
Movement physics become your weapons. Explore an impossibly huge research facility using physics-breaking abilities granted by a mysterious fossil monolith. Evolve to reach new areas and fight strange experiments roaming the laboratories.
Modeled estimate, not a reported figure. How we estimate →
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About
BAIONLENJA: First-Person Metroidvania that focuses on Source-Engine Inspired Movement Physics.
B-HOP and rocket BLADE JUMP
The oldest movement exploits in FPS history are refined and polished to become your weapons.
Let's see an enemy survive a blade hit while you're going at MACH 1.
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Movement so powerful it looks like cheating, but it takes skill to master
New to Source-Engine movement?
No problem, the game will guide you to become a movement pro.
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Deepest Lore
You are SPIRIT: a being awakened by the god-like fossil creature GEHIRN who grants you physics-defying abilities and guides you towards an unknown purpose.
Enter the BAIONLENJA Corporation research facility where the fossil is being studied, and learn the truth of your origin.
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Dripping with early 2000's style, runs on a potato
Jam-packed with PS2 era music, graphics and sound design. Passion project of a Finnish solo dev.
Optimized for 144 FPS with crisp visuals and low file size.
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Welcome to the BAIONLENJA Corporation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
T̶H̶E̶R̶E̶ ̶I̶S̶ ̶A̶ ̶G̶U̶N̶?̶?̶?̶?̶?̶?̶?̶?̶?̶ forget it, baion removed it...
thumbs up emoji
Really good!
spirit
Best keyboard advertisement ever
good game
baionlenja
Прикольный микс старых B-HOP мапок с новыми механиками и сюжетным послевкусием
Genuinely might be one of my favorite games ive ever come across. The gameplay is awesome when you learn it, which is the only downside imo. The tutorials are harder to understand than the needle of galgalim level, the b-hop tutorial tells you to strafe left and right and letting go of the w key which makes it uncontrollable and harder than if you would keep pressing it. The other problem i had was i didnt understand how the levels worked at first, and went in and out of the first level multiple times believing that it was just another freeroaming part of the facility, an easy fix for this is to add more of those hint things that tells you how to play. Other than those two things this game is awesome and i always find myself going back to it just to travel at mach 1 in a random corridor. I am grateful that this game exists
What a weird game. What if a winamp skin from 2004 was a metroid vania about bunnyhopping? This game is very fun, and fully aware of its own insanity. It's been a blast so far and the dev seems to be pouring both passion and talent into it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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