
Embark on an emotional first-person narrative adventure where you control the story—and affect its outcomes—with your real-life blinks. With this innovative technique you will fully immerse yourself in a world of memories, both joyous and heartbreaking, as your whole life flashes before your eyes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Aug 22 → 17/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 24Kreviews | 98% | — | $3.5M |
| $5.24−65% | 1.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was such a beautiful game.
My tears helped lubricate my blinks... 10/10, emotionally devastating.
Amazing game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.2K | 89% | $17.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 9.6K | 90% | $19.99 | |
| $3.5M | 14.3K | 90% | $9.99 | |
| $3.5M | 7.6K | 97% | $11.99 | |
| $3.5M | 3.8K | 93% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $571.5K | 1.3K | 97% | $19.99 | |
| $105K | 557 | 100% | $9.99 | |
| $14K | 54 | 100% | $11.99 | |
| $5.7K | 66 | 76% | $4.99 | |
| $1.2K | 10 | 70% | $5.99 | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $1.99−80% |
| 52ratings |
| 86% |
| #220 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i cried
That was special
10/10 cried like a ♥♥♥♥♥
puto juego hermoso, lo odio con toda mi alma, es la mejor experiencia virtual que jamas alguien podra conseguir
Y'know… Back then, during my school years, I always wondered why do people (PARTICULARY girls) really like to do those random-ass "staring contest" with me… Like, why? What's the point of CHALLENGING me to do this somewhat USELESS contest out of nowhere…? But, lo and behold, after close to 9 years later since my school days that the [i]older[/i], [i]wiser[/i], slightly [i]fatter[/i], but more [i]intelligent[/i] me FINALLY gets it... It's simply because they were WAYYYY AHEAD of their time and that it was just a blessing in disguise to train and prepare me for this revolutionary and innovative game in the future called Before Your Eyes... Mhmm, yeap... Which looking back at it now, I do gotta thank them for that as they definitely have given me [i]at least[/i] some strength just for this moment… 🙂↕️ Cheesy essay hooks aside… In terms of gameplay, I literally DID NOT expect the blinking gameplay mechanic to be much harder than what I thought it would be. While the game starts off with parts where you can just blink "casually" like blink to look at stuff/unlock them and blink forward in time to get to the next scene… It slowly shifts to moments where I'd like to call: Quick Time Blink Events™ where you need to decide on a choice that might "alter" the story, which then descends to a literal DO NOT BLINK staring contest gameplay parts; which I find the most challenging, me thinks. Other notable gameplay include the epic "blink to Ctrl+C and blink again to Ctrl+V" gameplay, the marvellous "discount Aimlabs" gameplay where you use your crosshair to follow the highlighted part of the piano to play a song, and the awe-inspiring "close your eyes to hear people mumbling" gameplay, to name a few. Either way, I think the game is thoroughly entertaining to play with till the end! It might not be long, but it certainly understands that it’s a game and it's definitely not one of those "artsy" games that somehow forgot that it’s a game kind of thing. In terms of the story, all that I can say is that it’s a VERY grounded kind of story, without explicitly spoiling it. MIGHT not be for everyone; it doesn't have the usual [i]out-of-this-world[/i] story that would get dem Gen Z ADHD-ers, acoustic people, or even the sussy baka anime people who are too used to anime-level kind of stories and plot… But I feel like it’s a story that's [i]very[/i] relatable… Well, to me, at least... And, not gonna lie, this one GOT me on an emotional level, surprisingly. Like, literally got me teary-eyed at the end... Maybe it's because of how certain aspects of its story reflects a bit of my real life, maybe it's because I'm that one weird-loner kid, maybe it's because of how my parents wants me to be somebody I'm not, or maybe it's because of how it ends off with essentially the person that I have this love-hate relationship telling me how they really feel about/picture of me… I don’t know; it just got me drowning in emotions, tbh. All in all, for me, Before Your Eyes is [i]definitely[/i] a very interesting game that I enjoyed. While the blinking mechanic isn't the kind that would woo Valorant players nor the story would be enough to make anime nerds cream... I think this small, down-to-earth, and quirky game is [i]enough[/i] for a person like me who's into interesting stuff to recommend other like-minded people to, at least, give this a try and experience it for yourself!
Best story game I've played hands down. Do yourself a favor and try it out. I guarantee tears will be shed though.
为每一次不小心眨眼而错过的细节而感到懊悔,眨眼交互让我第一次体会到怎么看也看不够的感觉,剧情美术音效交互都非常好,最有沉浸感的游戏之一
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.