
Berserker's Descent is a visceral, hardcore Roguelite. Descend into The Source and engage in brutal melee combat.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun fun fun fun fun fun fun fun fun someone play with me and laugh at me as i die xd
Great game. Every attack feels sooooo good. The dev really nailed the game feel.
Pretty fun, need to play more before I make a legit review, but the game needs to be updated more before I play it more. :P
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wasteland Rampage is a pretty basic roguelite action game. You will have everything unlocked within an hour and will have found out what class you are the best with. However, despite the very simple mechanics, the game does stay fun and I will definately be coming back to it every now and then to kill 10 or so minutes when waiting for friends to join me on Discord or something else. Only 1 point of criticism to the devs, the Parry, attack and heavy attack buttons are too close to one another which makes it a bit difficult to use all 3 effectively. Please consider adding an option to remap keys.
悪魔が恐れる男がいた。 もう公式ムービーを見れば感じ取れるはず あのデビルメイクライを2Dアクションで再現したらこんな感じになるに違いない! 主人公は二段ジャンプ、弱攻撃、強攻撃、ジャンプ攻撃、3つのスキル、回避を使ってスタイリッシュに戦う そのうち攻撃とスキルは上、左右、下と入力方向によって出る技が違うため使い分ける必要性が出てくる 敵の攻撃を受けずに素早くステージをクリアすればランクが上がっていき貰えるお金も上昇していく、そしてステージの最後にある お店で買い物(次のステージにはお金は持ち越せない)をして主人公を強化して次のステージへ…というのがゲームの流れ いい所 ・爽快感がある、敵を倒せば真っ二つ!画面も揺れて気分もアガるぜ! ・基本的に戦闘ステージが小さいため面倒な移動が少ない ・1ゲームがすぐ終わるためサクッと遊べる ・敵も種類が少ないがなかなか一癖あり単体ではザコでも乱戦では厄介になったりと楽しい ・なんとオンライン対応 ・スタイリッシュに決めろ♂ アレなところ ・スキルを使うために必要なスタミナがドロップアイテムでしか回復しない、体力も同様(体力だけはお店を後にした際残っていたお金に応じて回復) ・アイテムやスキルが少ない ・ギミック部屋の種類が少ない ・引継ぎ要素がほぼ無い(現在のところキャラクターのみ) 今のところボリューム不足感があるが基本がとてもしっかり作ってあるため買って損はしないと思います 踏ん切りがつかないのであればウィッシュリストに入れてセールを待って買いましょう、楽しいですよ!
The Game: The game is a rouge-lite side-scroller mixed with a brutal melee combat system *Risk of Rain meets Dark Souls, if you will* With simple graphics and addictive gameplay. The Good Things: Combat feels great. Shifting between normal Light/Heavy attack's to special move's is very smooth and rewards good timing with faster swings, more I Frame's on dodge's, ect. The game has a very high skill sealing that feels extremely satisfying to get better at. The Mixed Things: There is a lot of different perks too choose from as you go through you're run. they, however. Have a lot of balance problems. Example. Why would I choose to push my enemy slightly farther away from me with each hit when I could just increase me DMG so I can kill them quicker? More then likely done just so you don't get the ultra OP perks as much The Bad Things: The platforming room's. Some of these room's feel like they're made for you to move slowly, decreasing your score multiplier, thus making it slightly annoying when you get to a shop room and you can't buy some of the best stuff there because you had a few of those slow platform room's Verdict: 8/10 The game has a decent bit that could stand to be fixed, no doubt about it. But the core gameplay and addictive nature of rouge-lite game's is really good in my opinion. Plus the game is dirt cheap and much more worth the dosh then most of the Tripple A budget game's made in the past couple year's and feels very rewarding to "git gud" at. Will there be time's where get stun locked by enemies and can do little more then watch yourself die? Yes. But there will be equal, if not more time's that you feel like a total Badass after taking on a huge mob of enemies and kill them all without taking a single hit. You gotta take the good with the bad. Pick it up if your in the mood for something different from the onslaught of shooter's in this day and age. Edit: Most of my complaints from a few months back have been all but addressed. The Classes feel a lot more you get to pick the one that fits your playstyle and less of "PiCk KnIgHt To WiN". Some of the perks are still just "Why?", but I understand why as stated beforehand. All in all, My verdict would probably go up to a 9/10 if we could get a little more polish. Like the classes looking different aside from just color or maybe different weapons like an Axe, Spear, ect. Even just being able to change my dudes color would be nice. Little things like that would make this game go above and beyond imo.
真的行,手感一流
Actually feels alot better than it looks. Yea it looks like a flash game but damn once you unlock rampage character you're a living bayblade. While its good alone i would recommend bringing a friend for the experience As it tends to make it a hell of alot better when you know you can trust a fellow knight in this disgusting filth we call the wasteland.
Me and my buddy went into this thinking it was gonna be a waste of ten bucks, and let me tell you... It was not. Yeah, this looks like something you'd find on a flash site, but the animations for the attacks are pretty solid, and they flow well, imo. I also like how all attacks can combo into one another. We had a lot of fun with this in just the short two hours we played. Can't wait to see what else gets added. P.S. Rampage is best class!
爽就完事了,可操作性挺高的,rogue元素一般般,适合上来就为了砍一把不想动脑的玩家 游戏没完善的几点: 1、技能不能多按,不然把你的蓝一下子吞没了,估计是为了技能间也可以互相打断所设置,但显然不合理。 2、某些判定还是有点模糊,多数时候挨打就是吃了判断出错的亏 3、后期怪略感不合理了,特别是狗,灵活性根本不像是一个次元的生物,配合陷阱能难哭你 4、平台关是真的恶心到了,本来就小,视角镜头做的还贼难受,更别说还有黄油脚的惯性助攻 所以这个游戏,我只建议硬核ACTer买,因为根本没有策略发挥的余地。一旦接受了里边的设定,那就是纯粹的操作享受。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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