
Build the perfect kingdom in this turn-based strategy game that combines elements of automation, board games, and city builders. Keep your kingdom happy, endure hostile Challenges, and unlock new cards as your kingdom becomes more prosperous.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 9 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the leader of a new Kingdom, starting from nothing and hoping to reach the highest levels of Prosperity. Each turn, play Cards to add Citizens, Constructions, Animals, and Soldiers to your Kingdom, building a city that can produce vast amounts of resources and protect itself from disease, invaders, and other challenges.

Automatic Kingdom is all about trying to create synergies, placing Citizens near each other to generate resources and activate abilities. As your city grows, you will need to rearrange things and decide what must be kept, and what must be removed to make way for new additions. Do you keep your Cobbler near the Farmers to increase your Food, or is it time to shift it over to boosting the Miners for Labor? Or perhaps we could remove the Cobbler and put in a Cook instead?

Challenges will emerge from nature, hostile nations, and the fabric of magic itself. While you are trying to grow your Kingdom, you must also find ways to protect it from disease, criminals, invaders, and more. New challenges are always emerging, and always growing stronger— so your Kingdom must always be growing stronger as well.

Most of your resources reset every turn. This means that if you can't afford to build a Construction you want, you can't just sit around and wait— you need to figure out what must change in your Kingdom to reach the levels of resources required. Reach new levels of production by carefully arranging Citizens to activate synergies.

As you ascend through the Tiers of Prosperity, you will be continually unlocking new Cards to add to your Kingdom, discovering new resources, abilities, and synergies. Will the older Citizens be valuable building blocks to combine with your newer members, or should some of them be removed to make way for new abilities?
At higher Tiers, unlock new mechanics to provide for your Kingdom. Launch Invasions to secure more resources, craft Laws to reshape your Kingdom, and manage a Court of Councilors with shifting loyalties.

