
Big Ambitions is a revolutionary role-playing business sim. Go from nothing to the biggest entrepreneur in New York by opening small businesses or slowly building huge corporations any way you like.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Aug 28 → 78.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your bank balance is tiny, but your ambitions are big.
With a little help from your uncle, you get an apartment and your first job. But then it's up to you to achieve success and take over New York City any way you like.
Slowly build multiple small businesses, grow them into huge corporations, or carve your own unique path – the possibilities are limitless in this vast business sandbox. You've never played anything like this!
Go from a small apartment and public transport to luxury suites, fast cars and designer furniture. Put your money into investment funds and real estate. Succeed, fail, rebuild. But remember to take care of yourself, sleep and stay happy on your rise to the top.
Do you have what it takes to build your own empire?

Go from nothing to the most prominent tycoon in New York. Start a business, work smart, make it thrive and enjoy your life. How do you want to be successful? How far can you push it? How long can you make it last?
Start your own gift shop, supermarket, coffee shop, law firm, clothing store, liquor store, florist, and more. You decide what success is - whether it’s a single shop, a chain of fast-food restaurants, a huge corporation, or making millions developing websites.
Take out a loan, rent a building, design the logo, renovate the store, get stock, manage your money, hire staff, and build your infrastructure. Soon, you may have to start importing products from the harbour and distributing them through a network of warehouses.
A bigger business means managers. Hire HR Managers, Logistics Managers, and Purchasing Agents. They all need desks and computers, so you’ll need a fancy headquarters.
Need a delivery truck? Travel to a dealer and buy one. Need food? Go to a supermarket, but make sure you have a refrigerator at home. Big Ambitions is a life sim where your character has to physically interact with the world to survive and succeed.
Enter any building in New York and buy it. Go from a small apartment to a dream penthouse in midtown, a luxurious townhouse in Hell’s Kitchen, or a series of skyscrapers. Fill each with furniture that suits your style and standing. Invest your hard-earned cash in real estate to grow your empire. Take over the city piece by piece.
Spend your wealth however you wish. Buy a big SUV, a speedy sports car, or the new luxurious Mersaidi S500. Maybe risk it all at the casinos or put your money into investment funds and reap the rewards.
As you progress, you always need to ensure you get enough sleep and stay healthy and happy. Enjoy the journey, for as you grow older, you’ll discover that money can’t buy you time... or can it?
Big Ambitions takes what you love about the viral sensation ‘Startup Company’ to even greater heights.
Updates
Engagement
Reviews
Themes across 1785 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏很上头,前中期积累资本的时候特好玩,后期工厂开起来店面铺多以后感觉就有点累了,钱赚了也没什么可花的地方。断一段时间以后时不时还想回来玩。 新手的话建议下随时叫出租车、满状态度和地图导航模组,不影响游戏寿命,玩起来会舒适很多。 制作组好勤奋,一直在更新,入游不亏。
Muito divertido, me faz ficar horas tentando avançar, esse é um dos meus gêneros favoritos de jogos e esse jogo trabalha esse gênero com maestria. Ele é um jogo cheio de detalhes e ainda está no acesso antecipado, imagina quando estiver totalmente desenvolvido?! Bugs: não achei nenhum até o momento, ao menos que atrapalhe a gameplay Avanço: mesmo no nível normal você demora pra desenvolver no jogo, mas isso não é um ponto negativo, pois ele não fica cansativo, no modo historia tem muita coisa pra fazer, no livre você pode colocar quanto dinheiro quiser pra iniciar e mexer em bastante coisa pra uma play mais rápida, mas sinceramente, jogar no normal ou no difícil é bastante divertido.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #78, worst JP #97 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Italian, Traditional Chinese, Czech +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
