
Banzai Universe continuation. Starring Rokiahi and Cpt. Benci as P.A.S.K.A.L special agents.
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Languages: English*, Simplified Chinese*languages with full audio support
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I would like to start off this review by thanking the creator of this game for allowing me to voice in it, and give me a key for this game to play and review. I was going to make a review video about this game in great detail. However I don't feel as if it is deserving of me taking two to three weeks of editing on my free time, just for a handful of people to actually watch. Instead I will upload highlights of me and my friend going through the first two missions on a later date. With that said I will list the problems/thoughts on this game from a perspective of someone who bought this game. I'll update this review with a link when I end up making the video. VOICE ACTORS: Biggest issue or fault is the voices in this game. Both characters you play as have very poor voices that don't honestly fit the look of them. Since I was part of the voices cast, I know the female character "Rocky" had a much better voice actress in the early stages of this game. Only to be changed by someone who clearly doesn't speak English as her first language. "Captain Benchi" is the cringest voice that you are stuck with throughout the game of course. sounding way too British like he was faking it, as well as sounding bland with some of his lines like he doesn't care. The friend that I had with me when playing who is actually from the UK, said that he was awful with that voice. Other characters are better, However I can't say the same admittedly for a few of my characters I voiced. One being the Admiral I voiced, this is my fault as he was the last character I voiced after the enemy grunts. I ran out of idea's of how to make each character sound different within my own personal voice. I am aware that this developer and the studio is based in Malaysia, so it's very difficult to get good English voices. It's just that some of the voices "me included" should of had better actors/actresses. Some people I feel will love this however, as it's funny to laugh at the first time. But If people are only buying this game for the bad voice acting, then I feel like there are problems. I feel a simple option to turn off voices should be an option, as hearing the same voices yelling the same three quotes in combat gets very annoying. AI: The ai in this game is bad, specifically the ai partner you have. I've had to restart missions almost a dozen times, because the ai partner would not move into the elevator sections. As well as blocking you from getting to certain areas like a doorway, and since I can't move them. I would have to run to the other side of the room so they would follow me, just so I could get past them to move through doorways I needed to get past. Then other times in combat the ai partner will be glued to you like a lost child, standing in front of you when shooting at enemies. Or getting themselves killed when you aren't next to them. I feel like a babysitter for this idiot, because half the time they either don't shoot, and when they do they miss most of their shots. Or they run up to the enemy and start trying to beat them up, only to get b i t c h slapped down by a standard type enemy. Not to mention if they die, it forces you to restart from the last checkpoint. I glitched the ai partner on the third map, so that I got them stuck on the train wreckage. allowing me to freely go into combat myself worrying only about myself. So again, if I need to rely on a glitch to have decent time, then something should be fixed. The enemy ai isn't the worst, but they tend to respawn on top of each other in some area's. WEAPONS: The selection of weapons you get is decent. and the way you unlock them is rewarding in some cases which is nice. But the problem is that there is nothing to really force you from using anything besides a rifle. Because once you fully upgrade the rifle you like the most and the ammo, you pretty much have a endgame weapon. Forcing you almost to never use anything else. This is a perfect example, I found the AT4 blueprint just in time for the AA tank hunting task. All four rockets hit the tank in the weak spot, and it still wasn't dead. But with my fully upgraded G36 rifle, I killed the other one in only three mags. Not to mention that it's cheaper and easier to get ammo for the rifle since most of the enemies have rifles at that point. Also when you pick up certain weapons like the vector smg, the game will replace your already existing weapon slot, with that smg you pick up that was meant to go in your inventory slot. REWARDS/UNLOCKS: I already mentioned about the weapon unlocks, and I'm aware that you can mod the files to change characters. But I mean in-game rewards and unlocks for those that don't know how to mod. The first game you got different skins, outfits, even a setting that changed the subtitles to sound more funny and stupid. Just for doing certain things like achievements. But here, you have to play the game twice just to get something worth as a reward, yet that doesn't even work either. your told if you beat the game again on a harder setting after beating it the first time, you get cheat commands afterwords when typing in commands via the console. I tried everything to get them to work after I did beat the game the second time, but it never worked. Also forcing you to keep playing the game on harder difficulties each time just to keep everything you unlocked and upgraded saved. Also no level selection, so if their was a part of the game you liked, you have to play the game again just to play that specific part of the game. Overall, I did not enjoy this game as much as I wanted too. Truth be told I would never buy a game like this, and wasn't going to even buy this game, even though I was in it. I don't hate this game, it has a lot of potential and good parts in it that should be recognized, but I'm not going to lie about the negatives that out weigh the positives in a game like this. Plus knowing that the the team of four people that made this have been working on it as a passion project for the past fourish years, is definitely something that should be seen as an huge achievement. Saying the whole game is bad would be unfair, but it would also be unfair to give it a up review for the way it currently is. THINGS TO ADD OR FIX: CO-OP (I'm aware of the limitation for the development on this part, but this will get more people to buy) Voice toggle option Fix the partner AI Fix spawn locations for enemies on third and jammer maps Fix cheat command reward Add better rewards/unlocks Fix inventory glitch when picking up endgame weapons Add level/section option Add difficulty selection option
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Hours played at review time, across 34 reviews with recorded playtime.
