
Bean Stalker is a climbing action-adventure game. As a Stalker, you need to craft, loot and fight endless hordes of enemies to finally defeat the greatest one: the spirit of the tree. All of this in a procedurally generated environment with a touch of steampunk style.
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About

About the game
The branches reach up to the sky, and the beanstalk provides a link between Earth and the Upper world. Every continent and every climate rises from the underworld. An endless horde of creatures descend from the sky and crawl out from the depths. You must hunt and adapt to a new way of vertical life. Become a Stalker of this New Realm. Use your Blade Slammer and turn into more than a hunter of this new world.
Evolve, create, develop to be the most skilled among all, and defeat the spirit of the tree on top.

Endless variations
Every time you put on your headset, the realm of the beanstalk will be different. The game includes procedurally-generated random vertical worlds with immense verticality, sandbox-like elements and constantly changing quests and challenges. You will never solve a quest or find an adventure the same way twice, so do not forget to make the best shots of your gameplay.
You cannot climb the same way twice
Use your Blade Slammer not only for face-to-face fights but to wander around the branches and reach the top. Experience the feeling of real climbing with the unique vertical platform elements, from the comfort of your own room.
Survive
Unique challenges wait around every corner. Beware of the creatures of the beanstalk; they have already fought their way to the highest branches for the sweetest of saps. Defeat them to gain the most valuable resources.
Don't hesitate to leave the tree and save your skin. You can always come back wielding better equipment and be ever ready to defeat the foes that block your path to the top where you will face the spirit of the tree
Craft
You’ll need to craft different tools and solve quests to reach higher levels and face the spirit of the tree on top. You can craft swords, crossbows, shields, grenades, and grappling hooks to make your movement more efficient across the branches. Don't forget to use your Book of Crafts!
Brace yourself for a brand new adventure in this strange world!

