
Backroom Company (aka Axiom Corporation) is a mysterious group exploring “Noclip.” No one knows who created it. Follow the missing explorers' traces and find strange items deep in the Backrooms.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 14 → 3.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become a test subject for Axiom Corp. (hereafter Backroom Company) and explore the unknown space hidden behind the Noclip phenomenon: the “Backrooms.”
Your mission is simple. Capture anomalous phenomena and transmit the data while staying alive.
Official Release on July 30, 2025: Go Deeper
Your exploration now goes beyond the hotel, swimming pool, and parking lot—into the foul-smelling “Sewers” and the eerie “School.”
Exploration Mode: Face the fear of getting lost in ever-changing environments.
Story Mode: Follow a fixed map and uncover the massive conspiracy Backroom Company has been hiding.
Core Gameplay: Filming Is Survival
Collect strange items scattered throughout the rooms and record unidentified entities to leave evidence.
The data you capture becomes your survival score—and your key to escape.
“Hide or Stay Silent”
The beings of the Backrooms do not welcome you.
An immortal entity relentlessly chases you. The locker room is your only safe haven.
A monster without eyes detects even the faintest breath. Muffle your footsteps and hold your breath.
“Work with Your Team”
Team up with your companions. But remember: more terrifying than any entity may be a teammate in panic.
(No matter how angry you get, try not to kill your teammates on purpose. Probably.)
Genres
Engagement
Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有些任务流程不清晰,第一次玩容易卡关
It’s not the best game in the Backrooms-adjacent genre, but it is one of the more creative ones. The monster variety adds layers of strategy—almost like solving escape-room logic under pressure. And with the developers updating twice a month, the rough edges feel temporary.
地图随机性挺不错的,每次进去都会遇到不同路线,重复玩也不腻
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 191 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
朋友挂了我去救他的过程比通关刺激,新版方向很不错,比之前更有意思。虽然偶尔还有些 Bug,但 Beta 阶段可以理解,期待正式版。
物理效果有点搞笑,偶尔会出现奇怪的弹飞情况,但也算是这个游戏的特色了,能笑半天
Level design is basically psychological manipulation. Some floors comfort you, some hate you. And voice bugs exist, but the pace of updates gives hope. The $8 price point meets my expectations.
씨발최적화
作为后室题材来说,它更偏向“行动 + 团队合作”,不是那种空旷寂静的心理恐怖,所以别带错预期。地图随机生成挺新鲜,每局都有不同的路线,但如果人数少,探索效率太低,体验下降明显。推荐至少四人一起玩,会好很多。整体好玩,但不是传统意义的后室探索。
总体来说,这是一款很有潜力的后室题材多人游戏。制作组对氛围、解谜、怪物机制都下了功夫,而且更新节奏还不错(我试了试那个beta,虽然有点bug但确实好玩)。价格也不高。不过优化还有空间,有时候队伍多人时可能卡顿,甚至个别动作和动画还不够流畅。希望后续版本继续打磨。单是闯关的剧情模式就已经能一群人玩上很久,搜打撤更是耐玩,其实完全可以出一个狼人杀模式了....我已经被我朋友背刺四五次了现在除了提防怪物我还得防我队友
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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