
Tongue-swing, free climb, and build your own paths in a fresh 3D platformer! Plant veggie bounce pads, tightropes, and hookshots to find a way home through huge Desert, Ocean, and Mountain worlds. Collect bugs, upgrade your backpack, and make animal friends as you go! Just added: 8 Player Co-op
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 6 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
NEW FREE MULTIPLAYER UPDATE: BIG HOPS TOGETHER

BIG HOPS TOGETHER is a complete overhaul of the game to add ONLINE CO-OP:
Play the full adventure with up to 8 players
Pick up, carry, and throw your friends
Tongue swing from other players while they climb or swing
Steal items from each other's hands and backpacks
Explore on your own and Warp to other players at will
Story progression, Dark Drip collection, and Trinket unlocks are all shared
NEW FREE PHOTOGRAPHY UPDATE: CAPPLER'S CONSPIRACY

Cappler’s Conspiracy is a new 2+ hour photography game hidden inside BIG HOPS. You’ll meet a conspiracy theorist Owl named Cappler who needs your help exploring some weird ideas. He’ll send you on jobs to prove (or disprove) the existence of Aliens, Ghosts, Mole People, and more. For your efforts you’ll be rewarded with dozens of new camera filters, lenses, and a special Sky Shifter gadget. To find Cappler and get to work, keep an eye out for Cappler’s special symbol hidden throughout the many worlds in BIG HOPS.

BIG HOPS is a 3D platformer, action-adventure with deep movement, fresh frog-tongue gameplay, where you can grow veggies to build paths forward!
You'll play as Hop, a young frog who's been kidnapped from home by a trickster spirit called Diss. He has a mysterious, important mission and needs your help, but you just want to get back to your family... After a bit of searching, a wiry old Raccoon offers to build you a way home if you can find a few Airship Parts. To build your Airship, you'll need to:
Infiltrate the Gulley Gang's Hideout at the edge of a vast Red Desert.
Become a Bucko and save DrillCO's Rigs Workers out on the Open Ocean.
Sneak past Haven cultists by spelunking under a Shattered Mountain.

Each World offers a self contained story. You'll meet a huge cast of characters, learn the conflicts of each world, and hopefully find some way to help. Will that help be altruistic or is it all selfish to get those sweet, sweet Airship Parts? Why did Diss really kidnap you? What's the purpose behind the Dark Drips he keeps asking you to collect? And if you collect them all, will Diss really let you go home?
You'll need to play for yourself to answer all these questions, so consider backing to help us finish BIG HOPS strong! Next let's talk about gameplay.

Character designs by Steven Sugar (background designer for Steven Universe & Owl House)

Movement is king in BIG HOPS and our kit goes deep. You can roll, dive, crouch jump, wall run, free climb, swim, belly slide, walk tightropes, pole swing, grind rails, ride minecarts and more. Everyone knows a great platformer starts with a great player controller and Hops' stacks up against the best-of-the-best.
You'll feel inspiration from Mario, Sonic Adventure, Zelda: Breath of the Wild, Hat in Time, and more. And that's all just Hop's basic moveset- from there we've added a ton of froggy flavor and ways to build your own paths forward.

The core-mechanic in BIG HOPS is Hop's versatile frog tongue! It's cute, goofy, and adds a surprising amount of freshness to this action-puzzle-platformer
Your tongue is how you interact. Use your tongue to pull items to your hands, hookshot up walls, and tongue-swing your way to ridiculous speeds.
Doors, switches, corks, plungers, flowers, flingers, levers, and lick-picking are all quick work thanks to Hop's tongue. You'll keep finding novel, goofy tongue interactions even 10+ hours into your playthrough.

Deep movement and tongue-gameplay give BIG HOPS legs and a fresh flavor, but the real magic is using powerful Veggies to build your own paths through levels

You'll find new types of Veggies as you explore and each has a unique effect when you throw it down in the world. Let's look at some examples:
Mushrooms become bounce pads to help clear hard jumps.
Acorns can grow vines around walls and ceilings to help you climb farther.
Balloons make temporary platforms and can stack to get serious height.
Oil Balls create hookshot points you can bounce off without losing speed.
Apples let you place your own tongue swinging points anywhere.
Cacti launch tightropes you can use to cross big gaps.
Since you can only hold one item at a time, Hop has a handy Backpack! As you play, you'll discover new Veggies and unlock more Backpack Slots to store them. You can open the Backpack any time, and using it in a stressful moment will slow down time so you can plan your next moves.

Collectibles are a genre staple and there are lots in BIG HOPS! We've worked hard to give them all gameplay uses, so you never feel like you're just checking off boxes

Earn Dark Drips to help with Diss' mysterious mission and unlock secrets.
Collect Dark Bits to earn gameplay modifying Trinkets for your backpack.
Buy Veggies + upgrade your Backpack, Wallet, and more at Drilson's Depot.
Buy Outfits, Hats, & Dyes to customize Hop's look at Odette's Outfitters.
Find and Identify real Bugs to fill your collection in Bugsy's Conservatory.
Uncover Blueprints to build totally normal and not-at-all busted Gadgets.
Find Mixtapes to play on in-game on your Boombox or Hop-man.

Equipping Trinkets means decorating your Backpack!
That's a weird bug...

Something we're proud of is how many different areas there are in BIG HOPS. As you explore the 4 main Worlds (Forest, Desert, Ocean, and Mountain), expect a lot of surprising offshoots like the Boneyard, Bucko Cove, Hydro Plant, and Gulley Gang HQ. All these different places to explore really make it feel like you're on a grand adventure!