We are truly excited that the third Stalk is available now as a free update. The Arctic level update adds even more content from additional weapons, enemies to fresh puzzles, a new boss, a unique temperature system, and a completely new environment.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Best $3 ever
I bought this on sale out of curiosity and took some time to give it a fair shake. My first impression was that it's rough around the edges...and I was right. BUT I also want to give credit where credit is due too. In case it wasn't already clear, the point of the game is two things: climb the beanstalk(s) and grab loot. Use what you loot to progress and make climbing easier and more enjoyable. Fighting is (usually) optional, depending on how good you are at zipping around as you climb. There are bosses that require you to fight and can be very difficult if you don't have appropriate equipment. There are some bugs. Most of them are not game-breaking, and the ones that are are not easy to do. The worst ones for me tended to be environment and item related, where sometimes you will drop something you intended to put in your backpack and instead of falling off the stalk forever, it will fall into a spot on the floor where you can't reach it. Very frustrating. Still, my biggest annoyances were not the bugs but the lack of general polish. [i][b]For example[/b], in the first area there are small flying enemies. You are supposed to be able to hear them coming and use the audio cue to react to them before they reach you. Occasionally, one will have no audio cue and catch you off guard when you suddenly take damage. Another example is that many flying enemies (and even some walking ones) will clip straight through the environment to get to you. It was maddening how often that happened, where I'd be able to hear an enemy and they can hurt me but I couldn't see them because they were clipped inside the "floor".[/i] That said...I did like the game overall, especially for the price I got it for. I can see what the devs were going for and honestly, they could have done much worse with it. We need more VR games like this one, and would definitely like to see the devs try their hand at refining the concept or going for a sequel. I can easily recommend getting it when it's on sale. Current full price ($20) might be a bit steep for what it offers, but would be a good gesture to the devs who do seem to care for what they created.
in almost 9 hours of playing i can say this game is amazing, I really really hope they add more levels if not more stuff to this game cause this game is a 10/10 vr experience and the most fun i have ever spent inside a vr game i can highly say this will have you play for hours and lost in a world of bean stalking killing bugs, finding resources/treasures and more If you have not played this game you are missing out and I bought this for 3$ man this game is awesome, DEVS PLEASE ADD IN MORE THINGS TO THE GAME make it more awesomer.
If you're scared of heights prepare for a heartattack. I really wish for alternative control schemes (should probably test SteamInput now that I think of it), because pressing and holding the thumbstick to run is a prime way to break it off. Other than that, its almost ilke an extractino shooter. You climb this massive beanstalk, collecting resources and then you gotta escape before you're killed. Then you use those resources to craft yourself stuff with cool little interactive objects and then rinse & repeat. There's also concept of day and night but I only played one mission so I have no clue what is the difference. The only two problems - this game is BORN to have a wingsuit or a parachute or a glider, and it doesn't have any. You get grappling hook and the zip line and they're cool and all but still. Second problem, very often the main climbing hook just disappears from my arm and settles back on my belt, while I'm trying to grab stuff with my bare hand. Buggy, hope it gets fixed.
This game is like uncooked pizza. The topping looks good, the cheese smells delicious but the dough is raw. If you paid full price for it you probably would like to get some kind of recompensation but because it was super cheap you just dig in and feel ill later… [b][Core gameplay] [/b] there is not much to complain about, you have the basic task of climbing to the top of the stalk, collecting resources for new blueprints and lastly killing the boss of the level. Sometimes you encounter special islands that provide you with more materials to craft with. [b][Option] [/b] in this game are bare minimum. I found it disappointing that there was no option to enable “virtual crouching” to help people who don’t like to bend their knees. [b][Crafting system][/b] I have no idea who approved it but I bet this person never tried to craft items in bulk. To craft something you don’t need to chose specific blueprint form the book All you have to do is place the CORRECT amount of required items on the crafting table. It might seem alright at first but when you start crafting items like ammo it becomes tiring because not only every item and amount must match if you put anything else on the table it might craft something else or just block you from crafting. So before even attempting crafting anything you create piles of requested materials on a floor so you can pick it up without unstacking then but it still looks something like this {Grab a item > place correct amount on table > repeat if you have more types of materials requested <> grab a hammer > smash x3 > take crafted item > repeat if you need more <} and no you can’t skip any step [b][Smelting ores] [/b] To my surprise they manage to ♥♥♥♥ this up too. if you smelt 10 ore prices it will slowly create a “tower” of ingots that after reaching height of 7-8 will fall over the floor or in best scenario back to the furnace. you might ask Jim why is this so bad? well bending your knees or back to collect items from the ground every time when you smelt ore is not fun for less active players if only there was some kind of button to duck or a better output for ingots [b][Inventory management] [/b] They give you a chest with unlimited space. Devs were so kind to give us simple categories so we don’t have to search for items. BUT if you have item that reached max stack size it will take another slot if multiply this by idk 20 and you will have few pages full of one type of material and no you can’t sort it by own, chest sort stuff automatically but it will not stack them together so you might end up with 4x[item a] 2x[item a] 1x[item a]. if dev gave us unlimited space why not ignoring the max stack limit? is just beyond me…. [b][Missions/quest] [/b] “it just works” but it would be nice if the reward items were already stacked together if you finish all the mission in one go you will have a beautiful explosion and big mess in your base. [b][Item Slots and Backpack] [/b] your backpack opens relative to your hand angle and high so forget about using it while falling down. There are four weapons slots, two on your back and two in your backpack. Using your backpack in the middle of combat will always end with losing health so switching weapons or healing yourself is ♥♥♥♥♥♥… (there is a easy fix for that just when you are about to grab items from your back if you press trigger before that it will switch with item in slot backpack) [b][hostiles] [/b] i don’t wanna talk about it but having small flying enemies that can shoot and glitch through floor from any direction is not fun So like I said, this game is like uncooked pizza. It looks good but if you bite it to it you realise the dough is uncooked ruining the whole joy from eating it. And the only reason i recommend it is because you can at least eat the top for dirt cheap
i worked year's on my fear of bugs just for this game to make me horrified all over again, i can't play more of this i keep screaming from the jumpscares and throwing my headset off my face. im going to break my vr headset. HEAVY WARNING BEFORE PURCHASE, nonstop ♥♥♥♥♥♥♥ eerie creepy bugs throwing themselves at you and on you and it just get's more and more horrifying. I have officially been filtered.
this is my favorite and by far the best VR game on steam.
It's a shame that this game is not supported anymore. 3 of my friends and I discovered the game recently after it went on sale. Tons of fun with 4 player co-op with lots to do.
Good game but incredibly bad optimization. You should install this on SSD and have set everything to lowest setting. The game is basically looter climber. Worth on sale otherwise, no.
I really don't know why this game isn't bigger. Someone give this to habie147 so it will immediately get a boost in the player base. This has to be the most underrated game out there. crafting, customization, puzzles, collectables, and all coupled with the randomness of how you decide with your group to tackle any challenge. It's great, and more often than not on sale. get it. its awesome! Edit: I figured out why nobody plays this. So, to start, the amount of bugs is pretty big. Sword wont register down swings only up swings, Cant hit enemies that can hit you an extra arm length away from the player, the player gets pushed away from EVERYTHING, useless bees spawn behind you for no reason. Its like the people making the game were too worried it would be boring without constantly being harassed. Not being able to hit enemies and broken weapons is the worst part of it all. When climbing, you constantly get pushed away from any swing, you cant run and jump next to any edges. Developers abandoned this a while ago and other players aren't on here but it was such a cool concept I thought it would be great to try. My mistake. Do not buy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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