
Backrooms - 2005 is a chapter-based Backrooms exploration game.
Modeled estimate, not a reported figure. How we estimate →
About
Backrooms - 2005 is a chapter-based Backrooms exploration game. Progress through multiple chapters, each introducing new liminal spaces to explore.
More chapters will be released as free updates.
A unique camcorder graphic that makes the experience even better!
Interactions with Doors, Light Switches and much more!
Many Atmospheric and Liminal areas with Variation!
This game was made with the Unreal engine 5 and is not recommended for low end systems.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Average Backrooms game where you just walk get lost then find your way. They added a VHS effect on top of that. More chapters are still coming but what's there right now is not bad. 📼
Assumed chapter 1 was complete after quite a bit of gameplay when you left with the elevator, turned of the game and it was of course not complete. Too much of a ask to ask player to reply from that point, all they need to do is add basic "level" check points. The office beginning from the yellow rooms would been fine, even though that is lengthy. Someone could crash after quite a bit of gameplay and it would require a lot of replay that could easily be cut in half at least by some kind of progression, you dont need direct saving points. The game by default has a hillarisouly bad headbob that you can only unintivley turn off by heading into the "advanced settings" where that is the only option in there. Overall the game is actually good but im gonna have to give it a bad review because this issue makes it pretty much unplayable given the right circumstances.
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Huge maze like environment like it's common in Backrooms game, and, as so, another one with minimal settings, and the biggest offender of all, no save. There's at least a toggle for camera shake, which is a plus, although accompanied with a very visible message "it might ruin the experience", (devs tend to forget that most of the times one just toggles this because it causes extreme nausea. Nausea. Sickness. Physical discomfort and pain. No-one cares about the experience, if it makes them ill.) The slow movement of the character is indeed a quite a pain for a game that doesn't save. The inability to remove other settings like blur, change aspect ratio, and remove the mpgeg filter also make what could have been a perfect Backrooms game into a non recomendation.
me dieron ganas de arrancarme la cabeza
I enjoyed it for a quick walkthrough. But it falls a little short compared to other titles. The atmosphere is stiff, and the game is not really much of the entire backrooms experience as it feels closer to a lore correct level 0. Still a good game.
Its good at what it is, I got this for cheap on sale I think like maybe 2 dollars, if its on sale I'd say get in.
Я усрался от концовки.
really good game.. i liked the vibe and how the player moves .. 7 \ 10 .. worth paying
I'm so ♥♥♥♥♥♥♥ Scared
Hidden gem среди кучи кооп игр по бэкрумсу, но в концовке как будто чутка не дожато. А так очень хорошая игра
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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