
Basketball Pro Management is the ultimate basketball management simulation with a multitude of parameters. Each of your choices will have a direct influence on each game! NOW includes complete North American league system (recruitment, salary cap, luxury tax,...) .
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Hungarian*, Norwegian*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Alleen jammer van de namen maar daar zijn updates enz voor te vinden. Voor de rest veel plezier :)
Terrible. En menos de media hora ya te das cuenta que se trata de una versión alpha, con un montón de cosas por hacer y solucionar. Quizás en dos o tres años con nuevas versiones lleguen a parecer un simulador respetable.
mi aspettavo un po di piu come grafica ,macchinoso e fumoso
Impossible de jouer, lorsque je charge le premier match de la saison, cela met plus de 3 heures à simuler, alors que je n'ai que le championnat de NBA à simuler. Dommage...
Trés loin d'un football manager dans le style. J'ai été déçu. Pourtant j'suis fan de basket et de ce type de jeu.
un jeu de merde!toujours les memes bug depuis le premier opus,match degeu...bref garde tes tunes n'achete pas cyanide
Tromperie sur Marchandise le nom des joueurs ne sont pas correct sur la plus part des équipes ce qui rend le jeu moins bien (une license de la PRO A j'en doute) mais claqué un peu plus de 20€ pour sa bref sa vos le coup je ne recommande absoulument pas ce jeu apres ce n'est que mon avis !!!
Un juego muy malo, es bastante cutre para la pasta que vale. Aun siendo basket lover no le doy más de 1 hora para que te aburra, no hay gran cosa que hacer
I'm a huge fan of basketball and I love management sims like Football Manager so this was an easy buy for me. I have played it for about 10 hours now and I've reached the conclusion that though it is imperfect, it is an excellent sim. This is a game that should attract a fanatical following and the community (like in FM) should improve it by adding content such as new tactics. Well done stuff: Unbelievably they have all the exemptions (except the injured player exception) correct. You can balance out the play time and get advice from the coach. You will want to intervene here or the coach will try to play an older guy that is a star for 40+ minutes against even bad teams. You can add plays and call them. This works really well if you have a bad defending but fantastic 3 pt specialist. You can make sure he is on the perimiter, drive a player to the paint and toss the ball to one side of the court to draw off guards, and then funnel it to your player on the 3 point line. It works really well. You'll want to change your database to the uploaded ones with real player names in them. It is uploaded by users to the forums. Rough edges: There are a few small player management issues such as number of players in the off-season. I get the impression that teams don't have strategies for tanking if they are already eliminated which helps rebuilding. I'd like to be able to scout upcoming draft classes. There are some calendar issues with the game (for when a trade can be made). What it's not: It's not NBA jam. You don't have an immersive gametime experience (when they are on the court). The graphics - even in 3d mode - do not compare to playstation etc. The focus of this game is what happens off the court (though you also have a part of the game for calling plays which you need to beat strong teams.) Conclusion: All in all it's a great game. I'm super-satisfied with my purchase. Right now it's 40% off so if you love the NBA and sims you should grab it.
I have a problem. 7:01 PM rival team's players remain free
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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