
Battlefield™ 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 14 → 5.29/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 325.7Kreviews | 47% | — | $23.4M |
| $13.99−80% | 61.1Kratings | 63% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Most maps don't afford much opportunity to progress and earn worthwhile amounts of XP. As you progress through and unlock all the presumably better weapons you are disappointed to find that actually they offer very little improvement, if any, in quality, damage per minute or usefulness. PVP mode is just a bunch of spawn campers preying on the inexperienced.
хорошая графика
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4M | 15.8K | 93% | $49.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $23.7M | 79.3K | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $86.3K | 185 | 56% | $16.99 | |
| — | 54.6K | 54% | — | |
| — | 37.4K | 85% | — | |
| — | 0 | — | — | |
| $13.9M | 286.7K | 96% | $4.49 | |
| $1.4M | 1.9K | 85% | $27.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 7.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese* +2 more
| $2.99−95% |
| — |
| — |
| — |
| $0 |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Classic...if only were larger maps like old days
good game
第一款战地,好玩
除了没什么人其他都比三角洲好
Not as good as BF4 or BF3, which were the best with the best maps. The damage you have to inflict to enemies is too much, especially with vehicles. Having to re equip your gun loadouts each time you start a new game is annoying, if I choose a certain loadout why do I need to choose it again in game? Unneccesary and frustrating mechanics. The death cam after dying and having to skip it each time is also frustrating. There should be an AI mode with all game modes, and not only breakthrough and conquest, so that you can play all modes offline without having to join servers, especially for players from countries that lag a lot due to no available servers close to them. Shooting vehicle weapons from the weapons seats dont have good mechanics at all, and slight movement of the vehicle throws you off completely. Otherwise good game. The singleplayer should just have been longer seeing as online is basically dead, especially for the price - because its unplayable after the singeplayer and AI mode on only conquest and breakthrough gets boring.
主打 128 人大规模多人战场的近未来 FPS,经过多轮更新之后整体体验相比首发提升明显。海陆空立体作战,龙卷风、沙尘暴这类动态天气系统,加上场景破坏,大战场的战争氛围感是主要亮点。门户模式自由度很高,可以游玩历代战地的经典内容,拓展了不少玩法。枪械、载具数量充足,专家系统给对局带来更多战术选择。 没有单人战役,全部内容都围绕多人联机。部分地图空旷,长距离跑图的情况比较多;专家系统取代传统职业,老玩家不一定适应。依旧存在少量 bug、命中判定波动,高配在满人大场也会有掉帧,游玩需要加速器。外挂问题没有完全杜绝。更适合喜欢大战场混战的玩家,不适合追求竞技对抗的人,务必等大折扣再入手。
伟大 无需多言
Underrated
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.