
Welcome to the darkness of the town; here, you walk a fine line between reality and dreams, questioning your sanity. Black Light Kills takes you deep into Aiden’s mind, where nightmares begin as reality fades.
Modeled estimate, not a reported figure. How we estimate →
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About
In a town shaken by mysterious disappearances, Aiden finds himself on a nightmarish journey. Losing his grip on reality, he must face terrifying creatures and unravel mysterious events. The answers lie buried within horrifying secrets.
Two Different Endings Await You: The story can lead to two different endings based on the events you experience throughout the gameplay.
Blurred Storyline: Aiden's mental turmoil will draw you into a deep narrative.
Chilling Atmosphere: The quiet yet disturbing town will push you closer to the edge of madness with every step.
Clues: Carefully examine every detail to uncover the town's dark secrets.
Sensitivity to Mental Breakdown: Aiden's mental deterioration deepens with environmental changes, causing you to continuously question the nature of reality.
Impactful Sound and Visual Design: Atmospheric sound effects and dark visuals will ensure that tension and fear are at their peak with each step.
Psychological Tension: Hidden dangers and mind games will lead Aiden to question his sanity.
Mind-Bending Experiences: Expect to encounter disorienting events and hallucinatory visions that challenge your perception of reality.
Immersive Soundscapes: The game features meticulously crafted sound design that enhances the psychological horror experience, keeping you on edge.
Loneliness and Isolation: The desolate corridors and abandoned rooms intensify feelings of solitude and isolation.FEAR IS ONLY OUTSIDE BUT ALSO LURKING WITHIN AIDEN'S MIND. ARE YOU READY FOR THIS JOURNEY?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Bulgarian, Danish, Dutch, Finnish, Japanese +13 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun little game! Hard to follow the story though.
Schematyczna nuda: idziesz prosto, otwierasz drzwi i zaliczasz słaby jump scare. Fabuła nie istnieje. Szkoda czasu na ten tani straszak.
3/10
Would have been good to see a save system at the start of each level as there are 2 endings meaning you have to re play the whole 1 hour again just to get the 2nd ending. AN OK game but no real gameplay as most of the gameplay was cutscenes for every jumpscare. You would get 40-60 seconds gameplay then horror cutscene, then another 30 seconds gameplay then horror cutscene,t 20 seconds gameplay, cutscene, collect a key, cutscene, collect 2nd key, cutscene. I get it's a horror game but cut scenes were overdone for every horror moment. Open a door to a cutscene. Music was good, sound effects good. Jumpscares a little overboard. They were right up in your face with sound effects like screaming. The start first jumpscare I jumped but after that it was funny. Good game to play for an hour. No achievements. 2 endings but sadly as no save, if you want to see the 2nd ending it means you have to replay an hour again from the start. I acciddentally missed out a door early on as a door fell down and I thought I would continue on ahead and jump the gate, but then when I tried to turn back to go back to the room, the game wouldnt let me so it made me wonder what I missed? Maybe 2nd playthrough I will see. an OK game 6/10 for effort as the developer stated at end credirs it took him ages to make this game with redo's etc. if you want to play a horror game for an hour, get this on discount. I ran through it as I was rushed for time so it took me an hour, but I guess walking and taking your time would probably make it a bit longer. overall rating 6/10.
간호사 귀신 너스 닮아서 안 무서움...
keyifle oynayıp bitirdiğim oyun oldu oyun videosu: https://www.youtube.com/watch?v=JUdNkGAFRPI&t=28s
Juego interesante de terror, lo único malo es que todo se siente como artificial es una sensación rara como si fuera un laberinto disfrazado.
Overall a good game.
이상한 갑툭튀와 더불어 시점변환이 멀미를 일으킴...
Честно не могу посоветовать эту игру. Игра сделана одним человеком и у автора есть огромный потенциал, это прослеживается по всей игре. Но буду объективен. Местами есть откровенное, не просто заимствование, а целые куски как сюжета, так и диалогов из одной игры одной очень известной серии... А именно Silent hill Homecoming. Я не считаю плохим что то подчеркивать из других проектов, это не плохо. Но тут местами откровенная копирка. А это уже не есть хорошо. Сюжет: он тут есть, и он был бы не плох, если бы не сводилось всё ко СНУ СОБАКИ в середине игры, а во второй половине происходит второй "Вот это поворот", который берется из неоткуда. Это я к чему, сюжет есть, видно от чего отталкивался автор, но он весь сшит не то что белыми нитками, а канатами уже, абсолютно несвязный, напрочь забывающий какие то моменты к середине игры, и спрашивается, а зачем всё это было пол часа назад? Сюжет: банальное мессиво из всего подряд, история не связана сама с собой. Геймплей: классический симулятор ходьбы со скримерами. Атмосфера какая никакая есть, визуально выглядит приятно, но наполнение локаций страдает очень сильно. Планировки помещений, логика построения локаций тут так же хромают на обе ноги, от чего дополнительно разрушается чувство восприятия происходящего. И хоррор как хоррор перестает работать. Итог: как первый проект сделанный одним человеком пойдет, это не плохо. Эдакая проба пера. Но как хоррор сам по себе, это объективно плохо. Автору требуется опыт и практика, и я думаю, что в будущем, мы увидим достойные проекты от него. Есть большой потенциал.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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