
Shoot, slash and weave through bullets and enemies in this story-driven arcade shooter. The RADON Daughters have launched their ultimate weapon. Take control of the experimental gunship HALCYON and break out of the CAGE.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Warning: This game contains flashing images.
BIRDCAGE is a fast-paced, vertical scrolling shoot ‘em up that blends the explosive action of 90s arcade classics, with modern gameplay and storytelling.
What is the value of a bullet, when you wield a sword?

In BIRDCAGE, the player controls the experimental RADON gunship HALCYON. The HALCYON is equipped with a wide shot, focus shot, and its main offensive and defensive weapon, The SWORD.
BIRDCAGE features an engaging sci-fi story, set in a divergent human future. Inspired by games like Metal Gear Solid, BIRDCAGE touches on futuristic science and technology, political and military power struggles and the nature of the human unconscious mind.
Story Mode, the game’s main mode is set across six stages featuring mid-bosses, stage bosses and narrative interludes.
Arcade Mode is Story Mode without the narrative, aimed at letting players go after score in a quicker, more convenient way.
Score Attack is a race against the clock to chase the highest score, while honing your skills at the game. Enemies spawn endlessly within a set time limit.
Inspired by 90s video games and anime, BIRDCAGE makes use of techniques such as sprite scaling, pre-rendered backgrounds and limited textures to mimic the look of early 3D games.
The game's soundtrack combines the sounds of 90s music hardware with modern synthesis and samples to create something authentic and exciting. BIRDCAGE features over an hour of dynamic music, hundreds of bespoke sound effects and retro-styled voice acting for stage bosses.

Mankind has branched into space and two opposing factions have emerged. On one side, SELENE, in control of the Moon and what remains of Earth, on the other, RADON, in control of the space colony CAGE.
Led by Mother ROENTGEN, the RADON Daughters have ordered GENOME Control to create a new breed of weapon. A weapon to end Earth’s reign and birth a new universe, the WORLD-EGG.
Deep inside the CAGE, a pilot awakens in the cockpit of the HALCYON - an experimental RADON gunship. Inside the newly-hatched Pilot’s mind, a Voice echoes: Destroy the WORLD-EGG.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 226reviews | 97% | — | $91.9K |
| $11.19−20% | 8ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak
Imagine of Hideo Kojima and rose-engine went back in time to 1997 and made a PS1 bullet hell shmup That didn't happen but if it did, BIRDCAGE is what you'd get.
Very cool! Love the direction of everything, the art is sweet, the music is tight, and the little glimpse you get of Birdcage's world is very interesting. The beak-esq pilot suit thing in particular is so delicious. Obviously the presentation has some early MGS in it's DNA, but it feels like a loving nod, and is right at home with the rest of the artistic decisions. On the gameplay side, the bullet grazing being rewarded with a missile attack felt way more compelling to me than what I've typically experienced in bullet hell games (just points or refilling a gauge). This felt particularly fun on the final boss! What is the value of a bullet... when you wield a sword? Still decently valuable! But you're definitely rewarded for getting up-close and personal with the Halcyon's experimental blade weapon.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $91.9K | 574 | 55% | $4.99 | |
