
Set in futuristic Tokyo, take control of the robotic community before they control everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
solid game :)
Dude this ♥♥♥♥ has the most horrid controls oat it's actually unbearable
A very basic third person shooter with over the top story, presentation, and robot dismemberment. Expecting a stupid run of the mill gears of wars clone, I was surprised by the hilarious and fun presentation and enemy design. Seriously, the boss design here is something I have never seen when it comes to their looks. The robots felt human and uncanny and very fun to shoot. Personally, put it on normal and go through it once. The game plot felt like total recall where there are some scifi elements and question asked, but its very cheesy and fun. Gameplay wise, it is varied thanks to minigame and bosses. The hardest difficulty makes bosses sponges while getting that right balance for normal encounter, however it sucks the life out of certain bosses and minigame due to the balancing (yes minigame, looking at you monkey grabbing elevator). The game has this trust mechanic where the more you are kind to your teammate, the more they trust you. Hurting them, helping them, or play will affect it. The higher the trust, the more likely they will follow your command. It is novel and integrated with the voice chat (that spectacularly is ♥♥♥♥ even with all the work they put in, but it is a very very bas system for a game). Why? 1. Having high trust means agreeing and becoming a yes man to your partner. 2. Having high trust means having to grind some infinite respawning enemy section for around 15-20 minutes, especially done on characters that might be missing on certain chapters. 3. The best most fulfilling ending requires you to grind so that all party members have high trust. Adding tedium. While you can get trust from gameplay action, you will probably most likely need to grind just so you are sure that you can get the best ending. Which sucks. I wish it is a more linear game and that more focus should be put on better level design, because this is just not intuitive. Anyway, you probably won’t understand what I meant until you played it, which I highly recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одна из лучших игр в жанре шутера от 3-го лица имхо. При прохождении чем-то напомнила детроит, те же варианты ответа, прокачка отношений с персонажами и восстание роботов, буквально альтернативная вселенная. Считаю, quantic dream что то да позаимствовали у данного проекта, только бинарка глубже в плане лора, как по мне. В игре классно все: крайне живые диалоги персонажей, постановка сцен, раскрытие персонажей, эмоциональные качели в конце игры, про разрушение машин я вообще молчу, это фишка игры, и конечно же шуточки про матерей. К сожалению, ей не повезло и она вышла не в то время, не в том месте. Более крупные и дорогие ''копии'' gears of war задавили игру в 2012 до такой степени, что о ней даже в очень узких кругах никто не слыхал. Нежелание SEGA тратиться на продвижение игры и выводить ее в массы, привело к провалу, в чем я разочарован, проект неоправданно забыт. Проходя игру в далеком 2019 на 3 плойке я сразу понял, этот проект чего-то то стоит. Кратче: это алмаз под видом дерьма, стоит внимания 100%. Единственное, русским прийдется немного поебаца с русификатором, но это пара минут делов.
Good old game. yes and no. for me, controller ain't work right(for whatever reason) running is some annoying cuz it bind the same key as walls cover, if run too close it will attach. Npcs teammates always get it the way and curse at you when they got shot, can't loot the map in peace cuz they will rushing you every 5 dam second and can lose the trust level because of that. Fun to play. online is dead.
Bueno
Esse jogo me surpreendeu. Com uma boa jogabilidade, história e enredo. Recomendo demais!
i really wish I had played this game on PS3 but I didn’t even know it existed at the time The story, the gameplay, the characters the graphics everything is a masterpiece It’s totally worth every minute of your time
ok
Sigue siendo un juegazo igual que lo era de salida (en 2012, que ya son unos añitos). Su problema, supongo, fue que juegos más grandes y famosos lo taparon, y es una pena, porque el juego tiene muy buenas ideas. Es un juego de la época de la PS3, no tiene grandes alardes técnicos pero su apartado artístico aún se ve correcto y funciona. Los personajes humanos se ven un poco "antiguos" y los enemigos, que son principalmente robots han envejecido muy bien. Las animaciones eran correctas para la época y aún siguen funcionando. Una vez superada la sensación de "Esto es un juego viejo" el apartado artístico y técnico siguen funcionando muy bien. Los escenarios son correctos, algunos permiten algo de interacción (nada especial, torretas, bombonas explosivas, etc) y por momentos se sienten más "vivos" que escenarios de juegos modernos en los que no hay ningún tipo de interactividad. Algún mapa se puede hacer repetitivo o laberíntico, nada muy molesto, pero prefiero avisar. Aunque no lo haya jugado por su historia, ésta funciona bien, trata temas que hoy día están de actualidad y lo único que rechina es el personaje principal que es el típico estereotipo de la época, chulesco y rebelde (podríamos intercambiarlo, por ejemplo, por el de Vanquish, otro juegazo, y no se notaría nada), por fortuna los demás personajes están bien. Lo mejor del juego es su combate, es un shooter de coberturas al que se le empiezan a notar un poquito los años. A pesar de ello tiene un sistema por el que los enemigos reaccionan muy claramente al daño recibido, no es algo único, se puede ver en el Dead Space o en Dead Island 2, aunque es muy satisfactorio hacer saltar trozos de metal, esquirlas e incluso extremidades completas de los robots enemigos para después ver cómo reaccionan. Se puede usar esto para manipular grupos de enemigos, inhabilitándolos o haciéndolos enfrentarse entre ellos. El apartado de sonido está justito, nada destacable, está doblado al español y generalmente no llama la atención ni para bien ni para mal, aunque tiene momentos en los que hay frases o entonaciones muy cuestionables. En fin. Llevo años recomendando este juego y rezando por un remaster o una secuela. Y lo seguiré haciendo unos años más. Es un juego con unas mecánicas muy satisfactorias y un sistema de daños que sigue siendo una maravilla. Se hace tan divertido que uno puede llegar a saltarse la historia para pasar más tiempo seguido destrozando enemigos... literalmente.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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