Since I am Malaysian, i am biased to play the game made from Malaysia. It makes me proud. Game is good and i mean it. I know the graphics and glitch make this game not worth the money, BUT hey, give the dev a chance. It is not easy to make a game, i know it because i'm speaking from an experience. For Malaysian out there sees this game, i recommended buying it. Support our local product.
一开始上手不适应,后来发现了几个难以置信的技巧。 1. 第一关末尾的两个机器人,如果你找掩体躲着打会很吃力。但如果绕着机器人转圈,会发现机器人竟然跟不上你转的速度,任凭你打。一次治疗也不用就过了。一周目也一样。 2. 第二关的防空坦克,因为是两排炮管,朝你射击时如果你站着不动,一排炮弹从你左边飞过去另一排炮弹从你右边飞过去。如果你朝坦克跑去,坦克是会加速后退的,并且这坦克似乎有最小射程,你贴身的话反而打不到你。 3. 敌人命中率跟你离他距离没太大关系,但是你的命中率和距离有很大关系。如果你贴身了敌人会改用近战,伤害很小。而你可以耐心地把准星挪到他头上然后开枪。并且获得补血剂的唯一办法是敌人死后掉落。这就导致这游戏有点儿像DOOM和Rage2,越是保持距离越难打,越是跟敌人零距离接触越容易。 4. 游戏里子弹飞行速度特别慢。敌人还总爱一边开枪一边左右走动,你就算瞄着头打,子弹也会被躲开。但你也可以试着躲敌人的子弹。 5. 队友战斗力不是很强,但是有无限弹药无限手雷。到后期可以让队友拿火箭筒,自己用的话只有3发,给队友的话就是无限发了。只是这准度令人汗颜。。。 6. 一定要冲到敌人面前打,越是难打的敌人越要冲过去,受伤了就立刻治疗,打赢了就把补血剂全都赚回来了。 7. 自己武器攻击装甲敌人,伤害只有基准伤害的20%,而且没有爆头设定。打哪里伤害都一样,不用费力瞄头部了。 8. 受伤过多进入濒死状态的话,要么浪费回血剂要么等好久无法战斗。平时可以尝试走位,和队友轮流扛子弹,分摊伤害。 9. 第三关的基地,哨塔上的狙击手相当烦人,枪法奇准,好不容易打死他之后过10秒钟又刷出来一个,搞得你只能一直跑,不能停。不过可以给队友狙击枪,让队友帮你打狙击手。 10. 找武器蓝图太麻烦了,不过最好用的几个武器蓝图都可以通过做主线任务获得。 整体来讲,这游戏解谜有点烦,剧情有点逗。还有些小毛病,比如设置里默认开启视角平滑移动,游戏后期乱切武器等等。其他方面还可以。 最终BOSS太难了。我二周目到现在也没能通关,卡在最终BOSS上了。一周目也是死了十几次才过。二周目实在是没耐心了。
かえるフードの商人ちゃんがやたらかわいい。 銃器の射撃はけっこう気持ちいいし、アップグレードシステムもホイホイ強くなっていくので楽しめた。 あと、かえるフードの商人ちゃんがやたらかわいい。 ストーリーは前作の続きで、1のエンディング直後から始まる。なので前作を遊んでおくのがおすすめ。会話はほぼフルボイスなのでやりとりを聞いていて楽しい。 もちろん、かえるフードの商人ちゃんもフルボイスなのでやたらかわいい。
巨好玩,中国这边基本找不到攻略,打通了一周目了,我说一些我玩的时候容易卡到的点和一些经验吧。 容易卡住的点: 1.第二关开始的古通斯防空战车,前中期是无敌的,不用和他打了;一共就两辆,后期随剧情会解除它防御模块,这时候使用爆破性武器或者普通武器攻击它的原型弱点才能造成伤害——记住!剧情会让你去摧毁两辆战车,这时候你才能打它们,别像我一样刚拿到火箭发射器就对着他狂轰了好几万块钱的火箭弹,结果一点伤害都没有的还被打成了筛子。(可以打的时候大概三发火箭弹就炸了) 2.第二大关关底要面对大概两个普通拉弄海盗和一个机枪海盗,这个机枪海盗杀了我无数次,几下就给你打残,你打他——他全是都特么是装甲真奇葩,我建议你离他近点,参考其他几篇中国网友的评论,用自动武器怼他,你或奔西上尉(我用的少尉)被打残了就赶紧按CTRL回复,别省着!后期那个纳米真就是街机厅续命币,你不续命真打不过,残了就回,别躲,容易猝死。 3.第三大关,打入拉农海盗基地基地控制中心这段时解锁完全部开关后(总共6层,就四个开关,艾宝香说每层都有谜题和开关从中文语言理解角度来讲是错误的)你需要进入最底层,对应地解锁四个防御罩,这时候开枪打那个核心的蓝色部位,把四个核心都打爆以后就可以离开了(我当时解锁了防御罩转了半天不知道干嘛,以为出BUG了) 4.倒数第二大关,打一个敌人的巨型飞行器,这个特好打,你带着火箭发射器,轰他,没弹药了就进小屋找艾香宝买,没钱了就杀杀海盗或幽鬼,就完事了,几轮下来它就GG了,辣鸡一个,让他感受资本主义的金钱轰炸。 5.有人提到最终BOSS难打,确实是,三个阶段,血特别厚,连招打你几套或者几发飞弹可能就带走你了,但是还是有一些技巧的,我三遍过的。 