
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
Modeled estimate, not a reported figure. How we estimate →
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About

In New Eden, 1695, communities of settlers are plagued by a dreadful curse. As Banishers, step into their lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands.
Banishers: Ghosts of New Eden is an all-new title crafted by renowned studio DON'T NOD, known for their acclaimed titles such as Life is Strange and Vampyr. Immerse yourself in an intimate narrative Action-RPG, taking you on an exhilarating journey between life, death, love and sacrifices.

Play as a couple of Banishers, Red and Antea, experienced spirit hunters entrusted with the daunting task of dispelling a malevolent curse through powerful rituals. Protect the living from the threat of lingering ghosts and specters, and become a beacon of hope in a world consumed by darkness.

Experience a heart-wrenching love story between Antea Duarte and Red mac Raith. When Antea is killed and turned into a spirit, you find yourself facing a choice. Will you uphold your oath and ascend her soul, or will you sacrifice the living in the hope of bringing her back? Your decisions will shape the fate of New Eden’s inhabitants - may they be living or dead, and determine the end of your journey.
BLAME the living and sacrifice their lives, holding them responsible for their actions
BANISH souls of the departed, condemning them to eternal suffering
ASCEND souls, liberating them from eternal sorrow and granting them serenity

Banishers are specialized in combat against undead creatures, such as specters or ghosts. Combine Red's physical arsenal with Antea's supernatural powers in a dynamic combat system. Find your own style by mixing weapon attacks and spiritual abilities. Powerful synergies will lead you to defeat New Eden’s most dangerous enemies and bosses.

Unleash the full power of the Banishers by unlocking new gear and supernatural abilities. By exploring New Eden, you will find ancient artifacts, trinkets and valuable resources to enhance your equipment in preparation of future fights. In addition to your arsenal, progress in Antea’s skill trees to upgrade her devastating spectral powers and unseal new combos.

Investigate haunting cases in a mystical world full of dark secrets. Discover New Eden, a North America settlement marked by terrible stories and secrets of its tormented inhabitants. Understanding each resident’s motivations will be essential to guide your decisions throughout the game.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 80 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I gave it a chance, but it didn't hook me. Since I have other games I want to play, I've given up on this one. For now, I'm leaving a negative impression because I found the game boring—even the combat—though who knows, I might change my mind later.
Phenomenal narrative game that overstays its welcome with its open world, then reels you back in at the end. The story, the lead characters, the themes, the difficult choices, the beginning and the end are all world class. However, there is too much filler in-between the good parts. It took me around 40 hours to complete with all Haunting Cases completed and 59% map completion and I wish it had taken me 20. Combat to be satisfying and engaging with my only wish for more enemy variety and for combat to be restricted to only meaningful moments. The world is beautiful and well-designed but with too few fast travel points, slow animations and quests that encourage backtracking, it does itself a disservice. I had no performance issues while playing. Overall it would be a 9/10 game on the narrative, brought down to 7/10 by the open world aspect. Please give it a try! Despite my critique, I have no regrets and want to see developers who want to try something slightly different succeed.
Beautiful game that explores a great story in a novel and unique way. I've always kind of been drawn to exploring the narratives and stories hidden behind the salem witch trials era of colonial america. Lot of good TV shows, and books do this. This is the first game i've played that explored one of those stories and brought one to life in a beautiful, gut wrenching way. Super slept on game i wish more people knew about.
I hate there's only two options for recommendations "YES or No". There needs to be a "MEH it's ok" option. I chose yes but I wouldn't because I didn't enjoy the game enough to tell people YES. And the game isn't bad enough for me to tell people No. Here are the game mechanics that pushed me quickly over the edge. Mostly the combat .. You get two characters and can only use one at a time and even though you can easily switch between them, the constant switching between them got annoying fast. Also, trying to get a " perfect switchover " or whatever it's called for bigger damage from Ghosterella wasn't a smooth combination of keys to activate . A clunky mechanic I thought, even with key bind changes . My 2 cents. Just make the two characters fight as a team. Control 1, the other using AI, and vice versa The wheels been invented already and it works fine. Stop adding flat section to it and say it's better. I have learned the second manifestation and can't figure out how to switch them. Hitting the assigned key does nothing. Can't use a heal in combat until you stop attacking, while in a fight. !! QUIT Talk blocking me !! Tryin to pick up that sweet shiny. Why can't we interact with stuff when there's a comment or small talk going on ? This really irritated me the most . The game looks good, nice graphics . The Story seems to be Good.
I wholeheartedly recommend it for the story and voice acting. The banishers work on the balance of life and death, and the many different stories make a touching impression. There is a lot of dialogue in the game, enjoy it, it's the best part. Some of the gameplay revolve around detective work, trying to figure out the reason or what happened and I really enjoyed that. Combat also plays an important part in gameplay and while the shift between exploration, dialogue and action is nice, I think the combat is the weakest part of the game, as it gets repetitive after a while. Some elite enemies are just more tedious than difficult. Some level design is also too gamey and makes little sense in the context of the world. Yet none of this takes away that this game was an excellent experience.
Surpreendente, se pudesse resumir o jogo em uma palavra. Boa jogabilidade e trama, misturam escolhas, investigação e hack n' slash, além de ter gráficos muito bons. Versão dos games do bom filme de terror "Invocação do Mal".
Отличноя игра с глубоким сюжетом
сюжет кайф
ㅤ
Witcher 3: Colonial America Edition 8.2/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Russian, Korean, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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