
Azusa Online is an open world roleplay driven game, focused in developing the world and story of your character while interacting with other players. Compete in tournaments around the world to earn rights to wear the legendary Olympian armors and help defy gods; Zeus, Hera, Poseidon, Hades and more.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A bit of context first since the first thing anyone coming across this review will notice is the playtime, I played this game before on BYOND and was a lifetime subscriber, I had hopes of being able to start a private server for my friends, however as of the transition to Pay to Play this is no longer possible. Azusa online is a strange, strange game, for those who've never even heard of BYOND or anything outside of SS13, Azusa Online is a heavy roleplaying game, rules against metagaming (using knowledge your character shouldn't posses ) and powergaming (Doing things your character wouldn't or shouldn't purely to become more powerful.) are strictly enforced with plenty of other rules in order to create an environment that hopefully encourages healthy roleplaying. Azusa heavily relies upon it's Admin team for duties beyond just moderation, they create custom dungeons, bosses, nake new gods for the game, host events for players, dole out Roleplay points, and manage various other player requests. Azusa has a pantheon of gods straight from the Greek pantheon, though with an original story for them. Humans can become embued with mystical armor to allow them to fight supernatural threats that threaten the land of Azusa (I'm not sure if the land is some place called Azusa or not, the main play area isn't really named, at first I assumed it was Greece.) These Humans however are not the only champions the gods can call upon, with Angels, Lemurians, Kappas and even Demons being able to join the battle. Players can become gods themselves and wield power the humans can barely hope to match, often being so powerful that only other gods and groups of super powerful humans can hope to take them down. This is what I loved about the game at first, however after a hundred hours of playing, the problems reveal themselves. The first and most obvious problem, the Gods. The Gods aren't too annoying when there's a decently sized playerbase like what the game seems to have right now, however when there are maybe 10 players online during peak hours like when I played, trying to fight the Gods is a hopeless endeavor, battles devolve to Humans on the sidelines slapping each other while their respective gods duke it out in an actual battle nearby. The god that wins decides the entire battle, that's how wide the power balance is. I've personally never seen humans defeat a god, but apparently it happens? The last time a "Battle" occured in the game Hades' army led by Pandora invaded Olympo (Or whatever the game calls Olympus) and were winning up until Zeus arrived in a spectral form and demolished Hades' forces. The worst situation I've ever seen was when there were 3 or 4 gods running around with 8 players online, and one of them was so weak compared to the others he had no choice but to hang out in the nearby Dojo, it was Ares. The war god. The war god was so irrelevent to the older gods he had no choice but to grind 24/7. What the ♥♥♥♥. For roleplaying in the game, you're rewarded with roleplay points, healthy and condusive ro roleplaying right? Wrong. I have no idea why every other roleplaying game on BYOND is so retarded to think that somehow roleplaying by yourself and mechanical training are any different. The former will get you praised, the latter will get you mocked (or worse, banned). While it's great they're trying to remove AFK training methods, the idea that someone going off by themself and typing out how they're totally training by themself is somehow more valid than someone that actually mechanically does this is insane. Grinding for roleplay points is powergaming, and even encourages it, I've seen characters who were calm and passive, throw themselves into a violent frenzy in order to involve themselves in an event and get roleplay points. Though honestly, roleplay points is a small issue, compared to how grindy this game is, unless you have 2/3rds of your day free you'll never get to be a top tier player. They'll mock someone for coming in with this attitude, but the people who play this game are full of ♥♥♥♥, asking you to accept your a background character while getting massive boosts from having played the game for a long time. (Currently this isn't an issue, but should the generation system continue as is, there will be people walking around with 25 stat modifiers as opposed to the 10 new players start out with.) Most people play games in order to get good at it, while there are able to enjoy just being that guy who runs a farm, that's practically