
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 368.7Kreviews | 64% | — | $459.2M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3452 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не игра, а конча стала. Так хорошо стартанули, свежий глоток прям. Учли большую часть хотелок комьюнити. На этом хорошее закончилось. Как поступают нормальные студии, когда выпускают проект, который давно все ждали и на который возлагают большие надежды. Правильно - кладут болт на него. Первый патч с фиксами багов вышел через месяц. Просили исправить баг с дроном - 3 месяца рожали фикс. Зато магазин исправно пополнялся контентов. Патч денег не даст же. Техника обоссана, Вертолеты итак доминируют, так давайте им еще дадим больше ХП. Багу со шрапнелью у танка было 6 месяцев, пока его не разфорсили, они и думать не хотели про фиксы. Баланса по оружию нет, 70% пушек просто нахер не нужно, оно юзлесс и играя на нем вы будете страдать. Читеры. Ох. Их как бы нет и как бы они есть. Начнем с главного - команду разработчиков античита задисбандили в январе, античитом сейчас занимается другая команда, и делает она это хреново. В каждой игре, у тебя или нагибатор 350+ ранга, который играет по 5 часов каждый день с момента запуска. Или идиот с геймпадов и аимассистом, который целится через всю карту и стреляет без отдачи. Вы же такие классные, да разрабы, погрозили пальчиком, что низя юзать Cronus Zen, а по факту античиту похер. На EU серверах вечером и выходные играть невозможно, сплошные кибер-котлеты. 1 сезон был норм, игралось, убивалось, был фан. 2 сезон тоже норм, но стало заметно что ига пошла куда то не туда. 3 сезон - это херь. Я пожалел что взял баттлпасс примерно на 3 неделю. Они сказали, что оружие стало убивать медленнее. ВРАНЬЕ! Да снайперки и ЛМГ стали медленнее, но ППшки как были ебнутыми, так и остались. 4 месяца было багу, что 3 ппшки стреляли без потери урона на всю дистанцию. Порой складывается ощущение, что разрабы то не играют в свое творение, вместо какого то анализа, вопросы к иишке. Еле еле добил батллпасс. У игры хреновое будущее, примерно как и у 2042 - через 1,5-2 года будет норм. А пока delete.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 3.9Kratings |
| 68% |
| — |
| not modelled |
| $69.99 | — | 90% | #34 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What kind of war game doesn't have proximity chat? If you want to play a game where your teammates ignore you when you're down, and rarely come across a medic, this may be the one for you! It's also very buggy, occasionally getting stuck in a server where the game never ends!
Battlefield 6? More Like Bugfield 6: A Broken, Inconsistent Mess. If you are thinking about buying Battlefield 6, save your money. Four seasons into its life cycle, this game remains an absolute disaster, proving that the developers care more about pumping out aggressive microtransactions and battle passes than delivering a functional shooter. Low Tick-Rate Servers & Unbearable Desync. Oversimplified Aim Assist (No Skill Gap): Crossplay is an absolute nightmare for PC players. Every Update Breaks More Than It Fixes: "Bugfield" is the only name this title deserves. With every single patch and seasonal update, the developers manage to introduce a fresh wave of game-breaking bugs while leaving existing performance issues untouched. Zero Technical Improvement: We are four seasons deep, and core issues like input lag, hit registration inconsistency, and server stuttering are still ruining basic gameplay. Do not support low-grade development or greedy publishers who release broken products and fail to fix them years later. Save your time, save your money, and play something that respects its player base.
The SMM is the game is bonkers. You play a decent game, nothing crazy, like 20-10, and then the game thinks I'm MLG and I get added into teams that lose all the time. Like literally all the time. You get paired with new players or old idiotic people that just stay at spawn looking through the sniper scope. I also commited the mistake of buying the battlepass and this thing only levels up when there's challenges, that are a nuisance more than a insentive. You want to level it by just playing? You better be good, bc good luck doing well when the game adds you to a breakthrough match where the other team stomps you in 5 minute and you get a kill or two if you're lucky.
This game just sucks big fat popsicle. Honestly I'd rather rub my butt on a cactus than play this dogwater game.
The current state of Battlefield 2042 is somehow a better game than this. Better visibility, better gunplay, AND WAY BETTER VEHICLE GAMEPLAY. Not to mention it takes a ton more skill to actually be good at the game. Absolutely blows my damn mind. 4 Studios can't even make 1 good game, give me a damn break. This isn't even a review, I'm just PISSED.
This game is so bad man. I had about 200 hours on playstation and now around that on steam. This game is so bad its hard to explain...I love battlefield games and played them since 2006ish. I am never buying a EA product again this is miserable. Hit reg is worse than the OG doom on my dial up internet. Its honestly sad how bad this is
Updates entfernen Spielmodi. Mitarbeiter werden gefuert ud El Capo kriegt Millinenbeträge. Nie wieder BF
垃圾游戏以后不会再买战地系列了
If I could go back in time to when I got BF4 in my easter basket and got introduced to the Battlefield series I would, but I can't. Sitting here and trying to play this game after BF5, 2042 and their issues makes me not want to support future Battlefield games. I miss BF4 and BF1, hell even Hardline was great. They are the perfect inspiration to make a newer game that actually feels like a Battlefield. It's almost been a year since the games come out and I think you guys have actually made the game worse since Beta. All the new maps are just unfun to be on and the larger maps are all remakes from BF3-4, bring back Large Conquest and Large Maps. Please I beg of you keep to your roots that your past games have thrived on, also remove the Battle Pass, it makes me cry seeing it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 16.6K | 44% | Free | |
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| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
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| $394.5M | 260.1K | 89% | $59.99 |