
A dynamic soft-body physics vehicle simulator capable of doing just about anything.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About


Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 419Kreviews | 97% | — | $244.5M |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
car
its Too adidcting
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $246.8M | 1M | 98% | $14.99 | |
| $247M | 682.8K | 96% | $19.99 | |
| $247.2M | 411.8K | 95% | $29.99 | |
| $240.4M | 234K | 85% | $59.99 | |
| $236.3M | 320.4K | 88% | $29.99 | |
| $253M | 416.3K | 82% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.4M | 41.5K | 88% | $29.99 | |
| $24.4M | 44.2K | 92% | $19.99 | |
| $402.8K | 1.2K | 48% | $11.99 | |
| $288.3K | 273 | 71% | $24.99 | |
| $12.3K | 32 | 88% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #46, worst CA #98 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Spanish - Spain, German +1 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it bugs and it is boring and just ♥♥♥♥
BeamNG.drive — единственная игра, где я стал инвалидом, не вставая с дивана. Провёл 200 часов, разбивая машины так, будто это терапия. Врач прописал — меньше стресса. Я купил BeamNG. Теперь мой BMW E30 разваливается на части от чиха, а я снимаю это на 4К и выкладываю в «Тикток» как триллер. Физика настолько реалистичная, что после аварии у меня болит шея. Спасибо, BeamNG, теперь я понял, что такое whiplash — в виртуальной реальности. P.S. Мой сосед думает, что у меня гараж. Слышит скрежет металла каждую ночь. Это не гараж. Это мой режим медитации. Рекомендую. Особенно тем, кто боится водить в реальной жизни. Здесь можно разбиться сколько угодно — и мама не ругается.
I love crashing into other cars and then coming home to play beamNG, so realistic
AM YALANIYO OFF
豪玩
Me love smashering car
这款游戏吃电脑配置,对显卡和显存要求高,好玩,可以给我点个赞吗,谢谢
Прикольная игра, если покапатся в механиках и остальном то можно найти много интересного, рекомендую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.