
Take a step back and relax with this point & click style mindfulness experience. Lovingly crafted in the style of a 90's adventure game, BLTFA Sim lets you explore a world that's all about taking care of yourself.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
This game is a labour of love. I know the creator but paid my own money for this as i know how much he put into this. I'm just some Brit and through this game i get a tiny stylised look at why Australians don't care about spiders and things. The comfort levels of this imagined oz are perfect. The soundtrack is a perfect match to the game. What more can I add? It costs 4 quid, buy the first hook into being left the ♥♥♥♥ alone.
BLTFA Sim is a very relaxing game, albeit short, with a calming serene soundtrack. There's lots to explore, funny little comments when you interact with things, and a great sense of nostalgia playing this type of game again. Great colour palette, simple design. Favourite room in the house is definitely the bathroom. 10/10, worth the ~$5 charge.
Ultimately, BLTFAS is a staycation simulator. You hang out at home wandering around your house, checking stuff out, petting your cat, and generally spend the day being left the F alone. And I think that's about all I've got to say about this one. I enjoyed it. Played on the Steam Deck, where it was fully functional. [code]If you found this review helpful and would be interested in supporting my Curator group, it would be appreciated. Cheers. https://store.steampowered.com/curator/32549618/[/code]
10/10 - Would be left the ♥♥♥♥ alone again
Lovely little game! Having affirmations and guided meditation built in makes this a great introductory tool for mindfulness techniques. The writing and music are both very good and succeed in providing a calming atmosphere.
This deserves to be a longer and more detailed project. As an extremely antisocial person I can say this is a beautiful game. Getting maximum score took a lot of wandering and random clicking, but I too have wanted to drop my phone in a sink and forget I bought it. Some of your progress comes from thinking in extremes. I hope the creator makes another game and expands on the themes here. This could be a very therapeutic experience for some people.
I didn't expect to cry while playing this but I did in fact cry. Playing this game is an exercise in peace, self-love, and learning to love others more openly. I did all of the mirror affirmations, half expecting an achievement, but what I got was more valuable than that. If you are a traumatised person searching for a glimpse of peace in a difficult life, I recommend giving this game a try. If you get nothing else from it, the music is lovely.
I appreciate the vibe the game is putting out. When you first launch into it w/ the chill music and a world of possibilities of happy things to interact with, that is a nice sensation. The daily affirmation typing at the mirror was by far my favorite part. The mediation you can do at the hammock is nice as well, although, I'm not sure how many will do a body scan while sitting at their computer desk. I think the 'score' tracking does go against the general feel of this game and contributes to a little bit of stress. While it specifically says it's not about getting the 'completion score', if you have a x out of x tracker on the top - people will focus on it. Achievements have irreparably broken us. The messages throughout are nice and witty. It hits the snag of most point in click games where the user will look/interact w/ objects multiple times to make sure they're getting all the novel text before moving on. I was a bit disappointed that the exploring was confined to the house - though, I guess that is where you're most likely to be left the ♥♥♥♥ alone. In the end, I don't know if the title fits what this experience is exactly. I expected more actively avoiding people or destroying more work equipment/escaping to an island. But it was an enjoyable short experience that definitely serves as a good laugh for the right person as a gift and maybe they'll enjoy it for 15min.
This is an odd little game. For some reason it's styled like an old adventure game... specifically like it was built on the 1980s Sierra Online adventure game engine. It does what it says on the tin. You just wander about your house doing the things that you like, and interacting with your cat, and a few self-help things. I completed the game (scoring 161 out of 161 points) in 38 minutes, including the time I tried and failed to get into the meditation audio track embedded in the game. What doesn't work: - The Sierra adventure game engine for me is mentally associated with dying a lot, for barely any reason, it's always in the back of my mind and is at odds with the intended vibe of the game. - True and authentic to the adventure game engine, movement is really bad and you get stuck on almost every object you could catch yourself on. Especially the steps in the front garden. This frustration also seems at odds with the intended vibe of the game. - There's a minigame where you look into a mirror and are invited to type affirming messages to yourself. This feels like ♥♥♥♥♥♥♥♥ but is at least optional. However, if you try to do it, you get stuck on about the 3rd or 4th affirming message because it wants you to write one of those fancy single quote characters where it should be an ordinary apostrophe. - If you go to the hammock in the garden, it invites you to an optional meditation session. It's spoken audio, incongruous to the 80s adventure game setting, but really the only way to do this. As this feature is optional, I wouldn't rate the entire game down on this, but I tried it and was... I guess this is a fun experience for normal people who manage to mentally block out most of their bodily sensations without thinking about it, to really be able to feel their surroundings. But for me... bringing my attention to every surface touching me made me itchy, bringing my attention to every single background noise sound that I already struggle to naturally filter out... was increasingly annoying. I was well on the road to sensory overwhelm so I quit out. Is meditation always like this? It was horrible. Things that work: - a few interactions in the house are quite amusing - My overall take away from the game is "instead of playing this game, I could be doing all the things in this game". Which for any other game would be a negative, but for this game, is the whole point. - The short length of this game gives you the free time to go away and do all these other things. - This game made me think... you know, I should try harder to appreciate my surroundings and try to relax rather than just rushing to the next thing, or worry that I'm not using my free time well. So overall, I think the game succeeds. Even the thing where it's constantly mildly irritating in so many ways... that is good, because in the end, going away and doing something better is your real goal. And so, I will give it a thumbs up.
Absolute garbage. Graphically vaguely like old school games, but this project is a short waste of time. Devoid of fun, enjoyment, quality, or ... honestly, devoid of just about everything that would have made it worth "playing".
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