
BeastLink is a giant multiplayer Kaiju game featuring intense PvP or PvE combat. Humans, vehicles and Beasts collide in urban environments where everything & everyone can be destroyed. Build your Link, command giant Kaijus, and unleash devastating power before it consumes you!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
The world didn’t end. It evolved. Humanity survives in shattered strongholds, colossal creatures rule the ruins, and survival depends on the very technology that ended everything.

BeastLink is a brand new experience where humans, vehicles, and colossal Beasts collide in fully destructible cities at unprecedented scale. Fight your way through war-torn urban cities, amass the coveted serum, and use it to Link with towering Beasts, each with unique abilities and combat styles. Play as both human and beast across multiple game modes solo or with other players. Deploy vehicles like cars, helicopters, tanks and aircrafts to unleash chaos, bringing everything crashing down. The stronger your Link grows, the more power you command…and the more it threatens to consume you.
Smash skyscrapers, obliterate city blocks and reshape the city skyline with our proprietary “SuperDestruction” technology, a groundbreaking destruction system where everything can be reduced to dust.
Key Features
BECOME THE BEAST
Earn serum and BeastLink with dormant Kaiju, unlocking unique abilities, playstyles, and devastating powers.
HUMANS, VEHICLES, AND BEASTS ON ONE BATTLEFIELD
Fight as a human, support your squad with vehicles, or become the ultimate weapon. Every role is needed in large-scale, team-based warfare.
SUPERDESTRUCTION
Level entire cities with a fully-networked, physics-based destruction system. Collapse buildings, carve new paths, and weaponize the environment. Every match reshapes the map - nothing is off limits! Destroy anything you see! Each map contains hundreds of thousands of destructible items!
MULTIPLAYER MAYHEM
Battle across huge maps designed for up to 32 players and multiple active Beasts, delivering chaotic gameplay at scale.
MASTER UNIQUE BEASTS
Control a growing roster of Beasts each with distinct strengths, abilities, and playstyles, from agile aerial hunters to relentless close-range brutes.
A WORLD ON THE EDGE
Uncover the truth behind the world-ending outbreak and the cost of keeping humanity alive.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 201reviews | 50% | — | $103.9K |
| Free | 15ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is unoptimized and idk if its ray tracing or what but the lights can blind you and i even turned off DLAA and it did not change a thing, Sometimes the textures well not load right away and it makes it lag. The game can also just start to lag randomly, This is just not ready I would just wait and see how it improves in future updates then if things improve then get the game but as of right now i do not recommend. I could not even get through 1 hour of of this game because of all this stuff that's going on. I well change my recommendation when i see improvement.
This game is not reddy for a relese yet simpel as that love the idea but it needs more work to get in to Early access and i think in its current state its going to die due to geting to many Negative Reviews. Devs work on it more if you need munny ask for that and dont just go and pop it up when its not Reddy To player hold on for at lest a bit untill it gets more stabel and opptomized and i know early access is early access and im treating it as early access in this Review.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote][url=https://store.steampowered.com/curator/33401179/]Follow my curator page for more reviews![/url][/quote] If you have a high end PC, then yes, I would recommend BeastLink in its current state because it's extremely fun and has some of the most impressive large-scale destruction I've seen in a game. https://steamcommunity.com/sharedfiles/filedetails/?id=3786193245 [i]However,[/i] If you don't have a high end PC then I would say wait for optimization. I have a 5080 and I'm getting around 50-60fps with everything set to high and DLSS set to Quality. Once buildings start falling apart it can drop down to 30-40fps. I imagine this would be nearly unplayable if I was still on my old PC that had a 3080 and 9700K. It's a shame to see the game sitting at Mostly Negative, but I understand why people wouldn't recommend the game if they can't run it. The only negatives I really have excluding performance are things that I think are pretty easy tweaks and additions for the Early Access period. Things like [strike]no progression in the bot modes (like Playground)[/strike] [i](edit: devs fixed this today!),[/i] the lack of key rebinding, lack of separate mouse sensitivity sliders for human/kaiju/vehicles. Thankfully it seems like the devs are very receptive to feedback, I see that they're responding to most threads in the forums as well as in their Discord. https://steamcommunity.com/sharedfiles/filedetails/?id=3786193272 As far as gameplay goes I have almost no complaints. Playing as a kaiju feels fantastic, destroying buildings as one (or even as a human) looks incredible, the AI for bots seems surprisingly pretty good (especially kaiju), vehicles feel great to drive and fly (though ascend/descend being on E and Q is psychotic lol). At one point I shot a rocket at a spider and it blew off half of its legs yet it still kept crawling toward me. Stuff like that is really cool to see. The core of this game is really good, and I'm excited to see how it shapes up throughout Early Access. Hopefully those who gave it a negative review will give it another chance once it's more optimized. https://steamcommunity.com/sharedfiles/filedetails/?id=3786192210
The performance issues are GREATLY overexaggerated. Feels like this game is being review bombed by some salty ex. Turn render distance to medium and the game runs fine. It's a unique concept with fast paced action. Great for dropping in with friends and having mindless fun. The progression system is amazing. Game devs - don't let the salty ex review bombs discourage you, this game is already GOOD and could easily be great with more time in the oven. P.S. Hearing the voice of Gary is like being smothered in between Mary Magdalene's bosom. It's pure ecstasy.
This is a front end for Microsoft to steal other peoples AI projects.
Game idea is great , However it was glitchy and unplayable . I have asked for a refund.
唯一的的优点就是他的玩法,其他的全是垃圾
Yeah I wish I could be positive about this but I can't. Game is wonky, was fine with it till I got to the character editor....it completely froze and CRASHED my entire OS...that was enough for me to decide I didn't wanna play this... I'm use to games crashing but crashing your entire pc?....erm. yeah...
I played this game on the Xbox ROG Ally X. I really love the idea of this game and exactly what they provided to give us that old-school rampage 2026 style fun. The problem was my game had a maximum of 18 fps and frame gen was automatically on so when I turned it off, the FPS went down to 8. It was just completely unplayable for me, but I still played through the 18 FPS for 30 minutes to see what the potential of the game was about. I have no idea why they don’t give us the build that they used from the video that they have on the store. It kind of sucks seeing video gameplay thinking that that’s what you’re gonna play and as soon as you download the game, you get rug pulled. As far as handheld go, if you’re planning on playing this, you will be disappointed therefore I cannot recommend this game in it’s current state.
its early access, its a clunky of course needs work but its gonna far as long as the devs keep working on it. Really cool game and idea
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