
Be My Horde is a roguelite survivor where your minions fight for you. Become a formidable necromancer and turn your enemies into a resource! Raise fallen foes, build massive undead hordes, enhance your skills with devoured souls, and conquer the world – you’re the villain in this story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 1.71/day in the week after.
About
💀 NECROMANCY POWER – Slay your enemies and resurrect them as loyal undead minions. Grow your dark army and turn every foe into fuel for your conquest!
💀 FILL THE SCREEN – Peasants, warriors, demons, flying bugs, or even sheep — if it breathes, it belongs to you. Devour souls of the living, turn them to zombies, and flood the battlefield with your forces - there are no limits!
💀 A ROGUELITE ABOUT NECROMANCY – Collect souls to gain powerful upgrades during and between crusades. Unlock new skills, abilities, and sinister forms of necromancy. With every death, you rise stronger!
💀 SIT AND PLAY – Easy to learn, hard to master gameplay. Play in short bursts or wreak havoc for hours.
💀 PRAISE BE MORIANA! - Become Moriana, a seductive and ruthless necromancess brought to life by hypnotic voice actress Amber Lee Connors. Dive into her twisted story through fully voiced dialogues.
Be My Horde is a survivor roguelite with a twist. Here, you don’t fight… your undead army fights for you! As Moriana the necromancess, who above all desires to dominate the world, raises every fallen enemy to become your faithful zombie servants. There’s no limit — flood the screen with hundreds of minions and leave no living thing behind. You are the evil one here!
In Be My Horde, your enemies aren’t obstacles — they’re your resource!
Harvest souls to unlock devastating powers. Gain perks during runs to boost your abilities, or upgrade your Dominion — your base of operations — for permanent enhancements by raising evil structures. Discover deeper secrets of necromancy and even unlock new, terrifying ways to raise your horde. There’s more than one way to drown the world in blood.
Travel across diverse realms, each with unique visuals, enemies, mechanics, and bosses. Shatter the latter's strength by absorbing their servants, and then face them directly in brutal final battles.
The hand-drawn 2D art blends gore and charm in equal measure — admire levels with various random weather conditions and plenty of details. Interact with the environment by pushing enemies into meteors, triggering volcanic eruptions, or corrupting trees. No corner of the world is safe from you.
Watch how Moriana breaks the fourth wall and interacts with you between crusades. She’s magnetic, cruel, and completely unhinged — and she has more power over you than you think.
Enjoy fully voiced dialogue scenes with a talented cast, including Amber Lee Connors as Moriana, Ryan Cooper as Richard III Ovine, and Jacob Browning as the Devil himself.
The soundtrack by Davi Vasc fuses metal, jazz, and classical into a high-octane mix that fuels your wicked conquest.
PRAISE BE MORIANA!
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall good. Boss battles and progression is amazing. But.. add a health bar for self? Sure it's a nice look for enemies and bosses to degrade their model to reveal health but I'd rather know the status of my health as it determines the fate of the game. I can aoe and attack units at range and they do nothing. I figure they should at the very least aggro and not just randomly run away off screen. I can't see boss aoe attacks on the ground because there are too many units.... this should highlight over units with transparency. I find the lack of movement dreadful. Automatic rezzing doesn't work well. Distance is awkward.
adictivo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Oh yes Domi Mommy, I'm ready to serve you!" I mean, this game is a small roguelite gem with a great theme and art style. However, what I love the most is the gameplay: when you move with the joystick, you also control a big army of the dead that behaves kinda like a fluid and its very unique and refreshing. So, it has pretty much all the roguelite elements you expect, but that core mechanic of moving to position your army and, whe you nail it, just ending up having it litteraly fill up the screen feels just amazing. Another very cool thing is the minimal UI and the way the game communicates information with the players. Since you have so much stuff going on, health bars would be overwhelming. Instead, ennemies get bloody and torn apart the more they take damage, and the same goes for Moriana. Plus, No markers to tell you where to go, you just explore and the maps keeps unraveling as you go. I love it when devs make the game so readable that you need less UI. Thank you. 9/10 A few things that I hope for the full release: -At lot more maps, maybe at least 5? -Maybe showing in the tooltips when you choose a level-up perk how much dmg it actually does? I'm pretty sure it's intended this way because this game is not about maths. Or maybe showing the dmg done in post run stats?
