
A run and gun that mixes old-school mechanics from games like Contra, Gunstar Heroes and Metal Slug; with more modern features and a large dose of violence. A total arcade experience for all lovers of retro gaming!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Гра сама по-собі непогана. Можна сказати що це дуже спрощена версія першою класичної контри. Рівне не так різноманітні, ші у ворогів не сильно просутий, і т.д. Якщо захочется понастальгувати за контрою, а всі інші частини вже пронастальговані, то це саме те. Єдине що дуже не сподобалось, це щоб дізнатись "TRUE FINAL ENDING" гру треба перепройти декілька разів та набрати 80000 очків. Якесь ідіотське рішення. Ця гра на один раз, перепроходити її знову сенсу немає, бо тут немає стільки різноманітного контенту та геймплей не такий драйвовий щоб хотілось його знову відчути. 6.5/10
Come promesso, dopo Thunderflash ho preso anche il nuovo gioco di SEEP con gli stessi protagonisti. Sicuramente più curato in termini di stile, grafica, sonoro ecc. più una buona varietà di armi per massacrare gli innumerevoli scagnozzi con tanto di schizzi di sangue, proprio come una volta. Come sempre SEEP mantiene la fedeltà a quelli che erano i titoli arcade, però stavolta ha mantenuto integro anche il grado di sfida: mentre altri dei loro mi sembravano quasi troppo semplici, questo è davvero tosto e pure con i continue sto faticando non poco ad avanzare. Sarà che sto invecchiando, o che in fondo Contra non mi è mai veramente piaciuto, però questo è un "Hell" nel vero senso della parola in certi punti. Proverò a studiarmi meglio i pattern dei nemici e le tipologie di armi a disposizione!
A solid run 'n gun, one of the top three SEEP games I've played. What I like about them is that they don't just set out to make a clone of one famous game, like many indies do - instead, they make what is basically a solid entry into an old-school genre. Ignore the somewhat cheap illustrations, the gameplay fundamentals are solid here. Despite the 16-bit graphics, the pace is more akin to 8-bit Contra, though it's easier and has various modern conveniences (infinite credits, saving) that make him even more painless.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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