
Bewildered is a single player combat-adventure game, where you cooperate with a ferocious monster as you expel the deadly corruption and restore your sacred island. Learn to trust and assist each other while facing obstacles and fears, through a vibrant, but dangerous world.
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Concept/Story: + Clever concept with blocking/dashing giving you ammo, haven't seen a game do this before + Map looks very pretty, cool artstyle + Character design looks cool, the beast has a great model - Not sure what the purpose of Mini-Me is - Intro movie audio cuts off abruptly when starting the level Gameplay: + Movement is nice, I like the dash feature + Once you got the hang of it, combact feels very rewarding - Beast moves very slowly, sometimes unresponsive to commands to stun/takes forever to act - Counter for mobbing areas is never complete, says 12/13 and 14/15 - I may have found places where you can go out of bounds - Some parts feel weird to block off, especially since the character could technically jump the gap (i.e. going from second mobbing area to completing the level) - Was not told holding down LMB charges up your shots and its damage, would be nice if this was shown more clearly ? More a suggestion, when teaching the player about the movement and jumping, instead of a "YOU LOSE" screen if you hit the water, it might be better to teleport them back to the start whenever they hit the water. UI: + Love the simplistic design - Controls menu in Settings could be scaled up, it's quite hard to see properly with the handwriting text. - 'Dash' and 'Beast Commands' aren't shown in the controls image - Tutorial prompts overlap each other, in my first playthrough I didn't know dashing gave you ammo, so the first mobbing area was challenging and it felt like I'd softlock the game since there were no projectiles I can block to get ammo but good fun, speedrunning this was also fun lmao
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yani oyunu ben çözemedim ama biraz daha oynasam yüksek ihtimalle çözerim gibime geliyor.
[h1]KOSTENLOS[/h1] "Bewildered" ist ein kostenloses Single Player Combat Abenteuerspiel aus einer Third-Person-Perspektive. Ein Experiment ist schiefgelaufen. Durch ein Portal strömt Verderbnis in unsere Welt, auf unser wundervolles, heiliges Eiland. Wir sind einer der beiden Wächter, die sich auf den Weg machen, alles wieder in seine Ordnung zu bringen und das Portal zu schließen. Der zweite Wächter ist unser Gefährte, ein gehörntes Tiermonster, das vielleicht entfernt an einen Löwen erinnern mag, und dem wir rudimentäre Befehle geben können. Das Tier und wir kämpfen gegen Wesen der anderen Welt, die sich sporen- und pflanzenartig ausbreiten und alles angreifen, was sich ihnen in den Weg stellt. Es gibt ein paar positive Dinge, die der Titel mitbringt. Dazu gehört die Story und das Setting, die in sich schlüssig wirken. Die Welt ist ästhetisch gelungen gebaut. Auch die beiden Protagonisten sind an sich interessant und schick. Problematisch wird es beim Gameplay. Dabei sind die vorhandenen Grundlagen an sich auch durchaus solide. Wir haben verschieden starke Angriffe, können uns ein Schild erschaffen und uns sogar über eine kurze Distanz teleportieren. Der Kampf stellt sich allerdings schnell als hölzern und repetitiv heraus. Ein großes Problem ist auch unser Tierbegleiter, der gerne mal recht störrisch auf Positionsbefehle reagiert, sich irgendwo festläuft oder mitten im Schußfeuer der Gegner stehen bleibt. Das wäre an sich noch sinnvoll, da er dann das Feuer auf sich zieht, allerdings verlieren wir sofort, wenn unser Begleiter stirbt. Der Content ist sehr überschaubar. Das hat aber auch einen triftigen Grund. Das Spiel ist ein Studentenprojekt der Breda University of Applied Science, die in den Niederlanden beheimatet ist. Das Ergebnis ist eingedenk dessen durchaus respektabel. Es wirkt so als wäre dem Projekt die Zeit ausgegangen. Das Worldbuilding liefert eine gute Grundlage, aber das Gameplay hätte noch einiges an Entwicklungszeit und Feinschliff benötigt. [h1]Wertung:[/h1] 7/10 Atmosphäre -/10 Story 7/10 Grafik 6/10 Sound 5/10 Spielmechanik 2/10 Balancing 3/10 Spielspass [h1]Fazit:[/h1] Solide, aber unfertig. [h1][b]5/10 Gesamtwertung
Bewildered is a third-person action game that has fighting against an evil corruption that has spread across the land. Together with the help of a guardian, a supposedly mighty beast who assists you in combat, you must travel to all of the corrupted hot spots and clear them to bring peace to the land. I say "a supposedly mighty beast" for a reason; he's far from mighty. The AI for the companion is not very sophisticated. He often gets stuck behind walls, and he rarely responds to the commands you give him, making him effectively useless in confrontations. This isn't good when you consider that this makes up half of the game's combat mechanics. However, despite that major issue, I still enjoyed the time I spent on this game, for the most part. It's very beautiful to look at, and the environment has evidently received a spectacular amount of time and attention to detail. Add the calming music to the mix, and you have an atmosphere that immediately grabs your attention. The combat mechanics for the main character are also pretty good. It's a noticeably fast-paced game that keeps you on your toes, as you dash and shoot through hordes of enemies. It may be flawed, but Bewildered is still worth your time and attention. If you would like to see a slightly more detailed version of this review, as well as reviews for other free to play indie games, be sure to check out my video for them here: https://www.youtube.com/watch?v=D83v1ouxSbA
This being a student project, I'd definitely give it a good grade for level design and designs and models of the protagonist and creature. But the combat doesn't quite seem to work as intended, only a few enemies aren't stationary, with all of the enemies looking the same. So much as touching water fails you, and there's not mu h explanation as to what everything does. I appreciate the intention to let the player figure things out for themselves, but sometimes it's better to know beforehand. Grading this project, I'd give it a B-, but I cannot recommend it to the average player on Steam.
