
Big Ambitions is a revolutionary role-playing business sim. Go from nothing to the biggest entrepreneur in New York by opening small businesses or slowly building huge corporations any way you like.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Aug 28 → 78.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your bank balance is tiny, but your ambitions are big.
With a little help from your uncle, you get an apartment and your first job. But then it's up to you to achieve success and take over New York City any way you like.
Slowly build multiple small businesses, grow them into huge corporations, or carve your own unique path – the possibilities are limitless in this vast business sandbox. You've never played anything like this!
Go from a small apartment and public transport to luxury suites, fast cars and designer furniture. Put your money into investment funds and real estate. Succeed, fail, rebuild. But remember to take care of yourself, sleep and stay happy on your rise to the top.
Do you have what it takes to build your own empire?

Go from nothing to the most prominent tycoon in New York. Start a business, work smart, make it thrive and enjoy your life. How do you want to be successful? How far can you push it? How long can you make it last?
Start your own gift shop, supermarket, coffee shop, law firm, clothing store, liquor store, florist, and more. You decide what success is - whether it’s a single shop, a chain of fast-food restaurants, a huge corporation, or making millions developing websites.
Take out a loan, rent a building, design the logo, renovate the store, get stock, manage your money, hire staff, and build your infrastructure. Soon, you may have to start importing products from the harbour and distributing them through a network of warehouses.
A bigger business means managers. Hire HR Managers, Logistics Managers, and Purchasing Agents. They all need desks and computers, so you’ll need a fancy headquarters.
Need a delivery truck? Travel to a dealer and buy one. Need food? Go to a supermarket, but make sure you have a refrigerator at home. Big Ambitions is a life sim where your character has to physically interact with the world to survive and succeed.
Enter any building in New York and buy it. Go from a small apartment to a dream penthouse in midtown, a luxurious townhouse in Hell’s Kitchen, or a series of skyscrapers. Fill each with furniture that suits your style and standing. Invest your hard-earned cash in real estate to grow your empire. Take over the city piece by piece.
Spend your wealth however you wish. Buy a big SUV, a speedy sports car, or the new luxurious Mersaidi S500. Maybe risk it all at the casinos or put your money into investment funds and reap the rewards.
As you progress, you always need to ensure you get enough sleep and stay healthy and happy. Enjoy the journey, for as you grow older, you’ll discover that money can’t buy you time... or can it?
Big Ambitions takes what you love about the viral sensation ‘Startup Company’ to even greater heights.
Updates
Engagement
Reviews
Themes across 1809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
做仓库蓝图时受不了了,存档里一个个放算了蓝图里要一直按Shift就算了那么多架子需要放就不能搞一个拖拽一键摆放吗?弄得太难受了
Even at $50 this game would be a fantastic deal. I found out I loved deeply systemic simulation games not too many years ago, but I still have ended up playing many stellar titles. Supermarket Simulator, House Flipper, Anno 1800, Two Point games, and Schedule 1 just to name the ones played most recently. But Big Ambitions stands head and shoulders above them all. The only issue I see is that I've explored every mechanic and system offered after 220 hours. I don't think there's much left to learn. But I can start a new save file and this time play on hard mode and try to optimize farther, so I bet in total I'll get 500 hours of fun out of this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #78, worst JP #97 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Italian, Traditional Chinese, Czech +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了一下学习版,果断入正,跟随游戏更新,这真是我见过的开店模拟经营的神作,才5G的游戏大小,内容却极其丰富,做出了50G的效果,优化极好,显卡不咆哮,如果在现实中你不知道怎么开店当老板,这款游戏堪称实体店教学,建议纳入学校教材,从物流到人力,从下至上让你受益匪浅,看懂商业运作逻辑,作为软件工程毕业的玩家,能看得出来开发者思路很清晰,没有过多的冗余代码,甚至能把学习版存档直接升级,干净利落,直接好评!
Leider reichts für mich nicht für eine positive Bewertung. Der Early Access hat vielversprechend begonnen aber letztendlich ist das hier eine sehr flache W-Simulation mit kaum tiefe. Wenn man schon eine Welt in 3D darstellt, könnte man wesentlich mehr draus machen, hier wird sie praktisch nur genutzt um das Spiel künstlich in die länge zu ziehen und es macht auch keinen Spaß da ständig zu Fuß oder mit dem Auto unterwegs zu sein. Im realen Leben scheitern viele Geschäfte, aber hier kann man irgendwie nix falsch machen. Kunden kommen immer. W-Sims früher waren zu Beginn immer spannend und man musste meist herausfinden wie man optimal vorgeht und war auf den Weg öfters gescheitert, leider haben die meisten W-Sims nach hinten raus dann nix mehr zu bieten gehabt. Hier fühlt sich leider die Anfangszeit schon irgendwie belanglos an. Die eigene Wohnung herrichten hat gar nicht motiviert, weil zwecklos. Ich hab einfach immer einen Kühlschrank, Bett und Computer hingesetzt, das reicht dass deine Figur ausreichend zufrieden ist. Gäste kann man in der Wohnung ja eh auch nicht empfangen um seinen virtuellen Prunk zu zeigen. Gute Idee, nicht so gute Umsetzung, aber nettes Experiment. Schade.