Another concept / more fun
Wer Bock auf ein flüssiges, unkompliziertes Action-Roguelike hat, sollte sich Be My Horde definitiv anschauen. Ich habe jetzt einige Stunden drin versenkt und hatte durchgehend richtig viel Spaß. Man merkt zwar, dass das Spiel noch im frühen Early Access steckt und der Content bisher überschaubar ist – aktuell gibt es zwei Welten: das Königreich mit König ♥♥♥♥ als Endboss und die Hölle, wo der Teufel auf einen wartet. Was mich aber extrem überrascht hat: Für den frühen Entwicklungsstand läuft das Teil schon absolut rund! Technische Probleme oder nervige Frame-Drops gab es bei mir an keiner Stelle. Auch Bugs oder Glitches sind mir im gesamten Spielverlauf überhaupt keine begegnet – und das ist heutzutage, besonders im Early Access, wirklich keine Selbstverständlichkeit mehr. Für zwischendurch ein fantastisches Action-Roguelike mit einer extrem sauberen Basis, das einfach funktioniert und Laune macht. Ein echter Geheimtipp mit viel Potenzial!
Fun little game. Massive compliments for the artstyle, writing and characters. Where I think this stumbles a little is that there's a bit of a conflict between the standard bullet heaven gameplay loop and the horde-based approach in this game: Moriana herself can't be too powerful or the horde stops mattering beyond being a meatshield, and the horde can't be too powerful or Morian's abilities (which are what you're actually leveling up) feel kinda redundant. As a result there can be spells where it feels like you're just tickling enemies with your abilities, and boss battles eventually come down to just amassing a huge horde and then standing around near the boss while your minions do all the work. Something I think the game is really lacking is damage numbers - or something in that space. There's no way to tell how much damage your abilities do and thus to make evaluations on one versus another besides going off vibes. It doesn't feel great. When you've got multiple AoE abilities and single-target abilities which gradually start hitting additional targets it's annoying to not be able to get a read on what they actually do. It's by no means the end of the world, but I'd really like to know how the single target DoT and AoE DoT compare at level 1 for example.
I started liking Rogue like games and I can say this one is pretty good, the story is also well written I cannot really say anything negative.
Be My Horde foi um jogo que me surpreendeu mais do que eu esperava. No geral, gostei bastante da experiência, principalmente pela história, que acabou sendo o ponto que mais me chamou atenção. É um daqueles jogos em que você começa mais interessado pela proposta e pela jogabilidade, mas aos poucos vai ficando curioso para ver onde tudo aquilo vai chegar. A jogabilidade é boa e funciona bem para a proposta do jogo. Existe uma sensação muito satisfatória em aumentar a horda e ficar cada vez mais poderoso, principalmente quando a tela começa a ficar completamente caótica. O problema é que, depois de algumas horas, a fórmula começa a se repetir bastante. Mesmo com novas possibilidades aparecendo durante a progressão, senti falta de uma variedade maior nas situações e talvez de mais elementos que mudassem de verdade a forma de jogar. Visualmente, o jogo também funciona muito bem. Os gráficos são simples, mas possuem identidade e combinam bastante com a proposta. Não é um jogo que impressiona pela qualidade gráfica ou por detalhes absurdos, mas também não precisa ser. A direção de arte consegue dar personalidade ao jogo e, principalmente quando existe uma quantidade enorme de personagens na tela, o resultado é bem divertido. Em relação ao desempenho, minha experiência foi boa na maior parte do tempo, mas tive alguns pequenos problemas. Nada que tenha destruído a experiência ou me impedido de continuar jogando, porém existiram momentos em que o jogo poderia estar um pouco mais polido e otimizado. A história, para mim, acabou sendo um dos maiores acertos. Eu realmente não esperava me interessar tanto por ela em um jogo desse gênero. Ela dá um motivo a mais para continuar avançando além de simplesmente melhorar a personagem e fazer runs cada vez melhores. Gostaria, inclusive, que esse lado tivesse ainda mais espaço e desenvolvimento. Meu principal problema com Be My Horde é justamente a repetitividade. A base da jogabilidade é divertida, então no começo isso não incomoda muito. Conforme você joga por mais tempo, porém, começa a perceber que está repetindo estruturas muito parecidas. Mais variedade de mapas, objetivos, inimigos, acontecimentos durante as partidas ou mecânicas capazes de mudar uma run poderiam elevar bastante o jogo. Mesmo com esses problemas, terminei minha experiência com uma impressão positiva. Be My Horde tem uma boa ideia, personalidade própria e uma história que me deixou mais interessado do que imaginava. Não considero um jogo perfeito e acho que ainda existe bastante espaço para melhorar principalmente a variedade e o polimento, mas definitivamente foi uma experiência que valeu a pena. História: ★★★★☆ Jogabilidade: ★★★★☆ Gráficos/Arte: ★★★★☆ Desempenho: ★★★☆☆ Variedade: ★★★☆☆ Diversão: ★★★★☆ Nota geral: 8/10 👍 Recomendado
tanto la jugabilidad como las mecánicas y el sistema de nivel me encanta, y mejor aun el apartado de personalización y gráficos son hermosos
nice game, devs definitively should improve the game. it would be awesome if we have some achievements!!!
Players by region
Where this game's players are, estimated from review languages.
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