首先注意她保持一定距离别太近容易躲不开,别太远,子弹容易打不掉,一二阶段攻击招式相同,二阶段会增加攻击速度、频率、子弹、飞弹数量: (1)机枪扫射,你往一个方向飞,快被子弹追上了就右键喷射几下或者上升、下降,没啥危险,对方伤害也不高,二阶段子弹会开始从四面八方瞎射过来,你瞎躲,瞎喷就行了; (2)光剑斩击,这个很蛋疼,你反应快就左右移动+喷射躲开了,一个反应失误装上了一刀以后基本就会吃一套伤害,因为会麻痹,不过满血的情况下基本一套砍不死你,注意之后的回避,二阶段一次会砍一万年,挺吓人的,我不知道吃上一套会不会死; (3)蓄力光束炮,注意她放这招的时候是你攻击的最佳时机,她会停住不动开始蓄力,这时候你也别移动,射就完了,你能看到多条红色瞄准聚集到你的身上,以及她的身上出现蓝色纳米光点,当她身上的纳米光点完全聚集到她身上的时候,她就要开炮了,你提前零点几秒上下左右喷射两三下基本都能躲开,二阶段她会一次蓄力连续开两三炮左右,好像被打中伤害也不太高,你试试; (5)散射飞弹,这个我感觉最可怕,你满血吃一套基本就残了,不满血撞一套可能直接秒,但是也好多,飞弹射出以后你往一个方向一直飞,快离近了,你喷射回避一两次基本都能躲开,二阶段是大概两波几十发飞弹,同理。——面对你的敌人,不然你看不清飞弹的位置。 好像就是这些攻击,打残血后会进入三阶段,三阶段她最弱了,她会离你远远的蓄力板载冲锋,她和你中距离的时候你开始直线后退+射击,准星出现红圈时基本能够打中她几发,然后提前左右上下,选一个方向喷射回避一下就能躲开了,她就这一招了,弱爆了,几回合下来她就GG。 经验: 1.狙击枪对你来说基本是辣鸡,你队友和敌人用起来特别强(这游戏弹速太慢了,子弹飞过去人都跑远了) 2.霰弹枪是真的DD,我没升满级,不知道会不会有区别,射速慢,难爆头,打人身上都是被减伤2点,3点伤害。 3.突击步枪、机关枪天下第一!突击步枪适合打任何距离的敌人,机关枪虽然射速慢,不精准,但是载弹量高伤害也高,适合最后一关大逃跑的时候近距离使用。(突击步枪我用的满级F2000感觉很强) 4.打基地中心的时候你注意,有个谜题让你引导激光,这里有两间屋子,左面那间屋子有两个武器图纸,你最好先把这个屋子用激光打开,不然你打开右面的屋子以后就不能操纵激光了,这俩图纸你就拿不到了(另外有个房间有个AA12全自动霰弹枪的图纸,你最好也搭桥,先把它拿了。) 关于这个图纸房间怎么打开,我感觉需要一些技巧,你们试试吧,可能得先把接收器的挡板移除了,才能把激光射进去,思考一下。 5.打到后期会让你摧毁古斯通战车,大概是这个时候,你进入博士的地下基地,最开始会有一个回旋楼梯,下楼梯,楼梯旁的角落里有一个艾宝香,你和她对话,她一开始会说咱俩关系不好,不想告诉你秘密;而现在你做了很多任务了,和博士关系好了,你就可以通过和这个艾宝香疯狂对话,得到一把钥匙——在火车站后面隧道那个位置有一节红色蛤蟆车厢,打开它里面有两个武器图纸好像是火箭发射器和榴弹发射器。你从旁边木板上可以绕过去,绕到后面那几节车厢。 6.赚钱——敌人不值钱,掉的武器值钱,那个机关枪,狙击枪啊啥的卖了以后贼值钱。 7.海盗基地有个狙击手,有个兄弟好像评论过了,巨尼玛烦,他索敌范围太远了,而且几乎是全图射程,你在集装箱那里朝他开几枪,他都能远程狙杀你,而且狙起来没完,你站在小镇的城楼上射他,他都能朝你反击,给你队友带把狙能缓解压力,剩下的你就跑吧,那个岗位的狙击手能无限复活,别惹他。 问题: 蛤蟆我找到了23个,最后俩找不到了,二周目得重新打,希望有人能给个攻略,有俩不容易发现的我记得,一个是博士研究所中间那个天井大厅(我不知道怎么称呼)这里好像有个小蛤蟆在箱子上犄角旮旯,你仔细找找,这个研究所好像有好几个小蛤蟆呢,后门那个由两三个艾娇火驻守的螺旋楼梯+电梯那个位置还有个小蛤蟆,你别坐电梯,爬楼梯走上去,扶手上能见到一个。 还有比较难找的一个是 海盗基地地下中心的核心房间,(人工智能那个房间)有个小蛤蟆放在特别特别远的墙壁上,你仔细看看找找,用突击步枪或者狙能给打掉。 我就这么多东西了,加油各位。
This game could have been good, but there's just too many problems with it. Every gun feels like an airsoft gun where you have to lead your shots even at close range, and even while aiming, the guns still feel really inaccurate. You pretty much have to get headshots or you end up wasting bullets. There's almost no weapon variety. the shotguns don't even do more damage close range or fall off in damage, the sniper rifle does less damage than a single shot of an LMG, and grenades are practically useless given how long they take to detonate. You pretty much need to use the newest available weapon or you're just gimping yourself. The AI is kind of mediocre at best. The worst is when enemies that look identical have different health pools. Also, when