
Experience Ultrafast Turnbased Combat in AVARIAvs! Command 16 unique heroes, wield mind-bending Real Life Debuffs and unleash epic Focusburns to claim victory. Build YOUR party, destroy the enemy, WIN!
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Languages: English*, French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Korean, Thai*languages with full audio support
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Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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[h1]Описание:[/h1] Пошаговый файтинг в духе JRPG боев. Игра рассчитана на бои с живыми игроками, но онлайна ествественно нет и не будет. Обучения в игре тоже нет - нажатие по кнопке переносит на сайт разработчика. Русский язык есть, но есть проблема с шрифтами и они гуляют сами по себе. Иногда слово растянуто на 2-3 строчки... Попробовал лишь игру с ботами. Да графика неплохоая, но оптимизации нет и уже через минут 5 начинаются жуткие лаги. А больше ничего и не попробовать. Мертвая игра, цена на которую завышена раз в 15-20. [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
I haven't seen a game like this in a while. As for me, I love how this game is fast-paced because it doesn't stress me out and it doesn't take me like an hour for each game. The graphic is pretty. The music is awesome. if you like JRPGs, I think you'll love this game. But somehow, the game doesn't offer tutorial for new player except SUPER EASY AI. You could 'learn' about the game on AvariaVS site but I think the information should be in-game. So it's not really friendly for new players. But once you get hold of it, you'll find this game very fun. At least that applies to me. I hope new players give this game a chance before they refund because there's no tutorial, Also, the characters aren't well-balancd. There are some kinda OP characters. People won't even pick the less powerful characters as far as I can see. Developer might fix this in new patches? Idk but overall, I like this game so far.
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Hours played at review time, across 42 reviews with recorded playtime.
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The game has a lot of heart and passion put into from a small development team. Its got a lot of potential, decent variety and room to grow. The devs are active in balancing, which to a good degree is fairly balanced. definitely more then a lot of games (no games perfect). But it does have a meta, and without familiarity with the game it will be a learning curve till you understand it and adapt. But the big question is it worth $20.00? I want to say yes because game development is not free, and its a good game with lots of cool things about the game from the graphics, sounds, music, gameplay, but is it a bargin or what people expect from $20.00, sadely not. From what I've gathered in my gaming experience and observations in the industry is that people want a lot more for their money these days, I'd say people would pay 15.00 for this game more easily (I honestly thought they would release the game with a discount on release to attract people, but this did not happen). Anyways, I hope to see this game grow, cheers....
AVARIAvs is for the players who like turn-based combats but don't like to wait so much until their turn begins. There are several heroes and classes to choose from and each of them have specific abilities that define your victory in early game, mid game or late game. The combat is party-based so that when all of your party members are dead, you've lost a battle. Since all of your commands to party members execute after commanding phase, you will witness a quick fight between heroes, especially when you playing online with other players, the speed of your reaction and the time of each match are crucial gameplay resources to keep an eye on them. Low playtime is not enough for such games but AVARIAvs representation definitely hook you up and wanting more is what you'll experience after each match.
This is a great action RPG PvP game. The combat system is exciting and I enjoy it when play with my friends. You need a thoughtful strategy to win the battle!
[b]Farklı yetenek ve tipteki karakterlerin yönetimi sağlayıp, stratejik savaşların içerisine girebileceğiniz bu oyunda; hamlelerinizi sıralı bir şekilde yapabiliyorsunuz. Savaş arenasındayken takım arkadaşlarınızın yeteneklerine ve uyumunuza dikkat ederek, rakiplerinize çok fazla hasarlar vererek galibiyete ulaştığınızı görebilirsiniz. Farklı oyunculu oynanış seçenekleri sayesinde de, bu stratejik savaş ortamında kimlere karşı veya kimlerle mücadele edeceğinize karar verebilirsiniz.
