
Backrooms - 2005 is a chapter-based Backrooms exploration game.
Modeled estimate, not a reported figure. How we estimate →
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About
Backrooms - 2005 is a chapter-based Backrooms exploration game. Progress through multiple chapters, each introducing new liminal spaces to explore.
More chapters will be released as free updates.
A unique camcorder graphic that makes the experience even better!
Interactions with Doors, Light Switches and much more!
Many Atmospheric and Liminal areas with Variation!
This game was made with the Unreal engine 5 and is not recommended for low end systems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its good at what it is, I got this for cheap on sale I think like maybe 2 dollars, if its on sale I'd say get in.
Я усрался от концовки.
really good game.. i liked the vibe and how the player moves .. 7 \ 10 .. worth paying
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
while it's an incomplete game (no chapter 2?) missing basic features (look inversion, toggle sprint) or any narrative, i think it's one of my favorite backrooms games. a nice mix of Kauffman/Kane/Complex Research styles. i also appreciate that there are no poolrooms or malls or "levels" in general. every time you get off the elevator thinking it'll be something new it's just more hallways. it's probably the closest you can get to the original 4chan post negatives: gotta play in one sitting because you can't save, green flashlight is weird, look inversion should be an option, the chair blocking the open door towards the end is silly, and the weird fake dirty camera lense overlay looks really bad
Игра очень интересная возможно есть небольшие проблемы с оптимизацией но я их не заметил и реально очень страшная из за атмосферы в принципе как и должно быть , Пару раз чуть сердце в пятки не ушло и это реально круто. Жду продолжения,
not into backrooms much but this game was really fun and it was scary even though you are not getting chased which is a good representation of the backrooms lowk
I'm so ♥♥♥♥♥♥♥ Scared
A great Backrooms game without monsters chasing the player, yet consistently exciting and giving the feeling that anything could happen at any moment. This game delivers exactly the atmosphere I'm looking for: wandering alone through maze-like rooms and structures, discovering things and the tension and creepy feelings that the environment evokes. As soon as monsters are present, the gameplay is completely different and no longer what I'm looking for. It's great that there are no active monsters here—unlike many other Backroom games. The areas have a good size and offer variety. Backrooms 2005 would be 100% perfect for me if a) the head-bobbing (or in this case, body-bobbing) could be disabled (I struggle with motion sickness, but playing was possible with taking breaks) and b) there were save points, or you could resume playing exactly where you left off. At the very least, the game should save every time you use the elevator. Because it doesn't do that, and having to take breaks due to motion sickness, I had to leave the game running in the background, since you start from scratch every time you quit. I hope for continuation in Chapter II soon!
i need to say not bad not at the level of the complex but better than escape the backrooms :p the end got me tho: XP
好吧,我只能说整体上还是蛮好的。先说缺点:1首先是奔跑时的镜头抖动,因为是VHS,噪点写实感虽有,但就是因为这一点带来的眩晕感也有点重;2是互动,比如开启电闸那里,你必须在那个倒三角标识互动,跟电闸贴脸互动是没有反应的,我当时在那个只有侧身空隙的门和开启电闸这两处,浪费了很多时间,差点就想放弃了;3场景指引这一点在那个开启电闸那里有箭头指示还是可以的,没有实体追逐,解谜环节中规中矩,个人觉得迷宫重复还是稍多了点。 优点吧,后室应有的标签,这游戏都可以贴上。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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