a new kind of enemy appears, their weapon just seems to force you to heal immediately. You can basically just outheal any sort of damage you come across because you replenish can health instantly and since every enemy drops the health kit, you are almost never in any real danger aside from your dumb AI partner. The bosses in this game [spoiler] are extremely tanky vehicles that force you to feed them your entire ammo reserve (or use an rocket launcher that I havent been able to find) You just have to chase them down and pray your heal button works[/spoiler] The movement in this game is very clunky. There's a roll that tries to also be a jump and doesn't actually help maneuvering. The aiming button is stuck on toggle and you can't change it. There are several ledges in this game that you simply cannot hop on to or down from. The game forces you to go the loooong way around most of the time. There's also a lot of invisible walls that prevent you from taking shortcuts. The AI partner is literally the biggest liability in this game. If you leave them alone, they can get stuck somewhere, shot up, and then die. You constantly need to babysit them and make sure they are behind cover. Sadly, you have almost no agency over where your AI partner goes and have to make sure they follow you enough to be safe. The mission's puzzles are probably the only passable part of this game, but sadly there are very few and are padded by very long walking sections and confusing objectives. There's a lot of interactable objects in this game, but sadly its very hard to tell which ones are interactive without exploring every nook and cranny. There are these almost unbearably long elevator rides to and from missions and it essentially kills any motivation to do them all. There is mod support, which I'll commend it for. Sadly, very few people bother to have uploaded anything to the workshop and is probably only worth swapping the the hideous player models (sorry) Unfortunately, the entire game effectively boils down to extremely long walking sequences, bullet sponge enemies, and clunky controls. Playing through most of the game felt like a chore and became pretty repetitive. There's plenty of other shooters that will feel better to play than this. If the game was just more polished and smoother to play, I would reccomend it.