This game will hook you like the first time you played The Sims and its pretty dang fun, but i unfortunately cant recommend the game as is. Perhaps after early access is over they will have fixed the problem, but as it is right now the game will break and become partially unplayable somewhere around what i assume is about halfway through the game. Your biggest "enemy" in this game controls roughly 25 locations and i was only at 11 locations when my purchase orders to warehouse buildings all glitched out and stopped showing the products except for 275,000 paper bag in every slot and while looking at that particular screen that you can't do anything with at that point anyway the game will lag very hard. I'm not sure if the issue is how many in game assets I have or just a programming issue, but I'm not even halfway to victory and the game even has achievements specifically for stockpiling assets so It has to be an unintended error. Regardless that issue broke my entire supply chain I'd built up over 120 hours of play which disconnects about half of my locations. You could still play the game without using warehouses and purchasing managers i guess, but that clearly isn't what is intended and who knows if the other types of locations will eventually break when you have enough of them even if you are not stockpiling assets. Some of what I just typed may seem a little unclear if you haven't already actually played this game, but very basically if you get this game and really dive into all aspects of it (because it is very fun) you run the risk of having the same issue as me and you are going to be sad about how much work you put in by the time it breaks. I spent a little time trying to fix the issue myself with a few tricks I have learned from other games over the years to no success, sent a bug report, reluctantly turned off the game, and said "well, I guess I'm never playing this again." It's still early access, but a problem that large needs a disclaimer! If they don't specifically release something that says they have fixed the supply chain issues I would not buy this game. This game was about an 8.5 from me and if they added player leveling, building leveling, a bit more difficulty, and a little more variation in daily operating hours from place to place and types of items you can place/interact with it would be at 9.5. They could squeak out the last .5 with some minor tweaking to the menus you have to shuffle through and better data tracking. Being able to see more than one page at the same time via a split screen or window would be a godsend, and business data should save for at least 7 days not just "yesterday" I ended up having to take pictures of the screen with my phone so i didn't have to cycle through an entire week of game time to get back to something I realized I needed to look at. Super fun game, the pressure eases up a bit after you have a couple places running, but you always feel a little bit under the gun so there is still some challenge. If you like it in the first few hours you are still going to like it at hour 100, but without them fixing the purchasing order/warehouse problem it might as well be 0/10. Hopefully they have addressed this by the full release for the rest of you, but i'm pretty bummed that my game broke and if a fix comes out and doesn't apply to old saves then i probably will never play again.
As it turns out, just like with CGI and humanoid robotics, there is an uncanny valley to the sim genre. Very deep and vertical business sim with an authentic recreation of a portion of New York City to serve as the map. Problem is that with a game trying so hard to simulate such depth the more unrealistic aspects start to really stand out. This is definitely a management sim wearing a more complicated games clothing. There are no management positions or existing corporate ladders to climb and you can't work in an industry in hopes of eventually starting your own enterprise, you can only work in 2 varieties of delivery driver and in customer service. You also can't buy any specialty businesses or try to establish yourself in their industries. It's not the kind of thing I would have registered in a more simple business simulation, but it's pretty glaring to me here. I'd like to see a version of this game someday where the player can work any position or own any enterprise that the AI is capable of, with proper credentials that have to be pursued in themselves. I haven't explored the mod options yet, so this might be a front that the community has taken over but I still think it is worth noting. The customization options are varied but the limited means with which the game and customers AI can interact with them curbs your options as far as store customization actually matters. Only specific chairs, tables, and booths are counted by the AI so your attempts to make a particular vibe may be dashed when all your customers claim there is nowhere to sit. This is enough of a drawback that while typing it out I was surprised I was still going to recommend the game, It's ultimately because there is a lot on offer here, the steam store has been flooded by business sims for a while now but this game approaches the genre from a refined, immersive angle. For everything I have found that I could not do there are a couple of things I was surprised I could. I'll be honest, I think it could do with shaving 6 bucks off the price but I still got my value from it. With the game at 1.0 there's no guarantee of further improvement, so don't feel too pressed over waiting for a sale. Maybe I wish this were more like GTA, maybe I wish GTA were more like this. Weird notion, I know, but I had to write it down. All I'll say is that even if there were some ways that this felt short I still feel like the very existence of this game and others like it are proof that we are getting ever closer to that mythical sandbox immersive sim previously thought impossible. I don't mind the usage of AI content by small teams to fluff the background of big projects like these, I get peoples concerns about the value of human creativity and wanting to support a product that was made by human hands but I also think that AI shouldn't be disregarded as a tool for supplanting content in large scale simulated worlds like these. While not utilized here, the idea of AI generated dialogue trees for the sake of emergent content interests me immensely.
做了这么久留学中介,最有用的商学院在这个游戏里,不是说学到知识的意思,而是不学不能雇人啊 两个档都360度转一圈了...
前期开车修车停车模拟器 中期吃饭睡觉娱乐模拟器 后期仓库供应链模拟器
Start a business. Invest money, time, and resources; hire people. Realize that something’s going wrong and you need to start over. Close the business, sell your house, sleep in a car that’s still running and half-full of gas, and be constantly tired and hungry between urgent $100 deliveries. Clean up by yourself and sleep in your fast-food restaurant. Realize your mistakes and start testing new hypotheses based on new data… Nice that this is in a game and not in real life. Although…
fun game.... maybe I'm a weirdo but I literally cannot stand being unable to delete the stupid delivery station that takes up half my house and half my business. I'm actually leaving this review and not playing this game any more just because of that..... let me get rid of that ♥♥♥♥ man
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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