
A dynamic soft-body physics vehicle simulator capable of doing just about anything.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 850 reviews with recorded playtime.
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i like it
да
разъебался на грузовике, рекомендую
很累不想玩
게리모드 자동차 버전 휠로 하면 포스피드백 디테일해서 좋아요 재밌음
very fun but can be boring sometimes and also lags alot
игра имба если иметь хороший комп чтобы держал большой трафик и огромную карту,затягивает
更好的法国队得分
Doesn't run well and has too many bugs! I used to play this game quite a lot. Back then (2-3 years ago), my Laptop with an RTX 4060 and only 16 GB of DDR4 RAM could run the game at over 100 FPS on high graphics settings. Now the game is just turning to ♥♥♥♥, honestly. There have been no updates, and there are many bugs. On my new PC, which is way better than my old laptop, I'm lucky to get 150 FPS (with freezes) on high graphics at 1440p. Also, a lot of textures are missing, and the game crashes often.
good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain, German +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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