
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 369.4Kreviews | 64% | — | $460.1M |
| $69.99 | 84.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3659 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
şu ana kadarki en gerçekçisi olmus campaigni de iyi indirimde alın façasını
Campanha não é tão boa, mas o multiplayer é muito bom. 8/10
Great game. The physics of this game are not of this world, but otherwise 10/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #12, worst CA #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 180.29/day in the week to Sep 8 → 179.86/day in the week after.
Of the 12 markets with a position on both sides, 10 climbed and 2 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 274.71/day in the week to Jul 26 → 344.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America* +1 more
| $69.99 |
| 4Kratings |
| 68% |
| Top 100 |
| not modelled |
| $69.99 | — | 90% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si esta bueno!!!
(1 von 5 Sternen) – Teambalance zerstört den gesamten Spielspaß. Das eigentliche Gameplay, die Grafik und das Gunplay von Battlefield 6 haben wirklich Potenzial. Aber was nützt das beste Gunplay, wenn das Matchmaking eine absolute Katastrophe ist? Die Teambalance in den Runden ist gefühlt nicht existent. Es gibt absolut keinen Ausgleich zwischen starken und schwächeren Spielern. Fast jede zweite Runde läuft darauf hinaus, dass ein Team mit High-Level-Squads vollgestopft ist, die perfekt im Discord koordinieren, während das andere Team gefühlt nur aus Solo-Anfängern besteht, die gnadenlos überrannt werden. Wenn man nach 5 Minuten im eigenen Spawn feststeckt, weil das gegnerische Team alle Flaggen hält und die Teambalance nichts dagegen unternimmt (wie z. B. ein ordentlicher Auto-Balance-Mischmechanismus zwischen den Runden), schaltet man frustriert ab. Fazit: DICE und EA müssen hier dringend nachbessern. Ohne ein faires Balancing-System, das starke und schwache Squads gleichmäßig aufteilt, blutet die Spielerbasis extrem schnell aus. Aktuell leider keine Empfehlung.
69
Ye
Love the game :)
Microtransaction hell but so far you can unlock most useful guns and gadgets through play so that's nice
Jogo top
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16.6K | 44% | Free | |
| $34.2M | 23.1K | 47% | $69.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $41.1M | 30K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| $0 | 0 | — | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $432.1M | 420.5K | 85% | $59.99 | |
| $431.8M | 401.2K | 87% | $44.99 | |
| $427M | 944.1K | 97% | $19.99 | |
| $517.2M | 402.7K | 83% | $49.99 | |
| $396.2M | 281.8K | 89% | $59.99 |