
BIOMORPH is a dark metroidvania game where you become the creatures that you kill! Solve ingenious puzzles and navigate a stunning hand-drawn world. Meet quirky characters, rebuild a city, and uncover the secrets of a sprawling, fallen civilization… and of your own mysterious origins.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 24 → 0.43/day in the week after.
About
In BIOMORPH, players must use their skills to explore a vast, varied world. Solve puzzles and platforming challenges, fight deadly monsters and take their shapes to use their powers. But beware – every conquered creature can come back with new and even more threatening powers. Players will level-up their character as they fight through the vast areas around the city, collecting new abilities, mementos and chips. The journey will reveal surprising and alarming truths about our hero’s own origins.

Play as the enemies by killing them and taking their shape. You will be able to use their skills to fight other enemies or use their powers to navigate in uncharted territories.

Fight your way through a challenging AI system where previously mimicked creatures unlock new powers to create a unique experience while revisiting areas of the game.

Choose your fighting style by using an arsenal of melee and range weapons, each of them having its own upgrade tree, to bash and shoot enemies. Create different builds in support of your play style by equipping and mixing different unique skills that you can upgrade.

Explore a vast non-linear, interconnected world composed of many different environments, home of optional boss fights, eccentric NPCs, tons of secrets and upgrades to reward the most daring explorer.
Rebuild the city of Blightmoor and befriend it's inhabitants, learning more about their daily life and the town’s origins. Customize the look of the city to make it your own.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 712reviews | 92% | — | $298.7K |
| $19.99 | 155ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Тухлый сюжет, скучный геймплей, рисовка кал
I loved this game. It should be much more popular and famous. My GOAT metroidvania
很无趣的游戏,也不值这个价
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Portuguese - Brazil, Japanese, Russian
| $19.99 |
| 50ratings |
| 96% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 65%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Подойдет для любителей жанра, которые уже прошли всё что поинтереснее.
main character got that Tasque Manager build. TwT
pouco desafiador , mas é divertido !
还不错的银河城,中规中矩,没有特别大的优点也没有特别大的缺点,可以玩也可以不玩
Very firmly a "good" metroidvania that I can't really say is "great" in any way, but for what it is I enjoyed it. Its unique gimmick is pretty well-used and executed, most (though not /all/) transformations feel unique and have solid puzzles or platforming built around them, and a shocking number of them retain most of your mobility tools which. Reduces friction /so/ much. And you can swap them on the go, so like, yeah, pretty painless. The core combat is fine if nothing special, though I feel like it falls into a few traps - for one, your starting tools are /so good/ and so versatile that I. Kinda. Never used anything else. The default gun especially, omnidirectional aim with slight auto-aim and it does as much damage as your fists? With plenty of ammo to boot? Why would you ever take this off? The other trap is that, by endgame, if you've been exploring enough, you will become SUPREMELY overpowered and not much in the game has an answer to it. All of the final bosses I did first try fairly inelegantly because I just. Didn't have to care much. The only time I did struggle is during the midgame and mostly by doing areas "out of order" - after you get wall cling the game opens up and lets you run off in a lot of different directions (good) but there's also a very clear difficulty curve to these areas so if you go to a harder one first, well, tough. Badlands, then Mushroom Caves, then Sentinel Complex, then Dustborough, this is clearly how you're /supposed/ to go through the four cores, but I went all the way to Sentinel Complex first and found that boss kinda hard, then I. Never ever struggled again. This is fine, I guess, but it's part of why the game never really feels "great" because it's just not balanced that well. If a midgame build can still take down a lategame boss in just a few shots, then a lategame build is going to massacre a midgame boss, and also a lategame boss too. And it's not like the combat is the most complex, at its core - while, yes, you can use biomorphs in combat, you do lose some mobility and most of them can't keep up with the DPS of your base form, either, so like, why would you? The actual melee combat is pretty simple, the dodge is... kind of overpowered too but in a fun way, and while you have enough weapon options, again, the default ones are already so effective that you may as well just keep using them. Beyond that, the platforming is a little stiff, the writing is a little dry - the story is nice, though some of the endings... leave a bit to be desired (there is a Moral Choice at the end but also a Secret Third Option that's the only reasonable choice), the completion tracker is probably my favorite kind (tells you when a room is done but doesn't put any markers on your map otherwise), there's a weirdly pointless system of needing to "upgrade" save stations (for free) that you get... incredibly early on, so like. Why not just automatically do the upgrade when you get to a save station for the first time?... And to 100% the game I had to do about 30-40 minutes of grinding even after never once losing my money all game and having the magnet memento on most of the game too. Apparently they already rebalanced the economy once but I guess Not Enough? It's. A good game. I think it'd make for a sick randomizer, with how much freedom some of the biomorphs give you (the flying one lets you skip like half the wind puzzles if you don't already have that ability). But I also don't think it's essential. But if you're a metroidvania diehard and just like the format, you will have a Good time with this one.
This game is FANTASTIC, legitimately FUN
great game love it good story as well
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $298.7K | 242 | 74% | $49.99 | |
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