
Boyle Wolfbane wanted to rule the world. He failed. Miserably. Forced into retirement early, Boyle now spends his days arguing with haunted trees and scaring off the occasional knight. At least he still has Fang, his loyal storm wolf. Things could be worse. He could have been born a hero.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The entire Aveyond series is wonderful well written, thought out and composed. I have completely enjoyed all of their games. This is what others in this class of games should aspire to be like.
Great game, played this before and am replaying again its so much fun, lots of quest and things to find and do
Aveyond was right in the heart of the Indy RPG maker craze and Aveyond 4 continues a line of solid games. It's not really special or unique, but it does the usual things well. In Aveyond 4 the hero of your story is "Boyle The Horrible". Boyle is a retired villain living in a dark and spooky community for the former villains. But when his pet wolf is taken captive he embarks on a quest to save his faithful companion. The world may or may not be saved along the way. The story is well-enough told in cartoony way. I laughed and I've smiled and I've really enjoyed my time with the game. It isn't an emotional roller coaster, nor is it a literally classic. It's lighthearted, alot of the jokes landed for me, and theres just enough plot to keep me motivated. Mechanically, if you know RPG maker or classic JRPGs you know what to expect. So I'm not going to go deep into anything but just call out a few stand-out features good and bad. On the good side, every character is a completely unique playstyle. The main character charges special moves with normal attacks, the witch has MP, the white fox has unlimited use of skills, the paladin is all cool downs etc. It's a really cool system that makes each character feel unique and original. On the flip side of that coin, not all of the moves are balanced. I find myself using the same combination of moves battle after battle because they work and the others don't. This wouldn't be a major issue except that the combat is legitimately dangerous (I'm on hard). One bad RNG roll and you'll lose a character... meaning you can't afford to play with weaker options. My healer? She has 3 other moves that will never be used. It's worth noting that while moves aren't balanced, the game is surprisingly decent on the combat front. I've never felt like I've outleveled a challenge. Every combat is dangerous, but this leads to a tactical feeling more than anything negative... at least when you have a party of 3+ people. It can be a little too harsh when Boyle doesn't have a healer to keep him alive. The other major negative on balance is that the gold rewards are absolutely pitiful. The XP is great, but I find myself skipping shops because I can't afford new armor or weapons. I'd need to clear a dungeon 2-3 times to get one piece of equipment at times. I sure as heck am spending my precious gold on consumable items. The economy is just overly harsh for the light comic tone of the world. This is made far worse because MANY quests involve making a cash payment. I can't imagine this game without the respawning enemies that come from hard mode. Oddly though, Boyle's upgrades has the opposite problem. His upgrades are so few and far between that every time I reach a new shop, I have enough to purchase EVERY skill at once. So instead of a slow buildup of strength, its stairs. I don't really play with skills because I just get all of them. Really, this is probably my biggest complaint with Aveyond 4... progression on a power front is just too darn slow. You rarely unlock new skills, you rarely unlock the Metroivania abilities to older areas, you rarely find new stuff. I didn't have even a full party until about 9 hours into the game. The progression just leads to long stretches of sameness followed by brief moments of "Woohoo this is great". If I was to describe the feeling, "It feels like a great 20 hour RPG that takes 40 hours". I assume this comes off sounded really negative, so I want to explicitly say this is a really good indy JRPG. I've enjoyed the vast majority of my time here and I feel more positive about it than negative. This is the kind of game that I would have eaten up 20 years ago when I could afford to spend forever on one big RPG. I'm just old now and vastly prefer short and sweet experiences.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a fun series that explores a nice story that explores the Interesting concept of your the bad guys doing the good guys job
If you love turn-based RPG games, you'll love this. This is one of my favorites. Love the humor!!! Would love to see more RPGs like this!
loved all the Aveyonds.
maybe it's the huge bias i have for aveyond games, or that [spoiler]the (initial) motivation of the mc of this game is to literally save his dog[/spoiler]... but setting aside allat, this is a game that can be finished within a week if you were dedicated to it. the plot is good, and while there are some references from the previous games, you don't need to play them to understand this game. and if you like the franchise like me, this is definitely worth your time. it's less "pixels" though, and the graphics are a little different from before.
A masterpiece, many years of games in the making. Every mechanic and level is so wonderfully designed and balanced. The dialogue is the wittiest slapstick writing I think I've ever seen from an RPG Maker style game. Everything just blends so harmoniously. Well done devs
I've been following Aveyond since Rhen's Quest came out. I'll be honest, I was a little resistant to playing Shadow of the Mist because I wasn't entirely fond of the slight changes to the anime-style faces the game series has maintained since the beginning. I did like the change in pace from who the central characters were. It's not often that you see games like these where you play as the villains, but this one executed the idea of a redemption arc well. Overall, I really enjoyed it and may play it again as I have with all of the other Aveyond games.
All the Aveyond games are the best!
Players by region
Where this game's players are, estimated from review languages.
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