. It makes absolutely no sense at all for the "good" ending. I'm not a fan of jump scares that are overdone or don't have a point but they do for the bad ending so I can live with that. Finally, there is a third reason and possibly most important. The game relies on you picking up notes and reading them. You can pass over notes and miss something. One of the most important reveals is a note that is at the end. I didn't even notice the note. Passed right by it. Saw it on Youtube for both endings. If you need to reveal that important detail in a note the gamer must be forced to pick it up and read it to get the explanation. I cannot recommend the game though because of the reasons above.
Teşekkürler
Voilà un bon petit jeu indépendant ! Conçu entièrement par une seule personne, qui plus est. Pour la faire courte (comme la durée de vie du jeu, d'environ une heure - une heure et quart) il s'agit d'un jeu d'horreur contemplatif qui repose uniquement sur le principe du "jump scare". On sursaute et on retient son souffle, en faisant abstraction du dépouillement des graphismes. Mais c'est plaisant. J'ai bien aimé l'atmosphère de la ville, désespérée, habitée par des restants d'individus déchirés à toute notion de sens. On pardonne à l'unique développeur l'usage d'images générées par IA, et on apprécie cette petite oeuvre profondément nihiliste, surtout et d'abord en promotion.
Esse jogo me lembra do silent hill, com a diferença que aqui não há saves e nem armas para lutar. Então essa proposta de jogo para mim foi novidade. E nem precisa de armas e nem de saves, pois os monstros que aparecem são só lembranças. Mas dá a entender que algo muito ruim aconteceu na cidade, e no final, há reviravolta, pois pensei que o Aiden era o principal culpado, mas não. Pelo fato do desenvolvedor trabalhar sozinho, vou positivar, mas nem é por causa disso, porque até que é bom. Parabéns ao desenvolvedor.
well was not expecting that well done worth every penny a made by yourself pat yourself on the back i thought it was going to flop then pow first jumpscare that got me good and everything else just fell into place well done 9/10
It has a story with potential. The development can be confusing, many characters that without all the notes you don't link, but I liked the background and the plot twist of the story. With a little more experience, I'm sure you'll make great stories. Thanks for your effort~
Fun little game! Hard to follow the story though.
无聊全程步行模拟器,找门找钥匙找门卡 全程只有突脸
Velmi povedená hra. Obsahuje český překlad což pro mě bylo super.
很棒的游戏了,价格便宜 画面制作也可以,而且是一个人独立完成的。 还有中文,期待你的下一步,一定要有中文。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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