
Backroom Beyond is a first-person game that mixes puzzles with platforms in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond makes the player wonder if that journey is about something more personal.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Backroom Beyond is essentially a first-person game that mixes puzzles with platforms in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond goes further and makes the player wonder if that journey is about something more personal than anything else.
The game basically has one objective throughout its 40 stages: place the red box over the button and open the door to the next stage. It seems simple at first, but it's not. Each environment has its own logic. If the player feels frustrated because something went wrong in his strategy, he can press the “born again” button, which will return him to the beginning of the level.
Each box has a logic.
Red: You can just push it and it's the only one that activates the buttons that open the doors.
Blue: It can only be pushed, and used to climb when it is necessary to climb to higher places.
Greens: It's the only carryable box. It is possible to throw it and also climb on top of it.
Shovel: When a box gets stuck in a corner it is possible to use a shovel to remove it from there.
The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of the guide, a being that instigates the player to think about his actions and even confuse his feelings with those of the main character.
Each scenario has a part of the story to be told, whether in the subway, in the snow, in the house, or in an actual backroom. Each place has its dose of tension and reflection.
The theme song chosen is Pérolas Irregulares by the band Terceiro Mundo Bom, whose clip has many similarities with the game's project.
Formation: Diogo Brandão (Voice)
Robson Riva (Drums)
Marcos Almir (Guitars)
Guga Leão (Bass)
I want to thank everyone who can have fun with this game and also who can enjoy the song Pérolas Irregulares by the talented musicians of the band Terceiro Mundo Bom.
Engagement
Reviews
dynamics sucks and bcs of the dynamics you might play over and over again
Pu du ku
Just a mid puzzle game with a Backrooms coat on it. It doesn't even take any of the other famous ones besides 0 so you can't get any fun out of seeing how they adapted the other levels, and none of the puzzles are even related to the Backrooms either
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Turkish, Indonesian +1 more
Hours played at review time, across 33 reviews with recorded playtime.
This game is just terrible. level designs are bad, lazy, yet long and tedious. There's only one soundtrack (technically two but the other pops up on certain situations) that gets annoying to listen to. Overall, this really has nothing to do with the backrooms... just a dumb puzzle game
It’s alright, definitely not amazing. If the lag was fixed, the movement improved, and multiplayer was added, it could be a really good game. But right now it’s pretty mid. Hope the dev keep updating it and make it better.
It seems original and certainly is, although, unfortunately, the puzzles mechanic do not work probably as the intended. Its buggy, confusing and more akin to a escape room then Backrooms. If you want a extended list of Backrooms and Liminal games, just press the link below: https://youtu.be/LEEZRjRHADs
La Atmósfera es perfecta, cumple con el objetivo en general.
老卡bug
Ужасная игра. Толкать кубик телом через кучу комнат СЕРЬЕЗНО? https://youtu.be/AGdiDoxlFr4
Jogo ate que e legal mas n tem a mesma essência dos outros jogos de backroms
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.7K | 15 | 80% | $4.99 | |
| — | 0 | — | — | |
| $99K | 327 | 79% | $14.99 | |
| $4.3K | 44 | 70% | $4.99 | |
| $1.7K | 12 | 83% | $5.99 | |
| $768 | 5 | 100% | $5.99 |
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| $1.8K | 93 | 69% | $0.69 | |
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| $1.8K | 61 | 64% | $0.99 | |
| $1.8K | 61 | 43% | $0.99 | |
| $1.8K | 63 | 84% | $2.99 | |
| $1.8K | 159 | 82% | $0.99 |