【整體評價:好評】 這是一款能讓人沉浸其中的優秀經營模擬遊戲,目前已投入 160 小時,看著集團從零到有非常有成就感。 【優點:極具代入感的成長曲線】 1. 真實的白手起家體驗: 遊戲初期從口袋空空的打工仔開始,經歷貸款創業、開設街邊店,最後到建立總部實施集團化管理,這種階級躍升的成就感設計得非常出色。 2. 細緻且具教育意義的經營邏輯: 店面擴張與總部設立皆需對應的課程受訓,這點帶出了「投資知識即投資人生」的寓意。總部的職能分工明確、無冗員設計,讓玩家能清楚理解企業各職位對公司的具體價值,對一般玩家而言是很好的商業運作科普。 3. 製作團隊誠意滿滿: 開發組維持高頻率且有感的更新,這對玩家來說是極大的保障與動力,也讓人對遊戲未來的擴張充滿期待。 【缺點:後期深度的匱乏】 1. 同質化競爭與經營模式單一: 雖然店鋪種類多,但與 NPC 競爭對手缺乏真正的產品差異化。店鋪評價過度依賴裝潢(砸錢換地板牆面),且市場策略過於依賴「削價競爭」,導致營運邏輯在中後期變得有些僵化,大中小店鋪僅是規模的量變,缺乏本質上的質變。 2. NPC 互動性與社交系統薄弱: 城市中的 NPC 缺乏交流機制。角色雖會老化,卻無法建立人脈網、戀愛或組建家庭,導致代入感折損。商業對手的干擾行為也較為單調、缺乏創意,玩久了容易感到乏味。 3. 後期遊戲性疲軟與功能作業化: 進入遊戲後期,流程多半在「資金回籠、重複開場、擴張地產」的循環中度過。雖然有健身、看電視等娛樂活動,但僅止於數值(Buff)的回補,角色身材或健康狀態並無實質變化,導致這些行為變成了為了維持心情數值的「例行公事」,缺乏真正的生活趣味與共鳴。
前期上瘾的,后期TM屎一样的对手系统导致你无法租用任何对手房子(然而整个城市的好位置大面积店铺全被垄断)教程也没有说到底能怎么击败对手(我已经是收入榜第一了还是没算击败)倒是可以直接收购对手企业,但是你需要付出比市价高一倍他才同意卖给你。 再说说办公室的各位大爷(人力,猎头,采购),我都已经付钱给你了,还需要我自己去招募人,谈薪水(一个大的办公室动辄五六十个员工都需要我每一个去谈,当然后期不缺钱也可以不谈价格),采购还需要我来自己定到底该买多少原材料而不是你采购来帮我决定?!
Игра даёт то самое ощущение предпринимателя: путь от нуля до бизнеса с прибылью в 21,5 млн в неделю (показатель может быть и выше, об этом ниже). Преимущества: + Разные бизнесы. В игре достаточно направлений - от торговли до складов: магазины электроники, кинотеатры, юридические фирмы, кофейни и другие. Особенно интересно выстраивать логистику со складами, водителями и грузовым транспортом. Там нужно добавлять стеллажи для увеличения вместимости и настраивать поставки между своими объектами. + Фабрики. Ближе к концу игры открывается производство товаров (электроника, ювелирные изделия и т. п.). Можно наладить отгрузку на склады, а оттуда распределять продукцию по бизнесам. + Покупка активов. Доступно приобретение транспорта, домов (под сдачу в аренду) и готовых бизнесов. + Фирмы по монтажу интерьеров. Очень удобный инструмент. В начале игры вручную расставлять корзины, кассы и стеллажи неудобно. Эта фирма за деньги устанавливает готовый дизайн. Дополнительно есть мастерская от сообщества с уникальными планировками под каждый тип бизнеса и размер помещения. + Отчёты и аналитика. Можно отслеживать динамику клиентов, цены, уровень чистоты, продажи и прибыль. Доступен ежедневный отчёт по доходности каждого товара, история транзакций. + Демпинг и поглощение. Можно снижать цены, чтобы сбить цену соперников, а затем выкупать их бизнесы. + Районы города. У каждого района свой спрос, уровень конкуренции и цены на аренду и недвижимость, спрос и цена на определенный товар. + Кредиты и инвестиции. Инвестиции здесь представлены не как фондовый рынок, а как упрощённый график с периодами роста и падения. + Внутренний рейтинг дохода. Показывает положение среди компьютерных соперников, это не онлайн-таблица лидеров. Недостатки: - Микроменеджмент. Везде требуется ручное управление: закупка товаров, составление графиков сотрудников, маркетинг и многое другое. - Механика времени. Игровой цикл привязан к суткам. Чтобы увидеть прибыль или убытки, нужно завершить день. Делать это неудобно: приходится стоять у кровати и нажимать спать, проматывая время. - Налоги. Неясно, почему эту механику не автоматизировали. Приходится ехать в налоговую в её рабочее время, чтобы просто оплатить счёт. Было бы логичнее сделать предупреждение и автоматическое списание через 20 дней, вместо ручного контроля дедлайна. - Транспорт. Машин много, но пользоваться ими неудобно. Единственное рабочее решение - такси, остальной транспорт теряет смысл. Даже дорогие автомобили просто простаивают у дома. - Конкуренты. Со временем перестаёшь замечать реальную конкуренцию. В начале игры соперники могут мешать, но позже ты просто выкупаешь их бизнесы и закрываешь. - При росте бизнесов, складов, сотрудников игра начинает подвисать при расчёте следующего дня. - Справочник контактов. Там храниться список для развития бизнеса. Для заказа товаров или дизайна нужно открывать телефон, выбирать нужный контакт и назначать его на бизнес. Со временем это становится запутанным и раздражающим. Советую начинать с режима кампании обучение - там последовательно объясняют все механики. В целом игра понравилась, она стала свежим глотком в жанре. Но обилие микроменеджмента постепенно отбивает желание развиваться, а механика перемотки суток окончательно снижает мотивацию продолжать.
