
In BioShock 2, you step into the boots of the most iconic denizen of Rapture, the Big Daddy, as you explore through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and your own survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 20 → 7/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
최악의 리마스터 게임하면서 2시간짜리 세이브 날라가서 허탈해서 겜 접을뻔 했습니다. 한두번 튕기면 모르겠는데 게임하면서 30번 정도 튕겼습니다. 겜 하신다면 세이브 자주자주 저장하세요. 한글 기본지원이 아니라 한글패치를 해야합니다. 패치를 하더라도 게임 시스템에서 지원하지 않는 자막은 번역이 지원되지 않습니다. 스토리는 1편의 후일담 형식을 띄고 있어 제대로 스토리를 알고 싶다면 전편을 해보거나 세계관에 대해서 미리 알아야 합니다. 2편의 스토리 또한 이 게임 스토리전달 도구인 음성녹음을 보물찾기 해야 심도 깊게 이해되어 번거로움이 있습니다. 이러한 단점들에도 게임 자체는 정말 재밌었습니다. 현 시대 게임들과 비교하더라도 압도적으로 편한 길찾기 편의성 지원과 스토리 진행에 필요한 오브젝트 표시는 길치인 저에게 정말 최고였습니다. 스토리 1편의 완벽한 결말에서 새로운 주인공을 내세우고 이 정도의 스토리텔링을 보여준다니 정말 놀라웠습니다. 다양한 무기와 다양한 플라스미드로 나만의 조합으로 적을 패는 맛도 있었습니다. 그래픽도 26년의 AAA게임들에 비해 떨어지긴 하지만 스위치 게임들보단 그래픽이 좋기에 그렇게 거슬리진 않을겁니다.
peak geam
Media
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Плюсы: По сравнению с оригиналом нет ачивок за мультиплеер Есть сюжет Минусы: Регулярные вылеты(по несколько раз за локацию). Стоит ли говорить что сохранения в основной массе бывают только в начале локации? Убогая дозагрузка (помутневшие текстуры , которые на секунду превращаются в нормальную картинку и обратно. в настройках не пофиксить, сколько бы параметры графики не менял. пытался залезть в файл с конфигом - файл виснет и не даёт зайти в нотпад) Только законченный садомазохист добавит в игру режим, в котором ты обязан делать одно и тоже 24 раза, повторяя механику основного сюжета и дополнения, и привяжет к нему ачивки в стим. Игра не даст вызова даже на высокой сложности. По всей локации разбросаны ресурсы, так что у тебя не будет дифицита, хочешь, хоть буром тарань врагов всю игру.
A lot shorter then I thought it would be but still an amazing story and fun gameplay loop. A huge upgrade from the last game.
Ta bueno
Meno male che era corto, che con tutti questi crash ti scattava il nervoso
看完一代嘴上一套实际一套的野爹资本家,两面三刀走私犯,精神变态怪医生,不知所谓艺术家,以及二代老大姐看着你之后结尾艾莉娜这张脸看着是真伟大吧 闪退啥的就遇到过一次,一代和无限甚至都没闪退过,但武器和质体切换是真勾吧弱智,我都数不清我拿破解枪打人打了多少次了,质体一个一个切换过去也是纯傻逼来的,手柄那么好用的轮盘为什么键盘没得用? 总的来说就只论战斗的话是最好的一作,关卡设计与战点设计看得出来是有打磨过的,狄奥索斯公园甚至不输一代的欢乐堡垒,黑客部分很加分,一代接水管太毁心流,无限打着就是纯无聊 甚至剧情都可以说是最好的那个,一代玩过ss2之后或多或少会有既视感,反转啥的基本能猜到,无限剧情纯粹半成品,不看解析你很难看出那个剧情有多好,二代不能说剧情好到哪里去(甚至有点俗套)但起码打完游戏之后能看出是个完整的故事。而且小妹妹建模好了很多 总之我原谅了肯列文(,希望犹大跳票能跳出个好东西
Bioshock, but it's the second one
nice crashes lol
YES
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 65.2K | 83% | $19.99 | |
| $12.4M | 25.2K | 94% | $19.99 | |
| $6M | 11.5K | 88% | $19.99 | |
| $69.9M | 109.7K | 93% | $29.99 | |
| $1.4M | 2.3K | 88% | $16.49 | |
| $50.2M | 279.7K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5M | 20.8K | 97% | $15.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $13.6M | 16.6K | 96% | $29.99 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $13.6M | 7.8K | 73% | $39.99 |