Hi, Chris here! I started BIG HOPS in 2019 (6 years ago!!!) with a single goal of modernizing the 3D platformer genre. The design trend at the time of giving players real freedom and creativity in games like Zelda: Breath of the Wild, Spelunky, and Rimworld was so inspiring. Selfishly and jealously, I wanted to see emergent gameplay in my favorite genre.
Since then, BIG HOPS has become a maximalist game and taken on many more ideas and inspirations. Its mechanics, story, vibes, and humor draw on so many games and TV shows stretching back 40 years. Mario (64, Odyssey, Sunshine, and Galaxy) and Zelda (BOTW, Wind Waker, and Ocarina of Time) have both been huge influences. We also spend a lot of time talking about Sonic Adventure, Spelunky, Kingdom Hearts, Psychonauts, Avatar: The Last Airbender, Spongebob, and Steven Universe.

I founded Luckshot Games in 2015 to make innovative, high quality games filled to the brim with character and charm. We funded our first game Sausage Sports Club on Kickstarter way back then and released it on Switch and Steam in 2018. We've aimed higher with BIG HOPS and the team is bigger than just Luckshot Games, so I want to give everyone a quick shout:

Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very nice platformer, about 10 hrs of gameplay Controller is preferred The game plays very nicely and the mechanics all work very well, you can feel the inspiration from mario odyssey One of the best platformers I've played in a while
you gotta hop on this game, it's good
Really fun exploration platformer - feels great to play. I had previously played on crossover and will be starting my mac journey soon.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It a fun game. I will say the strong and weak points in my opinion: Weak points are that the game tries to be a lot of things at the same time, instead of focusing on one. I feel like the dev was trying to put in a lot of elements he likes from different games. That might be an strength for some people, but for me I would have preferred a more traditional platforming experience. Another weakpoint was that the plot and characters can get quite melodramatic at some points. Now the strengths, the movement is fun. The game is colorful and has big areas for you to explore. Overall is a good, well made game. I recomed it, but be aware that the game can feel a bit bloated some times. But you can just ignore most of the systems, and focus on the platforming and exploration, if you are like me, and have a good time.
Good mechanics, chill vibe, best new 3d platformer!
Игра вроде бы прикольная, но местами игра сильно сломана. 1) в меню нет нормальнорасположенной кнопки выхода. Есть либо меню с инвентарем, либо с настройками самой игры. А отдельной кнопки выхода нет 2) управление местами не отзывчивое, особенно в механике цепляться за поверхности. Прыгает на стену, нажимаешь нужную кнопку, а эффекта нет либо происходит какой-то запоздалый зацеп, т.е. только после того, как лягушка уже потеряла часть высоты. Подозреваю проблема в отсутствии или криво настроеном буфере ввода. 3) механика бега по стенам абсолютно сломана, есть секции где нужно бегать по стене. Но прыгая на стену лягушонок либо тупо врезаясь в стену падает вниз, либо бегает под сильным углом вниз и не добегает куда надо.
First glance I thought this game was like A Short Hike - You explore the map, collect items and climb to higher places. I was only half right, it eventually feels like a mix of A Short Hike and PEAK, with a strong charming story and plenty of humor. Sure, a lot of the gameplay is about climbing and visiting different areas, there are also many lovely city buildings and houses to look at. One of the most fun parts is using different functional fruits: some work like ropes, others shoot floating bubbles, offering the little frog guy plenty of creative ways to cross gaps. There are badges you can pick and equip as buffs along with interesting costumes. Most of the puzzles are built around crossing gaps or getting over walls, I’m about a third of the way and the only tricky part I’ve found so far was a trapdoor that required timing. It took me a few minutes to get through but overall, the game is mostly lighthearted, fun and exciting. One funny mission involves two rabbit brothers who refuse to talk to each other over some small disagreement even though they clearly want to make up. Each of them asks you to get an item from the other and after trying almost everything without a solution, I threw a flame fruit at one of the rabbits. He caught fire and said it must be his brother’s way of apologizing and they immediately made up lol. Another is a robber rabbit who appears from a pipe like Zorro, and later leaves a note if you followed the wrong pipe. I can really tell Devs put a lot of love into this game, I recommend it. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u] https://steamcommunity.com/sharedfiles/filedetails/?id=3725386759&fileuploadsuccess=1
banjo kazooie vibes. loved it. nitpick: late game tablet that reveals remaining collectibles should have fast travel. That would make finishing collection fun and not a chore.
Figured I'd write up a quick review for this one since there isn't a lot of attention for this game. Nice little indie gem in the 3D platforming milieu that get's the 2 most important things right: controls & level design. This game feels fantastic, admirably channeling it's inner Mario, with tight controls that just feel RIGHT. Levels have a sprawling feel to them, while still being relatively small and fun to navigate. Navigation doesn't just require platforming to get where you need to go either, as the game also has several items (veggies!) that can be used to fundamentally alter the landscape in front of you. Need to get to high ledge? Toss a mushroom down for a boost. Can't quite get across a large chasm? Throw out a cactus fruit (or 10) to create a tight rope(s) to get across. Lots of cool stuff to play with and a backpack to keep them in so you can bust out what you want, when you want. Not a perfect experience, definitely has some indie jank, especially at the end. I heard bugs were especially bad at launch, but I only experienced a few issues with clipping and walking through geometry, so not too bad at this point it would seem. These issues do make it feel like a less polished experience, especially when compared to the big hitters in the genre, but considering this game is $20, it's absolutely worth it. 7.5/10
Просто вау! Столько механик + приятная графика - оч хорошо!
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