recomendo pra quem quer sair do trabalho e trabalhar mais um pouco
我宣布自动泊车是本世纪最伟大的发明。 要是能再多一些后期内容就好了。
This is a game I want to love, but I cant right now. What is appealing to me is the idea that I can just start from the bottom and eventually control the market in an area through commercial dominance. However, the way forward is either still in development or poorly executed. If the idea is that I have 100s of businesses so that I can make however much is necessary to do this then it is just too tedious. If you have not played essentially the late game is 1% finding a new place to open shop, 1% calling the furniture installer to furnish the store, and 98% hiring/negotiating employee wages then assigning 35 new employees to their schedules and then assigning them to an hr manager. The 98% takes up a lot of time and is really annoying. However, it is necessary if you want to be able to make enough money to start buying up real estate to start crushing your competing rivals(which is another thing I would love to do). Speaking of real estate, that is basically only good for dominating competition. The rent in itself makes almost no money compared to the price. I have read this may change in the future, but as of now things are in an unfortunate state. It seems like all of the mechanics exist to make the game an incredible experience, but right now its kind of chaotic. The factories are a great addition to the game, but if I am expected to open hundreds of businesses then having 16 delivery options is just not enough. To make it great probably just making it easier to hire employees or make real estate more reasonable. All of this would be more forgivable if the death mechanic didnt exist. At least let me have a kid that becomes and heir or something so I can continue the run that took so much time.
i played this game 3 years ago when it was still in early access, and decided to pick it back up when i saw that 1.0 is released. honestly, im quite disappointed with how less QOL updates there is from 3 years. i dont get the point of being able to hire a logistics and purchasing manager when i still have to manually do it myself? i literally have to get my pen and paper to write down how much stock i need to order per week, and then divide it by 7 for per day for my logistics to deliver. same with the price manager, whats the point when i have to go in and click to set the price everyday instead of them doing it automatically? i get that this is a game where you experience running the whole business yourself, but with my 50hrs, i spend most of my time skipping time by sleeping, writing down numbers. doesnt help that everything isnt on 1 screen, so i have to keep switching back and forth. this feels like a real job at this point and feels like im actually running my own business with all the bad parts too, except that im not even getting real money from it. getting to the factory part made it even worse, as i had to write down what machines i need, where what who why and that just made me feel so stressed out i just quit the game. this game really feels more like a chore than fun. theres just constantly endless things to do, not in a fun way. i feel like a housewife with 10 screaming kids and the house is in a mess and my dinner is burning on the stove and im just crashing out.
Wie oft ich mittellange Wege lieber laufe statt das Auto zu nehmen weil ich kein Bock habe einen Parkplatz zu suchen. 10/10 für Realismus!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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