
Immerse yourself in a Bodycam first-person survival backrooms game. Unforgiving, systematic, and clinical, the game will challenge you at every step. Scavenge liminal worlds for valuables and resources; you will need them to survive ruthless encounters with their entities.
Modeled estimate, not a reported figure. How we estimate →
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About
Descend into the enigmatic and liminal worlds of Backrooms Interception, discover the terrifying fates of engineers and scientists that once worked in these worlds. As you uncover more about your purpose there, you will be met with characters and choices that influence the outcome of your story.
This game doesn’t force you to follow a narrative; your choices, from dialogue to who you choose to kill, affect the outcome of your journey.
EXPLORATIONBackrooms Interception has a unique take on the backrooms concept, with a lot of fan favorite levels as well as our original ones that flow with the game's dark story and gameplay.
It's up to you to find any means necessary to survive…
Game rewards salvaging for resources
Levels have random events that make the game less linear
Some environments may change the time and look as you progress
ITEMS AND INVENTORYThis world isn't like ours; you will need to salvage equipment and tools that are left behind, your resources are extremely limited and you have to be strategic with your every move.
You need to Eat and Drink or else you risk fatigue and exhaustion
Your backpack can only carry so much, your luggage space is limited
Your weapons aren’t durable; you will need to repair them
Your magazines won’t load themselves, you do it manually
Will you manage to survive?
COMBATYour survival is at stake every second you spend inside backrooms, safe spaces are as rare as they can be, and you will need to rely on your skills in combat to survive even the smallest of threats as you navigate its levels. At your disposal, you will have a lot of choices… but so do they…
Cold Weapons such as Swords and Axes
Firearms that require bullets that are few and far between
Enigmatic and reality bending entities that don’t respect the rules of reality
Your fellow humans won’t hesitate to gun you down if you point your gun at them, they are as tense as you are at times
Don’t be discouraged by death, game only punishes not adapting…
Be aware and always keep your weapon ready...
AFFLICTIONSCharacters that you play are still human, they also suffer from injuries and illnesses. The Environments and Entities you face will test your character's resilience to its limits…
Status effects system that makes that expensive vest seem worth it when you get hit
Entities may poison you, infect you, make you hallucinate or even give you radiation poisoning there’s no limit in this world.
Keep your Hunger, Thirst, and Sanity intact or you may start Wrenching (turning into one of them….)
Would you risk it if your life was on the line?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The game is a complete mess and has nothing to do with Backrooms with bad Quality and mechanics and really low quality fighting system A Survivel Backrooms game could be an amazing idea but it should be made right
Скажу честно. Ужас. Графика тут это единственное, что приятно, но только в 4к это играбельно по визуалу. Многие модели ( трактор, стены и т.д. ) это чисто оцифровка через, что-то. Стрельба... боже, та в кого попасть так можно ? ... и почему все враги такие деревяные? В самом начале вы уже получите по с... так, как вас встретит сильный враг и делай, что хочешь... Так же отмечу: это не закулисье, а только фон этой истории для создание игры, которая, по все видимости, не должна была быть закулисьем __________________________________ 正直に言うよ。マジで最悪。 グラフィックだけはここで唯一まともなところだけど、4Kじゃないとビジュアル的に全然遊べるレベルじゃないよ。 多くのモデル(トラクター、壁とか)はただのスキャン(なんかを通したデジタル化)みたいなチープな感じ。 射撃…神よ、どうやって当てるんだこれ?… なんで敵みんなあんなに木偶の坊みたいに硬いの? 最初からもう強敵が出てきて尻をぶっ叩かれるわ。 もうどうにでもなれってレベル… ちなみに:これは本物のバックルームズじゃなくて、この物語の背景として使っただけみたい。 どうやら元々バックルームズとして作るゲームじゃなかったっぽいね。
noice
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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