
BeastLink is a giant multiplayer Kaiju game featuring intense PvP or PvE combat. Humans, vehicles and Beasts collide in urban environments where everything & everyone can be destroyed. Build your Link, command giant Kaijus, and unleash devastating power before it consumes you!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
The world didn’t end. It evolved. Humanity survives in shattered strongholds, colossal creatures rule the ruins, and survival depends on the very technology that ended everything.

BeastLink is a brand new experience where humans, vehicles, and colossal Beasts collide in fully destructible cities at unprecedented scale. Fight your way through war-torn urban cities, amass the coveted serum, and use it to Link with towering Beasts, each with unique abilities and combat styles. Play as both human and beast across multiple game modes solo or with other players. Deploy vehicles like cars, helicopters, tanks and aircrafts to unleash chaos, bringing everything crashing down. The stronger your Link grows, the more power you command…and the more it threatens to consume you.
Smash skyscrapers, obliterate city blocks and reshape the city skyline with our proprietary “SuperDestruction” technology, a groundbreaking destruction system where everything can be reduced to dust.
Key Features
BECOME THE BEAST
Earn serum and BeastLink with dormant Kaiju, unlocking unique abilities, playstyles, and devastating powers.
HUMANS, VEHICLES, AND BEASTS ON ONE BATTLEFIELD
Fight as a human, support your squad with vehicles, or become the ultimate weapon. Every role is needed in large-scale, team-based warfare.
SUPERDESTRUCTION
Level entire cities with a fully-networked, physics-based destruction system. Collapse buildings, carve new paths, and weaponize the environment. Every match reshapes the map - nothing is off limits! Destroy anything you see! Each map contains hundreds of thousands of destructible items!
MULTIPLAYER MAYHEM
Battle across huge maps designed for up to 32 players and multiple active Beasts, delivering chaotic gameplay at scale.
MASTER UNIQUE BEASTS
Control a growing roster of Beasts each with distinct strengths, abilities, and playstyles, from agile aerial hunters to relentless close-range brutes.
A WORLD ON THE EDGE
Uncover the truth behind the world-ending outbreak and the cost of keeping humanity alive.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 201reviews | 50% | — | $103.3K |
| Free | 15ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
BeastLink ist für mich leider eine riesige Enttäuschung geworden. Für den Preis bekommt man meiner Meinung nach einfach viel zu wenig geboten. **Punkt 1 – Wurf- und Fernkampfangriffe:** Wurfattacken oder Schüssen von Gegnern auszuweichen ist teilweise praktisch nicht möglich. Viele Angriffe verfolgen einen so stark, dass selbst eine Richtungsänderung kaum etwas bringt. Dadurch fühlen sich viele Treffer einfach unfair an. **Punkt 2 – Monster- und Menschen-Gameplay:** Sowohl das Gameplay als Monster als auch als Mensch fühlt sich für mich fürchterlich an. Als Monster ist man extrem langsam und träge. Man hat ständig das Gefühl, viel zu schwerfällig zu sein und nicht schnell genug auf Situationen reagieren zu können. Aber auch als Mensch fühlt sich die Steuerung und Bewegung nicht wirklich gut oder flüssig an. **Punkt 3 – Sounds und Fahrzeuge:** Was zusätzlich extrem negativ auffällt, ist der Sound. Bei Fahrzeugen gibt es teilweise fast gar keine richtigen Geräusche. Und wenn Sounds vorhanden sind, wirken sie oft sehr schwach und billig. Gerade bei Fahrzeugen fehlt dadurch komplett das Gefühl von Gewicht, Geschwindigkeit oder Atmosphäre. **Punkt 4 – Animationen:** Auch die Animationen als Mensch sind teilweise verbuggt oder sehen einfach schlecht aus. Bewegungen wirken stellenweise unfertig und nehmen dem Spiel zusätzlich jede Immersion. **Punkt 5 – Map und Abwechslung:** Ein weiterer großer Kritikpunkt ist die Map. Gefühlt spielt man immer wieder auf derselben Karte und sieht ständig die gleichen Bereiche. Dazu kommt, dass sich die Aufgaben und Abläufe sehr schnell