[quote] [h1]前言[/h1] 《AVARIAvs》是一款快节奏回合制对战游戏,玩家需要引导16名独特的英雄,创造自己的流派,比如强回复、强攻击类型的打法来摧毁敌人,获得胜利!游戏中每个英雄的基础属性、技能以及大招都是不同的,所以不同的玩家会根据自己的喜好打造出自己的团队。游戏的画风以及建模非常不错,技能特效做的也非常不错。 [h1]游戏体验[/h1] [u][b]游戏玩法:[/b][/u] 我觉得游戏缺乏一个新手教程,特别是在小游戏关卡,小游戏后续会介绍到,希望制作组能够出一个指引对战关卡。游戏总共有四大职业派系:法师(一般使用位置治疗/辅助)、伺服器(肉盾/发育平衡)、幻音(可辅助可输出)以及魔兵(主要输出派系),每个职业派系下面都会对应有四个英雄角色,所以总共提供给玩家游玩的角色就有16位。每局游戏允许玩家出战三位英雄,所以根据玩家的想法不同,搭配出来的角色也是各不相同的。 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1731469419]https://steamcommunity.com/sharedfiles/filedetails/?id=1731469419[/url] 每个角色都有自己独特的技能和大招。英雄角色在每回合结束之后会获得经验值(XP)可以提升角色的技能效果,玩家还可以主动释放角色的“集中”这个技能,这个技能的效果就是获得双倍集中效果,受到攻击后解除。在集中效果下,提升少量防御力。当角色升级了之后,可以选择强化技能,每个技能最多强化3级。当角色等级到达5级之后,可以释放一次大招,释放大招之前会进入一个小游戏,完成该小游戏可以让大招获得额外的技能效果。 除此之外游戏中还有许多DeBuff,混乱使技能圆盘上显示的字母会变得杂乱无章、反转使玩家操作技能圆盘时,控制反转、迷惑让玩家在选择施放目标时,操作颠倒、弱视会让游戏画面变得模糊、迷乱会缩短操作指令的时间。 在战场上,玩家大量需要玩家策略性的分配每个英雄每个回合的攻击,是群体集中火力袭击一个敌人还是半攻半防的打法都是由玩家自己决定,可能在战场上一个回合的失误就会导致输掉本次比赛。 [h1]总结及推荐人群[/h1] [b]优点:[/b] ❤️ 场景画质、建模以及技能特效做的非常不错 ❤️ 四大派系16个角色任玩家随意组合 ❤️ 支持在线对战、本地分屏对战以及人机对战 [b]缺点:[/b] 💔 玩法单一,耐玩性不高 [b]推荐人群:[/b] [b]喜欢策略回合制的玩家[/b] [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/34585550/]风韵游存[/url] ←点击关注,查看精彩评测 欢迎加入我们Steam组: [url=https://steamcommunity.com/groups/fengyunyc]风韵游存[/url]←点击加入,一起探索游戏的风韵 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote] [/quote]
Why do I need to play mini-game to use ultimate skills?
AVARIAvs是一款双人回合制对战游戏。双方从四个阵营,十六个英雄中选择三位组成队伍,以消灭对方所有英雄为目的战斗。基本规则很简单,就像传统回合制游戏一样,而本游戏在此之上加入了不少创新元素,让游戏颇有新意。同时游戏的画面非常华丽,打击感优良,配合快节奏的游戏进程,让玩家颇有真实战斗的快感。 [h1]特点[/h1] [b]节奏很快:[/b] 这款游戏虽然是回合制游戏,但是其节奏之快有点出乎我的意料。大概在我的固有印象里,回合制的游戏大都有些慢慢悠悠的感觉,但是这款游戏却非常迅速,整场游戏充满了“快”这个感觉。[b]游戏的思考时间很短[/b],多数情况下不足以让玩家慢悠悠的思考下一步的行动,尤其是在被干扰和打出集中爆发的回合,时间会显得更加紧迫,所以就需要让玩家集中精力观察场上的任何变化。在双方战斗时间“过长”时,甚至会[b]触发裁决系统[/b],让游戏尽快结束。 [b]颇具新意:[/b] 游戏在传统回合制的基础上增加了不少有意思的机制。上文所说的[b]裁决[/b]就是其一。在战斗时间“过长”时,会触发裁决系统,每隔几个回合就会强制杀死场上生命值最低的一个(或多个)英雄,让弱者更弱,加速战斗的进程。 在游戏中的英雄5级之后,可以使用名为“集中爆发”的“大招”,在使用之后,会出现一个小游戏,如果成功过关,则会有附加效果。这一设定也让我眼前一亮。不仅增加了游戏的趣味性,也让玩家在游戏中被迫做出一个选择:是花费相当的思考时间去拼一把附加效果,还是省下时间来思考其他英雄的行为。 游戏的负面效果也是亮点之一。对方的某些负面效果,不会对英雄造成什么影响,但却会影响玩家。诸如选项反转之类的操作也是让人在本就紧张的战斗中颇为费心。当然,多数情况下一个效果可能没什么大影响,可是如果某位玩家,撞见了“选项反转+花屏+屏幕模糊+减少思考时间”,估计哭都来不及吧。。。。。 [h1]优点[/h1] 1. 画面美观,特效华丽,打击感刺激。 2. 节奏很快,颇有动感,配合打击感,回合制游戏玩出了即时战斗的感觉。 3. 不拘泥于回合制的基础,而在此之上创新,加入了不少有趣的元素。 [h1]缺点[/h1] 1. 没有新手引导。虽然规则并不复杂,但只有一个说明书一样的网站是不够的,即使是一个简单的教学关卡,效果都会好很多。 2. 技能的类别较少。虽然介绍中说有“200个技能”,但这实际上大多数都是升级得来的“衍生技能”,真正的技能种类并不非常丰富。希望游戏在之后的开发中能够丰富技能种类,这样也便于玩家能开发更多玩法。 这款游戏虽然刚刚起步,内容比较有限,但是优秀的潜质已经展现了出来,如果你对回合制的游戏比较感兴趣,那么这款游戏颇有一试的价值。 AVARIAvs is a turn-based game. The two sides selected 3 heroes from 16 to fight against the destruction of all the heroes of the other side. The basic rules are simple, just like traditional turn-based games, and the game has added a lot of innovative elements to make the game quite new. At the same time, the game's picture is very gorgeous, and the impact is excellent. With the fast-paced game process, the player has a real sense of real battle. [h1]Features[/h1] [b]Quick Game[/b] Probably in my intrinsic impression, the turn-based games are mostly slow, but the game is very fast, and the whole game is full of "fast" feeling. [b]The thinking time is very short [/b], in most