尽管《Bewildered》凭借其独特的世界观设定和合作对抗腐坏之物的核心玩法吸引了众多玩家的目光,但实际游玩过程中存在的诸多问题使其难以达到预期的高度。 首先从游戏性能和技术层面上看表现并不稳定。频繁的帧率波动和偶尔的卡顿现象,尤其是在大型战斗场景中,大大影响了游戏的整体流畅度。加载时间过长也是个不容忽视的问题,它打断了原本应该连贯的游戏节奏,导致玩家在等待过程中感到颇为不耐烦。 其次游戏的故事叙述方式略显生硬,缺乏足够的吸引力。虽然背景设定独特,但在剧情推进和角色发展上显得较为单薄,未能充分利用与守护神兽间的合作关系来丰富故事内涵,致使玩家很难建立起强烈的代入感和情感联系。 再者游戏控制手感及战斗系统的反馈不尽人意。战斗设计过于简单重复,策略元素较少,与守护神兽的合作机制并未得到深入挖掘,使得战斗过程缺少变化和挑战性。同时部分游戏内的谜题设计不够精巧,解决起来往往显得机械乏味。 另外游戏内存在一些技术性的bug和界面设计上的不便之处,比如导航指示不明晰,地图功能不完善,有时甚至会出现任务提示错误的情况,这些都给玩家带来了不必要的困扰。 最后考虑到画面表现,虽然场景设计确实展现出一定的美感,但在光影效果、纹理质量等方面仍有提升空间,特别是在现今市面上同类作品的竞争下,其视觉效果并不能脱颖而出。 综上所述,在创意概念上有其亮点,然而在执行和打磨上却暴露出明显不足。期待开发者能在后续更新中改进这些问题,真正发挥出游戏的潜能,带给玩家更为精彩纷呈的冒险体验。目前而言,鉴于上述问题的存在,我只能给予这款游戏较为保守的评价。
Bewildered is a nice game from the folks over at Breda University, while the game is smooth, fun and interesting I was not able to get very far as my little brain and hands could not manage to beat the creates in the learning stage! They made me want to rage and I did, right out of the game... LOL While I have enjoyed other games from Breda University it does not mean I do not enjoy this one, I just find it difficult and a setting to choose the level of game play might be in order. While all that is said and done I will still recommend Bewildered as it is free and I am sure others have better hand and eye coordination then me. Enjoy [url=https://www.youtube.com/channel/UCeK2rPZzJ1A_i6WPg_J9EXA] Subscribe Today! [/url] [url=https://store.steampowered.com/curator/28820007-iPlayaBlockhead/] Blockhead Recommendations [/url]
Very epic and based.
Bewildered, ölümcül yolsuzlukları ortadan kaldırırken ve kutsal adanızı geri getirirken vahşi bir canavarla işbirliği yaptığınız tek oyunculu bir savaş-macera oyunudur. Canlı ama tehlikeli bir dünyada engellerle ve korkularla yüzleşirken birbirinize güvenmeyi ve yardım etmeyi öğrenin.
Beautiful character and environment design. Everything else is extremely boring, incomplete, broken and definitely uninspired. Unfortunately, I lost all the hype after seeing the main menu and the short intro and left very disappointed.
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