
Beltex is a casual factory game played on a hex map. Extract numbers. Combine them using mathematical operations. Deliver them using belts across a huge map. Unlock new buildings and upgrades.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me parece una mierda que sean hexágonos y no cuadrados cómodos como el Belmatic, además no tiene potencias, igual... like.
I got the bridge achievement, but for some reason, "Addition Is Fun" won't work. But game is good, I like it.
its a good backround game that is still satasfying in its own way. Only thing i found annoying is that a achivment have bugged for me
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed playing this for several days off and on and reached all of the achievements. I first experienced the genre of 2D factory games in Shapez, which I highly recommend. Beltex isn't quite as engaging as Shapez for me, but it is an interesting variation that I am glad I played.
Wer auf "shapez" steht, wird auch bei diesem Spiel sein Spaß haben
Super fun, if you like shapez you will like this, however, math is required. It is still lots of fun. Super relaxing, can be challenging at times figuring out how to get the numbers (with the math machines) you need.
The game delivers a casual factory experience. Playing on a hex map feels weird. Automation fans will find immense unusual playing the game. The mathematical elements add wonderful depth to standard base building. Playing instrumental music in the background pairs perfectly with the abstract gameplay. The overall loop stays relaxing while offering excellent intellectual stimulation.
Schönes Spiel, jedem zum empfehlen!
Что можно сказать про игру? - проста как валенок. Нам даются простешие математические функции: сложение/вычетание да умножение. По карте разбросаны ресурсы в виде цифр 1-9 из которых мы и получаем требуемую сумму. Никакой автоматизации в игре не предусмотрено. Всё ручками. По сути, логическим завершением игры становится 30-ый уровень. Что меня удивило, так это какой-то неправильный разброс по достижениям. До 30-го уровня добралось только 7.5% участников, тогда как 1млн циферок доставило уже 12.7%... Но у меня получилось закрыть гештальд этим достижением только к 32-ому уровню. За свой ценник - отличная игрушка на пару-тройку вечеров. Особенно если выцепить по скидке.
Це прекрасно. Просто цифри. Нічого зайвого This is great. Just numbers. Nothing extra Якщо вам набридло кожен раз підбирати нову комбінацію є ультимативне рішення. Робимо завод з цехами, які виробляють ступені двійки, тобто: If you are tired of choosing a new combination every time, there is an ultimate solution. We are building a factory with workshops that produce degrees of two, that is: 1 - видобуваємо/extract; 2 - видобуваємо/extract; 4 - видобуваємо/extract; 8 = 4 * 2; 16 = 4 * 4; 32 = (4 * 2) * 4; 64 = (4 * 4) * (4 * 4); 128 = (4 * 4) * (4 * 4) * 2; 256 = (4 * 4) * (4 * 4) * 4; 512 = (4 * 4) * (4 * 4) * (4* 2); 1024 = (4 * 4) * (4 * 4) * (4 * 4); Результати додаємо і відправляємо в центр. Максимальне число, яке я зустрів було більше 9000, тож можна зробити ще кілька цехів, або підвести 3, 5, 6 тощо і множити їх на 1024 We add the results and send them to the center. The maximum number I encountered was more than 9000, so you can make a few more workshops , or add up 3, 5, 6, etc. and multiply them by 1024.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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