
Cyberpunk first-person shooter with a rich story and RPG elements. You are Lucy, an enhanced street samurai searching for lost memories. Fight in large, open, interactive levels overtaken by yakuza, zombies, robots and bosses!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You awake from cryostasis with memories lost in the confusing fog of hypersleep. Immediately you begin to manifest powerful abilities. Lightning-fast reactions. Innate combat skills. Near-supernatural agility.
Your talents are quickly recognized. A mysterious woman named Yuri offers you a deal. In exchange for getting your memories back, you need to utilise your powers to become a street samurai in the crime-ridden, plague-stricken Sunset City.











Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I give this game a mild recommendation. First the good stuff. The basic gunplay and movement work well. Soundtrack is solid and the story and little details are solid. However there are few very annoying flaws. The biggest one is the katana gameplay. It lacks any feel and just feels bad. It's also very hard to connect with the damage you are taking. Many times you just die in the middle of the fight, because the game is lacking proper feedback for it. Level design is also annoying. It is kind of cool, but all the places look the same and levels are hard to navigate. Anyways the game is still pretty fun and worth checking out if you like boomer shooters with a bit of modern twist. However fair warning about the final level. It is just bs. Terribly balanced level where you are constantly lacking ammo and health and fighting enemies in tight spaces. Final boss is also pretty annoying. Oh yeah the games big gun is ♥♥♥♥. It doesn't cover much area and damage output is bad. Assault rifle is the best weapon and then shotgun being the second. So only a mild recommendation for this. There is good stuff, but there is also annoying stuff that the some fun out of the experience. And I wouldn't blame you if you called it quits during the last level.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Weird game. Many reviewers note this game feels "off" and I agree. I like the 80s cyberpunk vibe but don't see myself finishing this one.
Only play if you really like bullet hell games, and the demo doesnt really showcase the combat, only the movement.
I wanted a temporary game while I was waiting to get a "probably better" game and I accidentally found another game for my all time favorites collection. PLEASE get this game and wait for it to click.
This game has a really nice old school vibe that I like.
Beyond Sunset is an impressive fusion of retro-inspired first-person shooter gameplay and modern role-playing mechanics that delivers an exciting cyberpunk adventure without losing sight of its old-school roots. Developed by Metacorp and Vaporware and published by Movie Games S.A., the game follows Lucy, a cybernetically enhanced mercenary struggling to recover fragments of her forgotten past while surviving the dangers of Sunset City. The premise provides enough mystery to drive the story forward, while the dystopian setting offers an engaging backdrop filled with crime syndicates, powerful corporations, and advanced technology that perfectly complements the game's fast-paced action. The world itself is one of Beyond Sunset's greatest achievements. Sunset City feels alive with towering neon-lit buildings, grimy back alleys, bustling districts, and futuristic architecture that successfully captures the atmosphere of classic cyberpunk fiction. Exploration is rewarded throughout the campaign, encouraging players to venture away from the main objective to uncover hidden locations, useful equipment, optional quests, and pieces of lore that deepen the game's narrative. Rather than simply moving from one firefight to another, players are given opportunities to interact with the environment and discover additional content that makes the city feel more believable and immersive. Combat embraces the philosophy of classic shooters by emphasizing speed, mobility, and aggressive play while introducing enough modern mechanics to keep encounters fresh. Players gain access to a varied arsenal that supports different combat strategies, whether they prefer close-range destruction, long-range precision, or overwhelming enemies with heavy firepower. Opponents range from armed gang members and cybernetic soldiers to robotic enemies and powerful bosses, each requiring players to adapt their tactics instead of relying on a single weapon throughout the adventure. Smooth movement and responsive controls make every encounter enjoyable, especially as Lucy becomes stronger through character progression. One of the game's standout features is its RPG progression system, which gives players meaningful ways to customize Lucy's abilities. Experience gained throughout the campaign unlocks upgrades that improve combat effectiveness, survivability, and specialized skills, allowing players to tailor their preferred playstyle. These progression mechanics blend naturally with the shooter gameplay, ensuring that character growth feels rewarding without slowing down the action. Side missions, conversations with non-player characters, and optional objectives further expand the experience by providing additional rewards and context for the world surrounding Lucy's journey. Visually, Beyond Sunset successfully combines retro aesthetics with modern graphical enhancements. Character sprites maintain a nostalgic appearance while advanced lighting, colorful visual effects, and highly detailed environments create an attractive cyberpunk presentation. The game's synthwave-inspired soundtrack complements every moment, delivering energetic music during combat and atmospheric tracks while exploring the city. Together, the visuals and audio establish a memorable identity that consistently reinforces the game's futuristic setting and keeps players immersed from beginning to end. Level design deserves praise for encouraging exploration without sacrificing pacing. Many stages contain branching paths, hidden rooms, secret collectibles, and alternate routes that reward observant players. These optional discoveries provide valuable upgrades and additional story details, making exploration feel worthwhile rather than mandatory. The variety of environments also prevents the adventure from becoming repetitive, with each area introducing fresh challenges and visual themes that maintain player interest across the campaign. Despite its strengths, the game has a few shortcomings. Players expecting a nonstop action experience similar to traditional retro shooters may find the RPG systems, exploration, and dialogue sequences interrupting the momentum at times. Certain boss encounters also introduce noticeable difficulty spikes that demand careful movement and resource management, which may frustrate less experienced players. Additionally, while the retro-inspired engine contributes greatly to the game's distinctive style, some animations and technical elements occasionally reveal limitations compared to larger-budget modern first-person shooters. Even with these minor issues, Beyond Sunset stands out as one of the more creative entries in the growing library of retro-inspired FPS games. Instead of relying solely on nostalgia, it successfully incorporates meaningful role-playing mechanics, engaging exploration, strong world-building, and an intriguing narrative into its classic shooter foundation. The result is a polished cyberpunk adventure that offers satisfying combat, rewarding progression, and an unforgettable atmosphere. Fans of old-school first-person shooters, cyberpunk settings, and RPG elements will find plenty to appreciate throughout Lucy's journey. Rating: 7/10
Great artstyle, movement is good and gameplay is satisfying enough but why do these boomer shooters more often than not suffer from poor level designs? The majority of the time I am wondering where to go next, which really takes away from the experience. (6.7/10)
Holding right click makes you invincible and lets you deflect bullets back at the enemies. Almost every encounter in the time I've played can be beaten by standing in place and holding the deflect button. Bizarre lack of any semblance of challenge.
I have played this game for about 15 minutes before I got fed up with it. Every single enemy encounter so far has been an ambush in the sense that the game simply spawns between 10 and 20 enemies around you that attack you from all sides in a room without any cover. No thanks.
If someone was to create a demake of the OG Deus Ex, I expect it would play and feel a lot like Beyond Sunset. It feels like playing SNES and watching Blade Runner for the first time, at the same time. I love everything about it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 11 | 73% | $3.99 | |
| $4.7K | 10 | 40% | $24.99 | |
| $53.7K | 281 | 88% | $9.99 | |
| $34.9K | 92 | 100% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.8K | 3.1K | 90% | $1.99 | |
| $87.7K | 760 | 65% | $4.99 | |
| $87.7K | 407 | 69% | $3.49 | |
| $87.8K | 369 | 88% | $7.99 | |
| $87.7K | 674 | 97% | $9.99 | |
| $87.8K | 253 | 97% | $9.99 |