
You’re a state-installed landlord in a totalitarian country. Place listening devices, steal and sneak into your tenants’ apartments. Use what you uncovered to report anyone capable of plotting against the state. You MUST! But WILL you?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 14 → 8.14/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−90% | 31.1Kreviews | 92% | — | $1M |
| $9.99 | 69ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1073 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
wont start at any of my mac
3 часа почти утра а я в еврейском логове. они умела изменяют свой вид
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 12.75/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Simplified Chinese*, Italian*, Traditional Chinese*, Japanese*, Polish*, Spanish - Spain*, Portuguese - Brazil*, Dutch* +2 more
| $13.99 |
| — |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
война это мир свобода это рабство незнание сила
I played through Conductor and Beholder 2, even though this game is the first one that started the whole series I have to say that it's the worst of the 3 games. The biggest issues I have are protagonist and ending requirements. In Conductor and Beholder 2 I managed to achieve best ending on my very first playthrough. But in this game it's impossible to achieve that during your first playthrough. Game will throw random ♥♥♥♥♥♥♥♥ at you that you have no protection from if it's your first time playing the game. Game will give you a quest that's like "Hey, you need to give us a ♥♥♥♥ ton of money, you have 1 ingame day to get it. What's that? You weren't saving money from begining of the game to complete this quest that just randomly poped up? Well ♥♥♥♥ you now your whole family will die". There are multiple instances of this crap in the game and the only way to not ♥♥♥♥ this up is by holding onto specific items that you got from quests for a very long time. Or go buy items that are cheap and legal before they become expensive and illegal. How is someone that is playing this game for the first time suppossed to know all of that? Enough of me complaining about hostility towards player's freedom. (SPOILERS FOR STORY) I really dislike our protagonist in this game. From the begining cutscene you can see he lacks empathy when he looks with hostility towards Hector when he gets taken away by the police. He is a bad father to his children, he never spends time with his 6 year old daughter and thinks job at mines is suitable place for his 17 year old son. He is also very dismissive towards his wife even when she is right about being concerned about their family. If that wasn't bad let's look at his canon version. He forgot to buy his daughter a birthday gift, neighbour gifted him book for his son's studies and he reported them for it (books are illegal in this game). He let his daughter die, he didn't pay for his son's studies which resulted in him dying in accident at his mining job. He willingly became slave for the authorities showing no mercy or empathy for other people that he had met. Which resulted in him being taken away by authorities so they could clone him so they have more obediant slaves like him. This also resulted in his wife being left alone with no children, no husband, no money and no future which resulted in her basically doing suicide by cop by shooting Carl's boss. Hector from Blissfull Sleep DLC is much better character (SPOILERS END HERE) Gameplay loop is cool and something unique but it's hard to have fun from playing when game gives you a middle finger by throwing impossible quests at your way that can only be completed when you prepare for them in advance. Same goes for DLC, even though protagonist is more likeable it suffers from same issues main game has. I would only recommend buying this on sale. I would also recommend buying Conductor or Beholder 2 if you want something that is more rewarding and fair towards the player. 4/10
norm
Game is good, great even, but certainly overly popular for what it's worth. Gameplay is simple and fun and the same can be said for the story. In 2026, a decade later, games have surpassed what Beholder has to offer: modern stories in games can be just as good as in some of the best books or movies. In Beholder, which is technically a story game, there is no philosophical questions or characters that make you think too much about them. With that said, it succeeds at being one of very few games that successfully implement a 1984-like vibe. The choices in the game have long lasting consequences and are all interesting, even if not particularly deep. The characters are again, even if not super deep, at least charming, and follow tropes that allow the player to easily relate to them, which further makes the moral dilemmas interesting. The art style is great. There are occasional hiccups with bugs. Nothing too major but a bit embarassing considering the game's huge success.
напоминает мне некую страну Z
I wouldn't consider buying it outside of a sale. The concept is nice, but the gameplay itself is painful sometimes. This is further worsened but a number of bugs
im madly in love with george danton im not okay
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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