| $91.9K | 560 | 76% | $7.99 | |
| $91.9K | 175 | 79% | $14.99 | |
| $91.9K | 136 | 88% | $14.99 | |
| $91.8K | 525 | 89% | $8.99 | |
| $91.8K | 636 | 99% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.5K | 224 | 93% | $19.99 | |
| $108.6K | 169 | 46% | $24.99 | |
| $267 | 16 | 100% | $0.99 | |
| $353.4K | 1.5K | 93% | $9.99 | |
| $67.9K | 386 | 97% | $9.99 | |
| $51.3K | 216 | 75% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
評判が良いと聞いた、海外の弾幕縦スクロールシューティング。 確かに音楽、ビジュアル、ストーリー、全てが良すぎる。なんかもう、分かってる人が作ってるな!と魂で分かる。 いや、ストーリーはよくわからんのだけど、ストーリーがよくわかったシューティングなんて古今東西なかったから、わからないことこそが良いんだ。なんかこう、意味深で思わせぶりでキャラがかっこよければなんだって良いのだ! とは言え、分からないだらけではなく、ゲームをプレイしていくと溜まっていくポイントで設定資料を解除できるので、それでがんばれば理解できそうだった。 そんなこんなで、シューティングで良いところがしっかり詰まっている。 タイトル画面で放置するとオシャレなデモが流れる、ボス前のWARNING、ちょっとした因縁のあるボスとの会話、スキャンライン、回転する背景、水の中に突入、強くて硬いボス、しっかりと弾幕… そしてもちろん音楽も最高。 でも全体的な難易度はなかなか高い。1ステージがそんなに長くないのでやり直しが苦ではないが、オプションから残機が増やせないので、ゴリ押しができない。しっかりと敵の出現位置や攻撃パターンを覚えて対策するという、しっかりとしたシューティングの攻略法が必要となる。 ラスボスにかなり苦労したものの、熱い展開もあり最後まで楽しく遊べた。 グレイズできる機体のプレイスタイルが、敵を見るのではなくとにかく弾幕にくっつき続けるという、イライラ棒的なゲームになってしまうのはもったいなかったが、なんかそこも含めて弾幕シューティングラブを感じた。 ハードモードは最初の数面でもう無理な感じがしたので諦めたが、高難度弾幕シューティングあるあるの、ハードモードをクリアあるいは条件付きでクリアすると見られるエンディングみたいなのがありそう。でも無理なので諦めます! 十分満足しました。シューティング好きなら遊んで損はない。
A lovely little gem of a shoot 'em up, oozing with style and with interesting mechanics. Solid soundtrack, lovely visuals, fun ships, challenging bosses... lots to love here, and I'll be chipping away at the arcade mode for a while, I feel. Highly recommended.
style out the wazoo, don't have much experience with shmups but playing this has made me a fan. greatly looking forward to this team's future games
Insane soundtrack and presentation. I'v never played shmups but this is pretty good. Def looking forward what these guys can cook next.
the game has amazing visuals, amazing music, amazing sound design, an interesting story... but the game design itself is rather lacking at points, especially for bosses it's like they studied what's present in the best SHMUPs, but without actually understanding why those things are there the stage 4 boss is a good example of what I mean, because if you destroy the drones accompanying it, the boss is restricted to doing just a single non-threatening attack at a time (because it only serves to work in tandem with the drones), even when the second phase begins... so the challenging part is the first 20 seconds before the first drone is destroyed (which is bypassed pretty much altogether with a hyper), and the rest of the fight is just a chore grinding the boss down before the timer runs out I'll still recommend it because the occasional poor game design isn't so bad as to make it a bad game overall, and I had a lot of fun with it (especially the last stage), but there are flaws in this game which you are unlikely to see in other SHMUPs
Game is amazing! Soundtrack it s banger! Plays great on PC and Steam Deck!
レイディアントシルバーガン。 間違いなく、銀銃を強くリスペクトしたゲーム。 ただし、レベルアップなどはなく、武装もソードとショットの二つのみ為、実際のゲーム感触はだいぶ違うところがある。 しかし、トレジャーのような右脳が燃えそうなギミックや地形、ボスキャラなどから、システムがシンプル、素直で遊びやすいトレジャーシュー、という印象を受ける。 操作周りも自分に合わせて濃くカスタマイズ可能な点も非常に良い。 全体的には2005~2010時期の同人ゲー感がするが、これは低クオリティという意味ではなく、作風やストーリー仕立てとしてその頃を連想させるという意味あいだ。 PS1およびセガサターンからのPS2移行期くらいのSTGが好きならきっとハマるだろう。 歯ごたえはバッチリである。 注意点として、部分的に英語が分からないとタイヘンなことになるかもしれない。 そこは日本語を待つか、何かしら翻訳を用意しておきたいところ。
Players by region
Where this game's players are, estimated from review languages.