cases, it is not enough for the player to think slowly about the next action, especially when the round that is disturbed and hits the concentrated outbreak, the time will become more urgent, so it needs the player to concentrate on observing any changes in the field. When the battle time between the two sides is "too long", it will even [b] trigger “The Judge” system [/b], let the game end as soon as possible. [b]Something Fresh[/b] The game adds a number of interesting mechanisms to the traditional turn-based system. [b] The Judge [/b] mentioned above is one of them. When the combat time is "too long", every few rounds will force the killing of one (or more) heroes with the lowest health on the field, making the weaker weaker and speeding up the battle. After the hero reaching level 5, you can use the "big move" called "Focusburn". When you use it, there will be a small game. If it passes successfully, it will have additional effects. This setting also made me feel great. Not only does it increase the fun of the game, but it also forces the player to make a choice in the game: it takes a considerable amount of time to think about an additional effect, or saves time thinking about the behavior of other heroes. The negative effects of the game are also one of the highlights. Some negative effects of the other party will not affect the hero, but it will affect the player. Such as option reversal are also painstaking in the intense battles. Of course, in most cases, an effect may not have much impact, but if a player bumps into "option reversal + screen blur + reduce thinking time", you should ask for god’s help. [h1]Advantages[/h1] 1. The picture is beautiful, the special effects are gorgeous. 2. This turn-based game has a sense of instant combat. 3. Not sticking to the foundation of the turn-based system, and innovating on top of it, adding a lot of interesting elements. [h1]Disadvantages[/h1] 1. No guide in the game. Although the rules are not complicated, it is not enough to have a website with some directions. Even a simple teaching level will be much better. 2. There are fewer categories of skills. Although the introduction says that there are "more than 200 skills", most of them are actually "derived skills" that have been upgraded. The real skill types are not very rich. I hope that the game will be able to enrich the skill types in the later development, which will also make it easier for players to develop greater gameplay. Although the game has just started, the content is limited, but the excellent potential has already been revealed. If you are interested in the turn-based game, then this game is quite worthwhile. [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
I really like this game. I honestly am not much for pvp but with it being turn based I can even keep up. The community is small atm but hope to see it grow. It is easy to learn the game but hard to master. I have heard there is mention of a pve verison of this game in the works I can't wait to see. I'd recommend this to anyone who enjoys a challenge even if you aren't that big into pvp games like I am not.
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