アニメっぽいキャラクターのTPSです。今まで遊んだゲームで一 番似ているのはPS2の「ローグオプス」か。戦闘よりもお使いがメ イン。カバーアクションが無いので、被弾上等で打ち合うことにな り、かなり大味な銃撃戦になります。最序盤は拳銃しか使えない上 にお金が溜まりにくいので我慢が要りますが、装備が整う中盤以降 はそれなりに楽しくなりました。ただ、ラスボスっぽい敵の登場で 一気に楽しくなくなりました。(以下ネタバレ) いきなりヘンな乗り物に載せられ、空中戦になるのですが、敵は好 き放題飛び回りミサイルやら機銃を打ち放題、体力ゲージ半分以降 はさらに凶暴化。そこを超えられず完全に詰みました。強化要素も なく、敵の赤い照準線を出す攻撃を待つのみの運ゲー展開に一気に 熱が冷めました。すごく残念なゲームです。「SEKIRO」や、「ダ ークソウル」などの高難度ゲームのように、歯を食いしばってでも 勝ちたくなるような難しさではなく、只々メチャクチャをしかけて くるだけのボス。もっと、丁寧な調整をすれば、みんなに勧められ る好ゲームになったはずです。アップデートで、もうちょっとマシ なバランスになることを祈ります。 と、大悪口を書き記しましたが、リトライを繰り返し、どうにかク リアできました。結局、ラスボスの第2フェイズはミサイルが来な いのを祈るだけの運ゲーになってしまい、むしろ第3フェイズのほ うが簡単という残念な最終決戦でした。続編がきっと出るような終 わり方でしたが、たのむからしっかり練って創ってほしいです。
日本語字幕あるでよ、ワークショップ見てね l4d2のmodで彼女ら「PASKAL girls」を見かけて以来 絶妙に心に刺さるデザインが気になってた。 あとタイトルが日本人ならまず目を引く ば…ばんざいえすけーぷ?万歳逃走? オイ!「万歳突撃」をもじったろ! 前作が「タイムクライシス」のようなカバーシューティングだったのに対し 今作は完全なTPSでステージもかなり広め うおー!進化してると感動 恐らく、作者さんは「映像研の浅草閣下」のように 自分の中にある「最強の世界」を表現するためにゲームを作ってるんじゃないかなぁとは勝手な推測。 その世界に魅入られた一人としては一言 「作品の完成おめでとうございます。」 まあゲーム性には粗削りな点があるのは否めないので どうしても気になった点 ●パートナーが弱すぎる Benchi大尉が隣にいるだけでファンとしてはうれしいがゲーム性は非情 パートナーがやられてもゲームオーバーである。 う~ん、邪魔www この能力なら無敵or倒されても一定時間ダウンくらいにしてほしい。 あとキャラ同士の当たり判定を無くしてもらわないと狭い通路でジャマ。 弾が無限なのは良し。 せめてロケラン連射してて(なおエイム精度…)。 ●敵が無限湧き+弾薬ボックスが武器ごとにある いろいろな武器があるのに 弾数少ない単発武器 ステージに弾薬ボックスが置かれてない武器 が完全に死蔵されてしまう。 XenoAisamさんはアサルトライフルが好きなのかな? あるいは「Rokiahiにはマシンガン」という信念があるのかも 逆にショットガンはお嫌いですか?というくらいシリーズ通して弱い ●最後の空中戦 輸送機で空中の敵に応戦するのだが つまり今までの武器強化、全否定である。 マジで実力だけで突破しなきゃいけない 対抗策はキーコンフィグ変更くらい シフトで下降、スペースで上昇にしてなんとか突破 ラスボスは今までの総力戦ではないのか? 新参者の輸送機で戦うとは… この輸送機、一応最新型らしいけど… 今すぐ作り直せPASKAL!!ww
游戏通关了,所有武器也解锁了,在这里写篇全青蛙地点攻略。巨塔(1)一楼拿手枪的房间(2)底层开水的房间(3)商店附近(4)二楼集装箱上(5)二楼尽头,火车站(1)仓库架子上(2)指挥楼地下停车场门口(3)指挥楼办公室会议桌下(4)变电室楼梯下(5)变轨室阳台,城市(1)去海盗基地的小门附近(2)餐厅(3)克隆人基地入口附近水泥管里(4)集装箱区地上的弹药箱旁边(5)海盗基地,克隆人基地(1)入口警卫室(2)十字桥上方红色水管上(3)坐电梯途中大厅最下层中间巨大机器顶部柱子上,建议第一次坐电梯时打掉(4)博士房间青蛙统计版上(5)旧大厅带螺旋楼梯的电梯的楼梯中途转角,海盗地下基地(1)一楼(2)六楼电脑大厅底层红色水管上(3)六楼电脑大厅顶层尽头远处的通风管上(4)四楼办公桌上(5)二楼开三楼门的通道旁边。顺便说下地下基地二楼四楼谜题答案,四楼CDEEE,二楼BBBDDDBBAA.
[h1]Here's what you do:[/h1] This is a direct sequel to the first Banzai Escape in terms of story and characters. However, the gameplay is very different. This is a 3rd person shooter with some exploration and light puzzle elements. Each level is directly connected to the next, so there is no mission select, you just walk/run from one area to the next. [h1]What I like:[/h1] + You can play as either Rokiahi or Benci in this one. Both characters play exactly the same, it's just a choice of avatar. + The