wiederholen. Man hat nach kurzer Zeit das Gefühl, immer und immer wieder das Gleiche zu machen. Dadurch fehlt dem Spiel enorm viel Abwechslung und es wird sehr schnell eintönig. **Punkt 6 – Performance:** Dazu kommt die schlechte Performance. In Kombination mit dem ohnehin schon trägen Gameplay fühlt sich das gesamte Spiel dadurch noch unangenehmer und unfertiger an. **Fazit:** Das Spiel wirkt für mich aktuell einfach nicht fertig. Das Monster-Gameplay ist träge, das Menschen-Gameplay macht ebenfalls keinen Spaß, Fernkampfangriffe sind teilweise kaum vermeidbar, Sounds fehlen oder sind schlecht, Animationen sind verbuggt, die Map bietet kaum Abwechslung und man macht gefühlt ständig dasselbe. Und genau das ist für mich das größte Problem: **BeastLink macht aktuell einfach keinen Spaß.** Das Grundprinzip hätte eigentlich Potenzial, aber im jetzigen Zustand ist der Preis meiner Meinung nach überhaupt nicht gerechtfertigt. Sehr schade, denn ich hatte mir deutlich mehr von dem Spiel erhofft.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pros: Giant monsters fighting. little soldier guys running around shooting rockets. Destroying buildings. Cons: Monsters move really slow making combat limited on the excitement. Game froze to the point I had to alt F4 and reopen.
Trailers look great, but it feels and looks like a slapped together set of UE5 assets. Ended up refunding quickly. Maybe it’ll get better down the line, but it’s far too rough at the moment.
I'm recommending this, but with a caveat: This is a $4.99 game (right now), with the potential to be so much more. Do I think it will get there? Probably not, but I say try it at your own risk. The controls are wonky and it's full of old school jank, but core concept and gameloop are engaging and fun. There's a surprisingly a fairly large number of customizable options to suit your personal gameplay too. Reminds me a lot of a very early indie version of Titanfall, but with Kaiju (this is not a bad thing). If the devs develop it and really put A LOT of polish on it, then it could be a gem.
Jogo divertido e interessante com Kaijus, é muito legal dominar as feras e destruir toda a cidade! É um jogo apenas para quem possui um hardware muito bom! ★★★★ Visual ★★★ Jogabilidade ★★★★ Trilha Sonora ★★★★ Diversão ★★★ Tradução ★★★★ Conquistas Deixa o like ➲ https://youtube.com/live/GDP78jLC_7Y
Amazing concept seems like they are working with what the community is asking. Still in alpha but if they keep working with the community this will be an amazing full launch.
tem potencial, mas ainda preciso de muito refino tanto de jogabildiade quanto de perfomance.. mas foi divertido o pouco que joguei.. é uma pouco explorado
Pre September third update the game worked fine on my pc without lag or any other issues, post patch however broke the game for me and caused immediate crashes as well as loss of save data. I tired all troubleshooting I could find. I tried contacting the devs on the discord link they provided (it doesnt work), I reported every single crash and posted the issue on the game forum. Today I try again and I see that my computers graphics card no longer meets their minimum requirements. Why did a patch and a few days without play change the requirements of the graphics card? While it pains me to do this because I really did enjoy the game while it worked, if there is not going to be fixes for systems that are not top of the line expensive gaming pcs (mines a 4 year old mid range) Then why let this team keep the money spent if they arent going to enable us to keep playing. This review prepatch wouldve been a 5 star ♥♥♥♥ yes review but if its not accessable then that goes down the drain. I hope the dev team learns from this and fixes this problem before trying to add in anything else.
惜しいゲームではある、良くなる期待してギリギリ返品していないだけ。 武器や戦車が強すぎてはいけないと思うけども、怪獣に乗って戦う前提のバランスが良くないかな。 戦う手段が色々あっても攻略手段が一つしかないなら選択肢とも言えない。 ゲームモードで最適な行動が変わるのは良いとおもう。ただどうしたら良いか解りにくい。
面白いゲームにして欲しい期待感からおすすめにしときます。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $5.3M | 7.6K | 83% | $19.14 | |
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