After your victories, you will unlock new ways to play.
Chaos Modifiers reshape the entire fabric of the game, changing the way your Kingdom will be built on future playthroughs.
Alt Cards let you flip cards between two different versions, giving you more flexibility to try new strategies.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J U S T O N E M O R E T U R N
I loved Automatic Kingdom! It's a great combination of turn-based strategy, intuitive mechanics, and interesting challenges. The citizen/building cards are well thought out, and I enjoyed the humorous touches (like the poet being less productive when surrounded by too many happy people). Each level felt balanced, and I liked the sense of progression that came along with unlocking new cards and resources. The mini battles were a lot of fun too - they broke up the pacing nicely and complemented the engine building aspects of the game. I've already played through once, and I'm looking forward to my next round!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Table top game in a PC game form. Each level of progression feels good. The challenge tiers in higher difficulties are challenging and requires shifts in priorities to achieve. The game is casually fun, and each game can be changed up with extra challenges for those who want a harder grind to the game. Nice paced, cards, animations and sound effects are cute. A fun game for the price point, highly recommend.
游戏挺好玩的,但是存在一些问题。最主要的是中文翻译问题: ①翻译不准确,同样是“左右3格”,有的是左3+右3总计6格,有的却是左1+右1总计两格。 ②翻译不统一,有的是文字“左右3格”有的是图案表示,一个双向箭头上面3。 ③翻译不本土,大概是直译which的,全部的文本“每当有居民,生产3+食物”在中文里应该是“每当有生产+3食物的居民”。 ④养蜂人的机制到底是什么?看介绍应该是左3右3有居民生产灵感或者信仰就触发,但是我根本触发不了,我不知道这是不是bug。
[h1][b]用卡牌建造王国[/b][/h1] 《自动王国》是一款玩法相当独特的模拟游戏,玩家要用一系列卡牌发展壮大自己的王国,并应对各种不期而至的挑战和疾病的侵袭。 传统的策略游戏总是免不了大量建造和生产内容,本作将其简化为了一张张卡牌,操作就更简单了,将其拖放到画面上方的格子栏位中即可。 上场的居民和建筑物会在每个回合产生对应资源,不过要想更进一步,就需要精妙的搭配了。 其中一部分卡牌有作用范围,比如影响右侧n个卡牌、影响左右卡牌等,通过调换顺序便可实现利益最大化,从而一步步壮大王国。 这类游戏自然也少不了民众幸福度这个重要属性,本作也是如此,过程中需要时刻留意,否则会带来各项严重后果。 随着不断游戏,还会遇到各种新鲜的挑战,此外居民还会患病,因此药品等内容也是必不可少的。 《自动王国》的这套设计挺有意思,简单易上手,玩起来却有不错的策略性,喜欢回合制策略和建造模拟等游戏的玩家可以一试。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
[h1]今日国家我做主[/h1] 《自动王国》是一款回合制卡牌构筑游戏。游戏中玩家将扮演国家的国王,招募新的居民,建造新的建筑,从而让国家繁荣昌盛的发展。在游戏中玩家要尽可能的保证食物储备,收集更多的资源用来建造建筑,从而使国家进阶,从而招募更高级的领民,建造更高级的建筑。游戏在中期还会有军队和罪犯出现,玩家可以需要时刻保卫自己的国家,同时入侵其他国家获取资源,还要一些管理治安的居民或建筑来清除罪犯,游戏节奏紧凑,十分值得尝试。 [h1]基础[/h1] 游戏采用了回合制,每回合玩家都拥有三次出卡的机会,玩家可以选择接纳居民或者消耗一定的资源来建造建筑。这些居民和建筑都会有不同的特殊效果,不同之间的居民和建筑也会有连携。玩家可以在任何时间调整居民和建筑的位置,有一些特殊卡牌会有位置要求。 然后老生常谈一下游戏的开局,开局玩家可以选择游戏的速度,密度和持续时间。这三个选项对应的是游戏中会出现的挑战任务,对于玩家的国家是一个比较大的威胁。同时还可以选择资源成本,初始默认1.0,这个数值越高建造建筑所要消耗的资源越多。上面几项都建议根据玩家的水平自行调整。 [h1]玩法[/h1] 首先就是游戏最基础的食物选项,这个没什么特殊要求,保证你的居民别饿死就行。然后同时还会有一个幸福选项,每个居民都会产生一单位的不幸,到达正25会获得节庆事件,-25会产生暴乱。玩家需要运用建筑和居民所带来的不同属性来平衡。游戏中还有比较关键的信仰系统,到达满之后就会进行典礼,可以在众多信仰中选择并且升级,不同信仰是可以同时存在的,而且这些信仰可以对玩家的游戏进度带来很大的帮助。 游戏最关键的属性,个人感觉就是繁荣度,繁荣度关切到王国的进阶,繁荣度达到满值后,就会进入下一个阶段,就可以召唤更高等的领民并建造更高级的建筑。但这并不代表低级的建筑和领民就没有用了,一切还是要根据实际情况自行调整。 [h1]最后来点碎碎念和总结[/h1] 游戏在进入第二阶段后就会出现战争系统,第三阶段可以入侵他人。但是这个玩法我总感觉怪怪的,我明明可以招募10个军队,但是打仗的时候不让都上,只能上固定的数量,一旦上场的军队被消灭,我就失败了,其他军队也不让上场,为什么不让我使用人海战术?或者那些后备军能支援也可以啊,我养这么多军队是用来吃干饭的吗。不过总体来讲,游戏的玩法还是相当休闲有趣,十分推荐尝试一下。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