other character you don't pick will be your partner and follow you around everywhere and fight with you. + Enemies drop money, ammo, a gun, and Nanosys. Money and Nanosys are used to buy new weapons and upgrade them, such as increasing damage and ammo capacity. Nanosys can also be used to heal yourself or your partner when your health is low. + Hidden mini frog toys are hidden throughout the game. Finding and shooting each of them is necessary to unlock one of the weapons in the shop. + New game plus (Start++) allows you to carry over your weapons and upgrades and increases enemies' health and damage output and it scales up each time you beat the game. + Mod support allows you to change the appearance of Rokiahi and Benci, although there are no pre-made costumes supplied in-game to change between like there were in the first game. [h1]What I don't like:[/h1] - The game runs a bit rough and is not optimized for a smooth frame rate. Expect some stuttering now and then as enemies load in to certain areas. - I find the "cute" shopkeeper's dialog very cringy as she talks like a hardcore weeb. Rokiahi's voice acting is also pretty bad in general. - I played through the game twice and didn't even upgrade half of my arsenal. There is little to do differently from one playthrough to the next, so this game supports a lot of grinding. - The final boss fight puts you in a situation where you don't use any of your built-up arsenal. So grinding is pointless for the final boss. - I would argue the hardest to obtain weapons in the game are not at all valuable because they require their own unique ammo which is not dropped by enemies, so you'll have to resupply at shops often to use them. Just below those weapons in rank are probably the best weapons because they can be reloaded easily from defeated enemy drops. [h1]Conclusion:[/h1] By changing from the on-rails cover shooting of the first game to the open 3D adventure 3rd person shooting of this game, combat has become comparatively more dumb as you just run around shooting and healing yourself, but I like the free exploration and more varied interactions outside of combat. This game is also much longer than the first at about ten hours to beat instead of two. [h1]Want to see a demonstration?[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2125597376
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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