
Baby'S Day Out! is a chaotic asymmetric hide-and-seek game. While babies hide and interact with lights to escape, the parent must use a HookGrab tool and flashlight to put them back in the crib. Use voice chat with friends and pick your side in this fun household chase!
Modeled estimate, not a reported figure. How we estimate →
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About
RUN BABY! RUN!
Baby's Day Out! is an asymmetric multiplayer chase game blended with physics-based mechanics. While one player takes on the role of the authoritative Parent, the others play as the Babies who are ready to turn the house upside down.
As a Baby, your ultimate goal is to avoid getting caught and enjoy your freedom.
Interaction: Use the 'F' key to control room lights and use the darkness to your advantage.
Communication: Use 'V' for voice chat or press 'C' to perform fun emotes to taunt your opponents.
The Escape: Use your small size to your advantage and hide in the most creative corners!
To restore order to the house, you must find the babies and put them back into their cribs.
HookGrab: Press the 'X' key to equip your special grappling tool and catch fleeing babies from a distance.
Illumination: Use your flashlight by pressing 'F' to check dark corners and hidden spots.
Speed & Strategy: The babies could be anywhere at any time; keep your eyes peeled!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
First of all, i guess people shouldn’t expect to play this game try hard. We played it with our friend group and we decided to play it with roleplaying. And we were crying bcs of laughing. Fine game for friend groups.
Not able to actually play with anyone. The games doesn't let you play. Total ripoff
Unless I'm severely missing something this game is very boring and has nothing to offer. The parent just has to pick up the baby. The baby can't interact with anything. The audio does not working game super well. There's...nothing to this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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