
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369Kreviews | 64% | — | $459.2M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3531 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
每次更新都要重新下载,能不能修一下这个bug
你游更新要重新下游戏!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #34 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game, but my setup is 2020 technologies, it can't get a good result
Es infumable. El juego esta muy bien, los gráficos son muy buenos y la jugabilidad es divertida, pero el online esta llevo de vírgenes que no han pisado césped en su vida y a lo único que se dedican es a reventar la experiencia del resto de jugadores.
it's actually not that bad, reviews are mixed but it feels pretty clean. Not worth $70 but it's always on sale
Game straight up sucks. Can't have a full game session without someone having a different issue. From being kicked out of the game mid fight for "INACTIVITY", to getting random visual bugs if you play with max video settings. Also ♥♥♥♥♥♥♥ crappy players are like bullet sponges and good players die almost instantly. Honestly do play even if free.
《战地6》这一款游戏,对我而言:中规中矩。评价:1.载具/步兵不平衡。例如:《战地5》坦克一局能玩到最后,而《战地6》不行,坦克脆,步兵各种反坦克武器围攻坦克。2.容易误封,俺上个账号就是这样,才再次购买此游戏。3.空中载具手感不行。 EA平衡机制=屎。到底懂平衡吗?
always has issues connecting to matches with cross play parties in redsec. fix your servers/game EA.
game sucks LMAO
The gameplay is good, but the game is full of bugs and broken promises. They promised they wouldn't use AI art in the game, but there was AI art in the game a few month after release. The game crashes over the strangest things, like changing key binds. It takes like 10min to get into a game on the most popular game mode. While the core gameplay is enjoyable, I wouldn't recommend spending your money on it, unless you can get it on a big sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.2M | 23K | 47% | $69.99 | |
| $54.5M | 45.6K | 79% | $59.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8M | 379.3K | 86% | $59.99 | |
| $469.4M | 440K | 94% | $59.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $426.9M | 943.7K | 97% | $19.99 | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $358.1M | 297.8K | 88% | $49.99 |