suicide in a game where Reapers will inevitably show up and murder everyone and everything in sight. Oh yeah, Reapers. Reapers are zombie servants of Hades who have much lower standards for killing then other players are allowed, and they're annoying to deal with, they're immortal and dying only respawns them in the underworld, and when they eventually kill someone strong, that person becomes a reaper, anyone who dies is at risk of becoming a reaper unless they willingly pass on (Which requires them to be 80 years old.). So yeah new players that are going to ignore most of my post, prepare yourselves for the one thing that has caused most people that played this game to rage quit. My final solid point I want to make is that this game shouldn't have been $19. This style of game is untried outside of BYOND, and expecting people to pay so much money for an online only game with 16,000 rules ran by admins that can instantly invalidate their purchase considering there are currently only 3 servers was a terrible idea, potential new players have no way of testing the waters before fully commiting, which is terrible. (For those still interested in playing Azusa but don't want to pay, look up Spires of Agartha, while it's not my cup of tea it's rather similar to Azusa in many regards, but most importantly it's FREE. Don't expect either game to have a decent playerbase however.) I was expecting to be able to use the lifetime subscription I acquired so long ago to host a private server for my friends, away from the insanity on the main servers, but now I'll never be able to do that because my friends will never pay money to play some BYOND game they've no faith in. Thanks. Honestly this is my main point of contention, I could ignore and live with every other issue and recommend if the game was free, but now the game is on an even steeper death spiral than it was on before. Every thing from here on you should take with a grain of salt, this is just my personal experiences with the community at large, and you can experience that for yourself and come away with a different take. The current head admin was caught abusing their position and was removed. For god knows what reason they're in charge again, I assume they pleaded up and down that they would never do it again, whatever. The community for this game is incredibly awful. The "veterans" pretty much take each other's sides in player issues whenever possible, if you're new then your opinion isn't valid, you're a new guy. They won't need an actual argument either, they just shoot down any complaints someone might have. You heard me right, not suggestions, but complaints, if you have a problem with the game it's YOUR fault. Soon after the current head admin was removed, there was another admin who was apparently around briefly (I was avoiding the game at the time due to the insanity of the playerbase.) and actually punished a veteran for abusing a bug, and had the players at large turn against him because he dared punish someone they liked. The owner is alright, when I interacted with him directly without any of the "veterans" around he was alright, however the veterans will activley interject themselves into conversations that don't involve them when they are around and shoot you down, effectivley having created a bubble around him where all new player complaints are treated as "dumb n00bz cant rp/play!" Also the game contains an overt refrence to SS, remove it.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Comming from someone who's liked Byond games, this game has such poorly implemented mechanics, and they only exist to deter roleplay and frustrate the players. I thought maybe the game had changed, definetly not worth this amount of money. I should have known better. Edit: I'm curious how this game has 48 reviews, mostly positive, when the game died to only 12 concurrent players in the first couple weeks of release, and the majority are Brazilian.
I was intrigued by the idea of this game despite some misgivings about its unpolished style. But being on sale I figured I'd give it a try anyway and see how it went as I've enjoyed solid, literate RP on many other games. The Brazilian server seems to have a decent population, but during primetime US gaming hours there were only 5 people on the English server and no one around the starting area you spawn into. I did try the "RP for ratings" and typed up some things which I received points for fairly quickly, so that's a plus. There appears to be active moderation if you're undeterred by low pop. I'm a sucker for niche indies so I wasn't expecting AAA gameplay here, but this game was not fun to play on its own compared to any number of singleplayer RPGs I have on my account, and without the people part of the equation it's not something I see myself sinking time into so it's been refunded.
