
Beasties is a lovingly 🧡 hand-drawn 2D monster trainer game with a turn-based puzzle combat, where you take on the role of a Beastie trainer.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
O jogo é bonito, mais é complicado de jogar no controle ou mesmo no mouse. Ainda sim é divertido!
I really enjoy match 3 puzzles mixed with rpg elements, such as Hero Emblems 2 or Match Land, but this one is quite underwhelming. Thankfully I didn't spend much since it was in a bundle but after about a third of it, it feels very repetitive. I would much rather just play bejewelled for a more polished match 3 which is unfortunate since I had such high hopes for this game. I suppose my biggest complaint in this game is how it encourages you to not go for combos by going for a 3 match of a specific color instead. You have different creatures that use these colors to do different abilities, which sounds cool at first until you realize you can't use 2 of the same color creatures effectively. So you mix a few creatures up and feel like you're finally putting a team together when you realize you have to walk quite a bit since the next fast travel is quite far and you're just fighting weak monsters so much to get to the main spot. I really took my time in this game trying to explore and catch different poke....beasties, and was happy to finally get to the second portal. But by the time I got there, i made it to the third one very quickly and the final boss not long after. It really felt like I was punished for exploring by getting so powerful. One could say that I got a lot of hours out of a fairly cheap game, but it felt more grindy than fun since you have to fight so many weak dudes just making your way around. If you want to check it out, definitely get it on sale and keep your expectations low so you can enjoy what it does have to offer.
This s the first time the match 3 gameplay wasn't satisfying.. it felt unfair and at times frustrating. And for a game where you have to walk everywhere the walkspeed is way too slow! I liked collecting Beasties, but Meowa carried me all game. Way OP but cute!
Beasties is a match-3 puzzler, monster catching RPG-lite. Think Bejeweled, Puzzle Quest, and a bit of Pokémon. It’s a frustrating game in that its clear its had a lot of care put into its world, art and monster designs, yet whiffs the basics with really unsatisfying battle mechanics that pale in comparison to what Puzzle Quest or Gyromancer were doing a decade ago. A Bejewled style match-3 is a Bejeweled style match-3, but Puzzle Quest made things more interesting by giving you abilities that could strike enemies directly, or, more importantly, influence the board directly. Being able to convert gems to colours that favour your team and build, or merely that wouldn’t benefit the opposition meant that every battle could be approached with strategy, and that even with your back against the wall, careful planning might allow a satisfying ‘Hail Mary’ victory, even at the jaws of defeat. In Beasties, you’re at the behest of the cascade, with your only influence over the board being to make matches, with a match of 4 or better affording an extra turn. No attack gems on the board? Well, you better hope no drop into position for the enemy as otherwise you may end up losing one of your monsters through nothing but RNG and the cosmic will of the universe. Other annoyances: Zero onboarding, meaning that I didn’t even know how to catch additional monsters until an hour or so into the game; Random battles that seem to take inspiration from the very worst of the NES era by popping up every 2 or 3 steps; No resurrection items meaning that to bring a Beastie back to life you need to walk painfully back to the game’s single village; No ‘Pokédex’ or stat tracking, meaning that the compulsion to collect dies pretty quickly when you realise there’s nothing specific to aim for. I enjoyed it enough to complete, but not enough to recommend.
Feels unfinished and clunky. Not even all quest givers are on the map, keyboard stops working when starting the game, match 3 mechanic makes not much sense. Its just a bad game - im sorry.
no
Juego corto pero entretenido, mejor comprar en oferta. 5/10
Pau no seu cu Gamer Lucky. Selo Ingozavel.
Très bon jeu pour ceux qui aiment jouer de la stratégie au combat tour par tour; riche en récit. Ce joue très bien avec la souris. Bravo, beau travail à l'équipe. 9.5 / 10
Me gustó. Demasiado cortito pero fue muy entretenido.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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