
VR COMIC SUPER HERO GAME"BE THE HERO" is a transitional super hero game which takes you from an interactive comic book to playing as a powerful ninja hero with intense action and fluid locomotion. Stop dreaming, it's time to Be the Hero!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English**languages with full audio support
Reviews
lasted 30 minutes before i was bored out of my mind. It was 100% hack and slash, you get two super moves and the enemy AI are less then aggressive. The charging of the super move was instant and almost always charged, so it can be abused. The comic portion of the game was cool, not worth 20$ probably 2$ maybe.
I usually don't write reviews, but this game is fantastic! This quickly became one of my favourite VR games. I absolutly love having the scabbard. Unsheathing the sword feels really nice, but putting it back isn't as satisfying. It takes a few clicks of the trigger to get it to go in sometimes. I would also love to see an option for running in the direction the hands are facing insted of the head, so you're able to look around while running. The story is interesting and the ending gets me really excited for whats next! [spoiler] I really hope the next part takes place in a city! Seeing a game like this in present day gets me really excited! I really want to be able to run up a building! [/spoiler] I definitely recommend this game!
Sheathing the sword is the only enjoyable part of this game. Enemies are boring to fight and put up little resistance. The Super Moves are only fun for the first few times you use them as there are only 2. You also get the super moves far too often so you can just spam them and finish the fight in what feels like seconds. There is also 0 tactile feedback when you slice at enemy. The running is okay however i could do with some adjusting. i dont like that you sprint into walls to climb them because it means that youre staring at a really bad texture until you reach the top. The boss battle is one of the most boring things ive ever done in VR. For some reason they stick you in a tiny arena with him so you have barely any space to move without bumping into a wall. I had to quit half way through it as i completely lost interest in where the game was going. Hopefully the game improves dramatically in future updates cause this games is definetely not worth the £15/$20 people have paid.
Awesome game so far, love the comic theme of this game and the movements as well. Excited to see where this game goes!
This game katana controls so perfect but ı dont know where ı must go, and enemy npcs so dumb and thet have realy bad animations if this game fix that problems thats realy fun experince but now i don't recommend +katana controls perfect +katana abilitys (lighting strikes) +ensheathe the sword realy satisfying but have some bug sometimes +musics and sounds +run and jump controls realy fun -dumb npcs -bad enemey animations -does not know where to go (player) realy need map this game
Couldnt play it for long. Its making me motion sick.
<2019/2/13 追記> アプデによりBOSSまでのステージ構成が変更。 無駄に広く長いMAP、パラパラと出現し突進してくる雑魚敵、近づくまで動かない中ボス、ラストはVRでQTEをやらされる…漫画的演出を入れたかったのかな。 Sairent〇のようなスローモーションが掛かる新武器「弓」が追加されたが、威力は低く狙い辛いし派手さも無く面白味が無い。 結果、戦闘は突進して刀を振り回すだけになる。 以前あった突進チャージ、範囲チャージは削除されて遠距離チャージ攻撃が追加された。 中ボス相手に遠距離から一方的に攻撃する以外に使用目的が無い。 疾走感がウリ?のゲームで立ち止まって使用する技は必要なのか疑問。 ↓ここから私の勝手な意見↓[spoiler] BOSS戦は惜しい気がするので移動は韋駄天システムを生かした「To The Top」のようなタイプにして戦闘はBoss戦のみにした方が良いんじゃないかと。 現時点のボウリングのピンに突進して倒すだけのような雑魚戦に楽しさを感じない。[/spoiler] ↑ここまで↑ 残念ながら現状ではあまりプレイをお勧めできません。 --------------------------------------------------- <9/21 追記> 有料β継続中。 アプデによりスコアアタックが追加。 出現する案山子軍団を倒すだけの単純な物。 TGS用かな?。 ストーリーモードについては移動先が陸続きになり迷うことがなくなった。 敵AIの戦闘行動変更?されているみたいだが、ただの案山子であることにかわりはない。 左右のオプションボタンを同時押することにより切腹できるようになった。 切腹するといつでもタイトル画面に戻ることができる。 正直、どうでもいい。 --------------------------------------------------- 小一時間程プレイ。 Boss戦終了後、仮面装備したら忍者刀が降って来て刀に「to be continued」の表示。 コントローラー操作しても待ってても何も進まないんですが。 記事見たら現在のプレイはここまでなのね。 今後、ストーリーの追加や武器、忍術システムの追加がされるとの事。 基本操作方法はprototype版と変らず。 3回刀を振るとチャージ攻撃を放てる。 チャージ中は正面突きで突進、振り下ろしで自分を中心とした範囲攻撃が使用できる。 チャージ突進は空中でも使用可能。 離れた場所にジャンプで届かない場合は移動として使用すると良い。 基本戦闘はかなり大味。 雑魚戦はただの案山子相手に突進無双。 Boss戦は行動パターンを見てチャージ攻撃を当てるだけ。 回転動作が非常に多いので有線HMDはケーブルが体に絡む。 戦闘より移動が多い割に次の移動先が分かりづらい。 今後のアプデで良くなる可能性はあるのでお勧めはしますが、現時点での購入は見送ったほうが良いです。
amazing feeling of locomotion and great fun to play needs to be much longer and expanded on but a great story very excited to see where this game could go
do not buy this piece of ♥♥♥♥ of game played for 5mins and there is no sorry or point to the game im getting a refund one of the worst vr games ive ever played dont let the video fool you like it did to me
EDIT: BOY was I let down. They literally didnt do anything else with the game lmao. Still a fun experience but you might as well play the demo and be done with it because the full price game has maybe 20 minutes more of content. This game has the potential to be an awesome game. It is very short on content right now but it is early access so that is to be expected. I would honestly recommend the game for its mechanics so far. One thing that I would say needs to be fixed is the sheathing of the sword. If you go to put the end of the blade into the sheath it repeats the sound of unsheathing repeatedly and it is not a pleasent experience. Also tone the volume on effects and music a bit. I would defintely like to talk to the developer(s) about ideas and fixes through means other than a review But this game has the potential to be something awesome. I know I will be keeping it and giving the devs a chance to make a fantastic VR experience
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