
Creature-collecting pvp async auto battler where you choose your trainer, select your Batomon and assemble the ultimate team to take down other players! Play at your own pace while you discover new deadly team combos and synergies! Break the game by training your Batomon to overpowered levels.
Modeled estimate, not a reported figure. How we estimate →
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Build a team through endless combinations of Batomon, trainers, encounters, trinkets and items. Take advantage of synergies and combos of Batomon that break the game and become overpowered. Battle and defeat other players on your road to become a champion.
Every battle is a new discovery. Dive into asynchronous multiplayer to face a near-infinite variety of player-made teams. Play at your own relaxed paced with no timers to rush your decisions. Build the ultimate team to let the world try to break it.
Every Batomon holds infinite potential. Through a deep system of unique abilities, trinkets, and items, you can push your team beyond their limits. Theorycraft your way to victory, as any Batomon can become a powerhouse capable of shattering the meta.
Master a diverse lineup of trainers, each bringing a game-changing abilities to the field. From eccentric bug-catchers and dragon-whisperers to chefs who can cook new types onto of your Batomon, every trainer offers a fresh path to becoming a champion.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.74−35% | 424reviews | 90% | — | $171.4K |
| $5.99 | 67ratings | 92% | #3 | $34 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played 150 hours across the demo and beta. Great community and developers. Keep it up!
Très fun, plein de possibilités et le pvp asynchrone offre de la difficulté et des wtf moments. "Si tout est broken, alors rien ne l'est"
I have 300 hours from the demo/beta testing this game and I can say its a very well made autochess/autobattler One of the few games that has the more super autopets style of quick casual autobattling compared to most of the other games like Bazaar that get overly complicated very quickly. The game still has plenty of strategies and synergies even with its fairly straightforward playstyle. The art and music for the game is also a very nice and simplistic pixel and chiptune style. The developer has also been very quick to release patches, balancing and even an entire new region in a fairly short amount of time. If you just want to play a quick autobattle round or two this is a good choice. Or you can play it all day like I have as the "Just one more" vibe can get very real very quickly.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #33, worst MX #86 · 11 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, German, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game and the best autobattler I have played in a long time. I put in ~30 hours in the demo and even though I have only played about an hour so far- the new added mon nearly double the count in the game and are like a new set in a TCG, adding in totally new strategies that I will happily spend another 30 hours learning.
Bought the game after playing the demo for 40+ hours and hitting Master rank. Given the price at the time of writing (10€-15€), i would recommend the game, but there is a lot left to be desired about it that hasn't changed since the demo. PROS: - There are a lot of choices and fun interactions to try out - You really get a sense of progression by building your team of Batomons - You can see how far you get with the extended mode - The new set of Batomons (region) might solve issues from the first set CONS: - The ranked mode is worthless as is (there is no rank decay so just spam early comps to get 6+ victories to secure any rank) - There is no real strategy with your economy (just spam reroll and try to hit your stuff) - If you want to play for extended mode, only certain trainers are viable and require setup so you are better off trying it in casual - Late-game extended mode is about who is going to do the most damage on battle start (hi, Coalem) I still recommend the game because you will get a good experience out of it, but if it was priced higher, I would not recommend it because of the lack of progression/content.
Played the demo a lot and have seen it progress over time. I had so much fun playing the demo since it was released. I expected for the game to release in a similar state to the demo, but there was a whole new region with all new Batomon, which are so much fun to figure out! Would highly recommend the game. As a note, I have seen reviews talking about the balance. While there are a couple of broken builds, they are not guaranteed to land and I would regularly win with creative and inventive builds. And the new region is rich with weird and wacky combinations! Buy now and join in the Autobattler maddness!
best autobattler right now, it's a steal for this price. I played 41 hours with the demo, that's already higher than most of my games
so much fun! satisfying autobattler with lots of build variety and lovely graphics.
short and sweet auto battler that spirals out of control at later days (end game) very fun!
Played the demo for nearly 100 hours. Game is super fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | 73% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $171.4K | 495 | 71% | $19.99 | |
| $171.4K | 172 | 60% | $24.99 | |
| $171.2K | 577 | 89% | $14.99 | |
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| $171.6K | 207 | 92% | $59.99 | |
| $171.1K | 214 | 75% | $14.99 |