非常有意思的卡牌组合肉鸽,希望有更多的卡牌、效果与随机事件,战斗可以在加入新的内容
Super addictive gameplay with high replay value. Cute design and memorable characters (especially the clam!). The challenge level is perfect. I never get bored or too frustrated. The challenge ramps up at an appropriate pace.
[h1]烧脑、烧脑、还是烧脑[/h1] 初看游戏介绍,《自动王国》作为一款卡牌游戏,通过卡牌放置和资源管理,进行回合制游戏。 过程中,不断发展你的国家,推动国家的强大发展! 听着是不非常简单,游戏就两行,一类建筑,一类居民,好像就没有什么额外操作了。 但是,里面异常复杂,包含多种卡牌,每回合结束后,将会进行一次卡牌结算。 就拿居民来说,什么皮匠、园丁、农民、诗人之类的。 这些卡牌都具有不同属性,比如皮匠,右侧的6格内,卡牌+1产量。 园丁,左右两格产量+1。伐木工,每有6格空格+1劳动力。 还有和创造力有关的诗人,食物有关的草药师、面包师等等。 就建筑而言,多数也是和相关指标有关,同时产生及时联动的。 比如农场,有农民就会加1生产力。 比如矿井,有旷工就会加产出。 还有一些谷仓、马棚,把动物放进去就会增加收益。 每局一小回合,会新增三张手牌,当弃掉三张手牌后,又会获得一张新的。 玩家要做的就是利用好这些手牌,来不断推动城市的发展。 随着阶段的不断深入,玩家往往会面临更多问题。 什么疾病,什么罪犯,都需要建造相关的建筑或者是军队等。 游戏整体分为劳动力、创造力、幸福度、信仰、繁荣五大指数,决定着你的城市发展。 其中繁荣是决定你每一阶段的重要反应,当达到繁荣值时,即可进入下一阶段。 整体体验下来,《自动王国》作为一款自动化卡牌游戏,贴心的1-5倍速设定,简约的画风,给人极简洁的游戏体验。 但是,千万不要被眼前的场景迷惑住,游戏的内核和设定相辅相成,惟妙惟肖。 稍有不慎,满盘皆输,那么,你能否管理好国家呢? [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
[h1]自动王国——做国王好过瘾[/h1] [hr][/hr] [h3]优秀国王的必经之路[/h3] 《自动王国》是一款回合制城市建设游戏,玩家在游戏中作为王国的国王,亲力亲为,一切都需要玩家自己进行相关的设计,在游戏中需要通过建造不同的建筑,安排不同的村民排列顺序,从而获得更高的繁荣度以进一步发展。在游戏整个过程中,不止需要这些玩家还需要迎接不同的挑战,排列自己的军队,置换罪犯等等一系列操作,让你的王国更繁荣吧! [h3]连携至上的卡牌系统[/h3] 作为这个王国的国王,你可操纵的目标超级之多村民,建筑,罪犯,军队甚至是宠物等等,将这些搭配在一起让你的王国更繁荣吧。每回合玩家可以打出三张卡牌,并且卡牌弃置3张可以额外获得一张,卡牌打出有着不同的限制,但是玩家可以通过卡牌所获得部分的数值从而让自己王国繁荣。 BD组合丰富的村民卡牌 村民卡牌是超级丰富的,有着像是能够带宠物的卡牌村民,还有影响左右的村民卡牌,甚至还有放到首置位和末置位的,并且游戏还特地的贴心通过卡牌放置位置额外给予玩家一个提示,让你较为轻松的获取到每个卡牌应该放在哪。不过哪怕是如此,也还是需要玩家超级优秀的大脑凑成不同的bd。值得一提的是本作允许玩家放置多种卡牌从而获取多个数值。更好的繁荣度或者更开心的心情度。另外本作村民还可以升级!大家一起齐心协力的建设卡牌王国吧! 互相组合搭配的建筑系统 本作的建筑系统也是超级复杂的,玩家需要通过人物获取对应的数值,像是建筑数值等等,这个时候可以通过打出对应的建筑来获得部分更多的数值金币等等,比如矿场可以通过矿工进行挖掘,或者草药屋能获得心情等等。而这些都是需要玩家通过建筑和村民互相搭配所获取的,也是本作着力的BD流派搭配的地方。需要找到王国需要做出的调整,并收集到所需的资源。小心规划市民的位置、激活连携便有可能在生产上有所突破。并且随着游戏的繁荣度等级提升,玩家也会解锁更多的部分卡牌,这样会让你有更多更好的流派可以使用! 当然不得不说的是本作还有着打出可以免费获得物品的消耗卡牌,通常是3选1然后可以打出,让玩家哪怕在没有那么多的物品资源情况下能够尽全力的组合对应的bd搭配,可以说制作组考虑的也非常丰富。 [h3]天灾人祸的袭来[/h3] 在王国发展的背景下,为了更好地贴近现实,本作也添加了超多系统,像是各种事件和战争等等。这些都是玩家需要在发展路途中克服的挑战。像是天灾事件系统就需要玩家达成固定的数值才可以通过,不然就会造成不可挽回的后果。大自然、敌对国家又或是魔法本身都会带来挑战。在努力发展王国的同时,玩家必须寻找方法来抵御疾病、犯罪、侵略等威胁。新的挑战总是层出不穷、愈演愈烈,伴随着这些可以更好地发展自己的国家。当然,你也可以通过这种事件获取奖励,像是典礼就是很典型的一种获取奖励方式。更好的运用这种机制获取让自己王国变得更强大的奖励吧! [h3]总结[/h3] 自动王国是一款画面简约但是机制超级复杂的回合制城市建设游戏,玩家需要运用整个游戏过程中所遇见的村民,建筑,罪犯,军队等等卡牌相组合,保证自己的资源和繁荣度达到对应的挑战数值,并且如果遇到天灾人祸事件玩家也需要应对这些挑战。作为一款策略类游戏可以说本作超级丰富,内容之多,bd流派丰富,可以说是麻雀虽小五脏俱全的典型代表。而在通关之后还有对应的设置能够让玩家自行调节各种数值难度等等,有一个更好的挑战!总体而言比较推荐喜欢策略类的玩家进行游玩 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
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