
Biphase is a 2D platform jumping game with exploration and puzzles as its core. In the game, the player plays a role who has bipolar disorder, trying to discover and break through the self in the abstract red and black world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese, Korean, Polish
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
trop sympa même si je suis pas bipolaire super énigmes
i have bipolar disorder and this game grabbed my heart out of my chest and held it softly and then rearranged my soul, put me back together with so much love and laid me down to rest, all in 1.5 hours. it truly makes me feel seen and understood when i've lost countless people in my life because of an illness that i never asked for and was chosen to receive before i was born. if anyone is thinking of playing this and happens to see my review beforehand, please do not JUST play it. take your time with it, let yourself feel whatever you feel, and take note of the little details and the fact that literally (i do mean literally) every single aspect of this game is a portrayal of life with this disorder. the puzzle mechanics are VERY fun and pull you in, but it's also challenging and so frustrating to understand what you're supposed to do at times much like how it feels to navigate your life being bipolar. every. single. bit. of this game made me feel like my life was being put on display on a screen in front of me. if you have a loved one in your life with bipolar disorder or if you live with it yourself, do yourself a favor and play this, then play it again and again until you can understand that, while this is only a (very fun and well-made) game, EVERY second of it is a glimpse into how it feels to experience life with bipolar disorder, and even other disorders similar to it. i know this is long, but after just a single playthrough this game has spoken to me in a way that i've never felt before and i CANNOT recommend it enough to anyone living with bipolar or anyone that is curious/cares to understand this extremely confusing disorder in the simplest way possible.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 빨간 파도와 어두운 밤은 다시 찾아오겠지만, 그 또한 언젠간 흘러갈 것이라는 것을. [/h1] 조울증(양극성 장애)를 주제로 한 2D 플랫포머 게임입니다. 양극성 장애 환자인 주인공이 겪는 고통스러운 일상, 그리고 이를 수용하는 과정을 이야기하고 있습니다. 유전적 요인으로 조울증이 발병한 주인공은 반복되는 감정의 교차로 아무것도 할 수 없게 되어 버립니다. 주변의 부정적인 시선, 약물 부작용, 치료비로 인한 생활고, 병의 재발까지, 내부를 넘어 외부에서까지 지신의 일상을 파먹던 조울증을, 주인공은 이제 받아들이고 살기로 결정합니다. 회색과 주황색 두 가지의 배경색이 점프할 때마다 교차되는데, 배경과 색이 달라서 밟을 수 있는 플랫폼을 밟고 지나가면 됩니다. 퍼즐도 꽤 잘 만든 편이고, 효과음을 비롯한 음악도 좋습니다.
CW: Bipolar disorder and mental illness. [h1] ▶️ Gameplay [/h1] https://www.youtube.com/watch?v=6xismQAmAeY [h1] 👍 Pros [/h1] + Beautiful minimalist graphics with intentional color scheme + Fun mindboggling puzzles + Simple presentation but deeply emotional gameplay + Endearing character + Mechanics that makes sense (e.g. doom scrolling will lower your energy bar) + Amazing music [h1] ❗Cons [/h1] - Some stages were quite challenging to complete/navigate (but I think that is the point of the game) [h1] 🤔 Conclusion [/h1] This game is a hard to play... not because the puzzles are difficult to solve, but because they symbolize experiences of someone with Bipolar Disorder, a mental health condition that causes extreme mood swings of emotional highs (mania) and lows (depression). Thought-provoking and packaged in a cute, minimalist way, this is an amazing visual experience through the minds and eyes of people who struggle with this, and I really appreciate the narration/explanation at the end. I can't believe it's free. Highly recommended! ˚ ✦ . . ˚ . . ✦ ˚ . ★⋆. . ˚ ✭ * ✦ . . ✦ ˚ ˚ .˚ ✭ . . ˚ . ✦ ⸜(˶ᵔ ᵕ ᵔ˶ )⸝ `✮´ Hi, I'm Syn and I stream and review cozy indie games! ✍🏻 My other game reviews (curator page): https://store.steampowered.com/curator/44046812/ 🎮 Watch me game (and occasionally do other stuff) here: http://twitch.tv/st_synna ▶️ See my VODs here: http://youtube.com/@st_synna Cheers and have a lovely day!
Biphase — бесплатный 2D-пазл-платформер о девушке с биполярным расстройством: вы перемещаетесь по абстрактному красно-чёрному миру, переключаясь между двумя «фазами» — маниакальной и депрессивной. Каждая фаза меняет свойства окружения: объекты того же цвета, что фон, становятся неосязаемыми, а противоположного — активными. Через эту механику игра рассказывает историю героини и метафорически передаёт переживания человека с биполярным расстройством. Прохождение занимает около часа, предусмотрено несколько концовок. Плюсы: умная связь механики и темы — переключение между красным и чёрным не просто геймплейный приём, а удачная метафора эмоциональных крайностей, и головоломки раскрывают эту идею органично и без занудства; минималистичная, но выразительная эстетика — два цвета, чёткие силуэты и спокойный звуковой фон создают атмосферу, которая усиливает эмоциональный вес истории. Минусы: некоторые головоломки быстро становятся повторяющимися — механика не получает серьёзного развития, и к финалу уровни ощущаются вариациями одной и той же идеи; краткость и поверхностность нарратива — история подаётся скупо, и эмоциональный потенциал темы раскрывается не полностью, оставляя ощущение недосказанности. Итог: короткий, но вдумчивый бесплатный платформер, в котором механика переключения фаз удачно метафорически передаёт переживания человека с биполярным расстройством. Не претендует на глубину клинического разбора, но вызывает эмпатию и оставляет тёплое впечатление. Стоит пройти любителям атмосферных пазл-платформеров с социальной подачей.
퍼즐이 재밌고 연출도 너무 좋아요
仕掛けをうまく利用しながらクリアするアクションゲーム。アクション要素より謎解き、仕掛け要素が強い。1時間ぐらいで終わるボリューム。エンディングムービーは詳しくは言わないが考えさせられる内容だった。気になったら遊んでみよう無料だし。
the puzzles are needlessly frustrating to deal with for no reward. basically, I'm not going to waste my time trying to beat the game because (1) it isn't fun and (2) there isn't even an achievement for beating the game.
No tengo palabras para describir este juegazo, un plataformero estilo Puzzle que logra hacerte trabajar el cerebro haciendo trazos mentales de lo que tienes que hacer para avanzar entre los niveles. Me encantó cómo implementaron esto. TREMENDA OBRA MAESTRA, 20/10 Y GOD.
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