
Bishi jumps and boomerang attacks his way through three worlds to stop the Alien Slime Invasion, and stop the appropriately named Doctor Evilworth!
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Languages: English**languages with full audio support
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Nice little platformer. easy to master with some tricky situations. rising lava level...check water level....check air level....check ha its all there what even are those purple things and why are those fish like beasts from hell.
2d en basit yapıda bir platform oyunu kontrolleri güzel oynanış kısmı iyi çizimler sade türü sevene gider
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Concurrent players on Steam, sampled daily since tracking started.
Bishi, Alien Slime Invasion'ı durdurmak ve uygun şekilde adlandırılan Doctor Evilworth'u durdurmak için üç dünyaya atlıyor ve bumerang saldırıyor!
Bishi and the Alien Slime Invasion! is yet another of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of all video games everywhere. This one is certainly and without a doubt one of the worst platformers on Steam, and that's including the garbage Russian Construct-2 asset flips glutting the store. This really is worse than those. This is basically a Super Mario Bros ripoff, but the "developer" couldn't work out how to use the craptastic GDevelop construction kit to allow the user to headbutt blocks. Bad graphics, awful gameplay, even worse technical implementation. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Some of the defects in the game can be attributed to the choice of using the code-free drag-and-drop video game construction kit/toolset, GDevelop. This is a very poor quality toolset sometimes used by amateur/unskilled developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Bishi and the Alien Slime Invasion! is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
免费 没中文 没成就 ### 《碧诗与外星史莱姆入侵!》 加入碧诗的这场简短却甜蜜(又搞笑)的平台冒险吧!他将穿越三个世界,击败邪恶的伊夫沃斯博士——这家伙可是坏透了!碧诗很快会获得一只「甩不掉」的回旋镖,还会结识来自乐队Because Because的好友「马克西米利安三世」(他绝对不是游戏作者哦)! #### **核心玩法** - **轻松闯关**: - 3大主题世界(如霓虹都市、黏液实验室、太空废墟),每个世界包含5个关卡,搭配独特陷阱(激光网、史莱姆喷泉)和平台机制(反重力区域、移动传送带)。 - 无限生命+密集存档点,拒绝「受苦」,主打轻松娱乐(非《黑暗之魂》式难度)。 - **武器与伙伴**: - **回旋镖攻击**:自动追踪敌人,可穿透多个目标,长按Shift可蓄力发射超级回旋镖,摧毁障碍物。 - **马克西米利安的「助攻」**:这位「不太靠谱」的伙伴会随机出现,偶尔提供道具(如临时护盾),但更多时候是吐槽剧情或添乱(比如误触开关激活陷阱)。 #### **特色亮点** - **幽默叙事**: - 全程无厘头对话(如博士的邪恶独白被电话打断:「等等,我披萨外卖到了……」),NPC吐槽打破第四面墙。 - 隐藏剧情:收集全关卡宝石可解锁「真·结局」,揭露博士入侵竟是为了寻找「宇宙最佳披萨配方」。 - **视听体验**: - **复古像素风**:色彩鲜艳的16位像素画面,角色动作夸张(碧诗被击中时会膨胀成气球状)。 - **动感原声**:由Because Because乐队创作的 chiptune 音乐,搭配滑稽音效(回旋镖飞行时的「咻咻」声、史莱姆爆炸的「啵噜噜」声)。 - **操作适配**: - 支持键盘(WASD/方向键+Shift/右Ctrl)和手柄操作,但剧情对话需按空格键推进(手柄玩家注意切换键盘输入)。 #### **玩法提示** - **收集要素**: - 每个关卡隐藏3颗彩虹宝石,用于解锁额外剧情和碧诗的换装(如忍者装、太空服)。 - 秘密通道:某些墙壁可通过回旋镖破坏,进入藏有宝石或生命补给的隐藏房间。 - **BOSS战特色**: - **第一世界BOSS**:驾驶史莱姆机甲的博士,弱点在机甲尾部的披萨标志,需用回旋镖击落其手中的「芝士加农炮」。 - **第二世界BOSS**:会分裂的外星史莱姆之王,需先消灭所有小史莱姆,才能攻击核心。 #### **适合人群** - 喜欢轻松搞笑、复古平台游戏的玩家(如《超级马里奥兄弟》《铲子骑士》爱好者)。 - 追求全收集和隐藏彩蛋的探索型玩家。 - 想在短时间内体验完整剧情的「碎片化时间」玩家(全程约2小时通关)。 快来帮助碧诗击退外星史莱姆,揭开博士的搞笑阴谋吧!记住——在这场冒险里,「认真你就输了」,笑就完事了! 🚀🍕
Game is fun enough but cannot get controller support
Nice little platformer. easy to master with some tricky situations. rising lava level...check water level....check air level....check ha its all there what even are those purple things and why are those fish like beasts from hell.
bishi
Yes.