I'll start with this question. Would you play a game heavily based off the Saint Seiya that's also asking for subscriptions to actually play it? Let me explain and due to the byond website no longer having it, it's just my word to be taken with a grain of salt. The subscription system first started off as getting a class that didn't really matter to have or not and the freedom to make clothes and wear certain exclusive ones. Now, if you want to be anything but a human you either have to hope rng loves you, wait nearly a month for your character to die for again more rng or just buy the subscription which unlocks all races. Some of the races are hit or miss, and others have game breaking potential but not in the way you think. The cost of a subscription was around 14 dollars. 14 dollars to actually play the game. I will note that Final fantasy 14 has a lot more features and they ask for 2 dollars less with their subscription. And then there's the lifetime subscriptions it once had. When the game was a fledgling in byond the owner did offer lifetimes for 50 dollars. Over the years the price increased until it was removed. Now for 50 dollars, you can least get a year of subscription. And I have not even scratched the surface of the micro transactions it has on top of the subscription fee. If this wasn't bad enough the owner tends to be quite shady at times. When the sub did have a lifetime option, he did cut the price down to least being considered to be brought. You think the next year he would do the same but in that year he increased the prices of sub just a week before Black Friday and then lowered the prices for them. The discounts this time was barely a discount. Now this was subscriptions, it was recently moved to Pateron where if you want to have nearly all races unlocked you need to pay 20 dollars a month for it. I say nearly because the new race cost a whopping 50 dollars month to have a guaranteed chance to play. Let me remind you, your in game character only lives for about a month in real life. So when your character dies, it's nearly about time to subscribe again. And since without the sub you'll have to gamble with rng for the next month...you can see the problem with this. Let me remind you again that this used to have a lifetime plan of just 50 dollars. Due to this, I really say to save your money for any other mmo that would have more features packed into it. One thing I will applaud is the owner being brave enough to place this game into steam but this game in all honesty, is not ready. It needs a lot more time in the oven as those from previous reviews can go more in depth with. My only concern is the greed I feel I see in this game. It's too much in my opinion. Edit: 4 years later after review there's now a patron. There are now 100 dollar a month options for races that are locked behind the paywall and a 1k a month option to be an 'investor' for this game. I'll just repeat my previous statement from before. This feels incredibly greedy. There are a lot of better games you can spend your money on. Some with even just a one time payment with no extra hooks attach *Cough* Baldur's Gate *Cough*
A really nice game which mainly involves RP. The dev keeps updating and adding in more content which is nice, but the lack of English moderators and the poor translations for informational guides can be a deterrent/very frustrating for new players. The general gameplay however is excellent just understand that this is not your traditional "MMORPG" with quest arrows and hand holding. It's a true sandbox game where you decide what your character becomes through interactions and training. The players on the English server are all very helpful and welcoming, the community is pretty great. The combat is highly unbalanced and without the proper resources to learn how to become a capable player you will quickly become frustrated if you don't build your character to become a force user. (There is no leeway in this game, if you make a mistake you are stuck with it for the lifetime of your character) If you make your character poorly you could have to wait up to a month to remake your character because of the character generation system unless you want to forgoe the benefits of becoming your characters child or next gen. This is in theory a great idea, but in implementation just leads to players either remaking early or remaking ASAP because they aren't happy with their builds. Sadly the owner only really seems to care about whatever server is the most popular or what players are paying him the most money. During my two months of play the owner really only showed up on the English server when a bunch of BR players had transferred over to our server and then basically halted all RP progression on the server because of his strict needs. Speaking of money... this game also has P2W elements... I thought I was getting an equal experience with my 20$ payment, but apparently you can pay an additional monthly fee (10$-100$+) in order to earn " Monthly Credits" which can be redeemed for powerful in game relics. (Higher tiers of payments can recieve 5-10 credits per month which means 5-10 relics for that user) Make sure you don't subscribe through Byond... or you get far less benefits for the same cost like I did... The BR players were leaving their server because BR admins PG with other players in order to gain an upper hand from what I was told by a majority of them but I suppose as long as the owner is being paid it really doesn't matter what you do ICLY or OOCLY. At least that's the feeling I got. This game has a lot of potential but the owner doesn't understand while he might be a decent coder that does not make him a decent admin as well. He also doesn't take suggestions very well. When I gave him evidence about why the travel system should be changed he essentially told me I was wrong and that I didn't know what I was talking about. But one month later I find out he's now working on a revamp of a new travel system because I had a discussion with another player about that topic... While he did credit me for the change, it's annoying when someone seems incapable of listening to someone who wants to help their game grow and doesn't seem intelligent enough to do so themselves. I can't say I didn't have fun with this game, but I had an especially privileged first generation character. You'll probably see me playing more in game because despite the enourmous downsides of the game I do love a majority of the player base and many of the game mechanics.
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Esse jogo é bom. Ótima ideia, uma boa comunidade (em sua maioria), mas o game dev é mais arrogante que o criador de mineirinho e mais burro que uma anêmona do mar. Se quer um bom jogo RP, te apresento SS13, pois aqui só vai achar decepção. (Minhas 1000 horas na verdade são 3000, eu joguei pois tinha esperança que fosse melhorar, mas não tem jeito.)
Boring and outdated
Doesn't work, you can't create an account Clearly vaporware now
[h1] R.I.P [/h1]
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